As far as complaints go, I have few. The difficulty of playing this game on Solo Legendary was magnificently hard, due to the fact that I had to relearn how to fight in Halo against Knights.
My complaints were mostly bugs and errors, like on the mission, Reclaimer, there were no UNSC troops other than the ones on the computer in the mammoth.
The one and only other complaint I have, was when I finished Solo Legendary (I cried twice at the end, which means it was freaking good)and after I got all the completion achievements for Legendary, Heroic, missions etc. my commendations showed Reclaimer and Shutdown as not complete, thus, I had to play them again to get my mark VI armor.
This is not my cocmplaint, but my friend’s complaint.
“1, Mission one was almost a game killer for me. I almost turned the game off right then and there. There was no sense of direction and everything seemed confusing. Also, the lack of explanation as why the coveneant were there was a big thing to me.
2, I didn’t like the campaign other than the fact that to me the entire planet looks fabricated, like the CoD engine. It is supposed to make the plant life and the dessert more realistic, but it came of looking too much like Black Ops to me.”
Yeah, my friend is crazy, but he does have some valuable input.
Other than that, this campaign was by far the hardest and most rewarding. Seeing Master Chief on the verge of tears was such a strong story point throughout the entire game, and I loved the way he sounded stressed when he spoke.
I give this campaign a 9.5, .5 subtracted from the bugs I encountered, but I am sure that will be fixed soon, so it’s a 10!!
What were yourr impressions on the campaign, without any major spoilers. Let’s show 343 what we like and what we dislike, so the future halo games gets this much attention to detaial as this one did.
