I noticed in Forge there are TV screens. So, I had an idea of placing a static camera, and somehow projecting it’s feed to a screen. Like a CCTV system. Sadly, my attempts as of yet have failed, so my questions are: Is this possible? And if so, how? Any help would be appreciated.
As far as I know, that’s not possible, sadly.
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> As far as I know, that’s not possible, sadly.
Dang. I recently created Monsterball, a soccer-like variant. I wanted to have TVs set up in each base that would project whats happening on the field. I figured it may be of little use, but would be cool. Ah well. Thanks, though.
BOOM!
Necropost-
It is possible through reflections. You see each map has something called a cube map it is an invisible object hidden somewhere on each canvas, usually at the 0,0,0 point and essentially what it does is it takes six directional screenshots of the map whenever light is baked so by placing certain objects around it you can control these screenshots, ie. a scary face. If you then set an object to Black, 10 MATTE/METALLIC and Shellac overlay you will see a clear image of whatever is facing that direction on the cube map.
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> **BOOM!**Necropost-
>
> It is possible through reflections. You see each map has something called a cube map it is an invisible object hidden somewhere on each canvas, usually at the 0,0,0 point and essentially what it does is it takes six directional screenshots of the map whenever light is baked so by placing certain objects around it you can control these screenshots, ie. a scary face. If you then set an object to Black, 10 MATTE/METALLIC and Shellac overlay you will see a clear image of whatever is facing that direction on the cube map.
I’ll try this out.
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> > 2533274977597574;4:
> > **BOOM!**Necropost-
> >
> > It is possible through reflections. You see each map has something called a cube map it is an invisible object hidden somewhere on each canvas, usually at the 0,0,0 point and essentially what it does is it takes six directional screenshots of the map whenever light is baked so by placing certain objects around it you can control these screenshots, ie. a scary face. If you then set an object to Black, 10 MATTE/METALLIC and Shellac overlay you will see a clear image of whatever is facing that direction on the cube map.
>
> I’ll try this out.
Here is a useful link!
https://www.forgehub.com/wiki/cube-mapping/
All Seeing Sage
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