Camo - red reticle

So I’m in a game, and I’m a lot better than the opposing team, except they use camo, and while I know exactly where they are I can’t hit them first. Why? Cause no autoaim cause they haven’t been engaged yet. This is a problem. An ability that allows you to get the up in every single engagement, whether you’ve been sighted or not, should not be so accessible. It is wrong, and depreciative of gameplay.

i must say im a bit lost…if you know where they are why cant you shoot them? No auto aim? do your thumbs not work?

i dont think i understand the problem to be honest.

> i must say im a bit lost…if you know where they are why cant you shoot them? No auto aim? do your thumbs not work?
>
> i dont think i understand the problem to be honest.

When someone is in camo, when you attempt to shoot them, you don’t have any aim assist at all.

> i must say im a bit lost…if you know where they are why cant you shoot them? No auto aim? do your thumbs not work?
>
> i dont think i understand the problem to be honest.

the above post. by autoaim i mean aim assist. the aggressor must not only find the player’s whereabouts, but must also duel with them with a significant handicap.

Which for an automatic weapon might be a thing, if you’re using a DMR, you should be able to hit them pretty easily.

Without auto aim you should still be able to hit them.

> Which for an automatic weapon might be a thing, if you’re using a DMR, you should be able to hit them pretty easily.

I’m around csr 30, and I’ll honestly say that I am not the best player. I don’t play this game competitively, I don’t do warmups… it’s frankly a waste of time; even in the origin days of halo 3 and 2 I didn’t think it was a game that I could put that amount of energy in. However, hitting a veiled, crouched player without aim assist, before they hit you once, or depending on the distance twice, is impossible so long as they are at your calibre of play.

And more pointedly, there’s a lag between when they move or shoot, and when they fully decloak, making the advantage even more mind-numbingly backwards. Why is this ability allowed to coexist.

> > i must say im a bit lost…if you know where they are why cant you shoot them? No auto aim? do your thumbs not work?
> >
> > i dont think i understand the problem to be honest.
>
> the above post. by autoaim i mean aim assist. the aggressor must not only find the player’s whereabouts, but must also duel with them with a significant handicap.

thank you for clarifying that for me.

i havent played this game in a while (waiting for a weapon balance) but shouldnt you still be able to hit them without auto aim?

> > > i must say im a bit lost…if you know where they are why cant you shoot them? No auto aim? do your thumbs not work?
> > >
> > > i dont think i understand the problem to be honest.
> >
> > the above post. by autoaim i mean aim assist. the aggressor must not only find the player’s whereabouts, but must also duel with them with a significant handicap.
>
> thank you for clarifying that for me.
>
> i havent played this game in a while (waiting for a weapon balance) but shouldnt you still be able to hit them without auto aim?

Of course, it’s just difficult with a utility weapon, worse with the needler.

All you need is one needle or bullet to light them up, right? Or a grenade. I don’t consider it much of a disadvantage if you can manage early situational awareness. only issue I have with AC is the radar bug… Then you’re severely disadvantaged…

> So I’m in a game, and I’m a lot better than the opposing team, except they use camo, and while I know exactly where they are I can’t hit them first. Why? Cause no autoaim cause they haven’t been engaged yet. This is a problem. An ability that allows you to get the up in every single engagement, whether you’ve been sighted or not, should not be so accessible. It is wrong, and depreciative of gameplay.

You have to learn to play even with crappy armor abilities. Try using Promethean vision on camo noobs.

The aim assist comes back once you hit them or they start shooting or moving fast, until then the aim assist is the same as the assist you get for attacking teammates.

Best thing to do is get some friends on forge and practice shooting each other with camo on.

> > So I’m in a game, and I’m a lot better than the opposing team, except they use camo, and while I know exactly where they are I can’t hit them first. Why? Cause no autoaim cause they haven’t been engaged yet. This is a problem. An ability that allows you to get the up in every single engagement, whether you’ve been sighted or not, should not be so accessible. It is wrong, and depreciative of gameplay.
>
> You have to learn to play even with crappy armor abilities. Try using Promethean vision on camo noobs.

They’re really easy to spot. That’s not the problem… besides, stealth.

> The aim assist comes back once you hit them or they start shooting or moving fast, until then the aim assist is the same as the assist you get for attacking teammates.

REally, I find there’s a lag between when they move or start shooting and when I can get my reticle to lock-on.

I find even if I shoot them my bullets still don’t connect. You have to hit them dead center almost.

> All you need is one needle or bullet to light them up, right? Or a grenade. I don’t consider it much of a disadvantage if you can manage early situational awareness. only issue I have with AC is the radar bug… Then you’re severely disadvantaged…

I think situational awareness is okay. Problem then is that whether you notice them before you (keep in mind that isn’t so likely), you have to deal with the lack of aim assist for a good second or two after things start moving. Obviously if there’s a signifcant skill gap between the two of you, you’ll still hit him/her first, but the idea is it’s a significant handicap in such a fast paced game.

> I find even if I shoot them my bullets still don’t connect. You have to hit them dead center almost.

Perhaps that’s it. Their hit-box seems to shrink.