Calm down. Also, commendations.

Some people get so worked up on these forums, and get so heated that they just start going off on anybody who even tries to say that 343 is doing a good job.

What’s wrong with some positive posts? It’s better than just seeing the usual hate threads.

Now, on the topic of commendations, I feel that the campaign commendations should have been made available offline, or all of the commendations. I completed the game on Legendary solo, but because I completed Requiem offline, I didn’t get the commendation, and thus was not rewarded the armor, legendary visor, or emblem.

Surely there’s some way you guys could make it so that commendations are available offline? If not in Halo 4, in a future Halo title then?

Well, after having pretty much everything I enjoyed about Halo either stripped away or broken in this game, I’m a tad worked up. 343i also continues to say the absolute wrong things and just make me dislike them more.

Nothing wrong with praise posts however. You guys can like them, I personally don’t.

As for commendations, with the nextbox releasing late this year/early next year, and the rumour of it being always online, I doubt we’ll be able to have any offline play at all.

It’s definitely annoying though. I have far from stellar internet (friends joke around about how it’s worse than walmart internet, and that a toaster could get better connection than my xbox) so getting the campaign commendations was ridiculously annoying for me.

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Personally, I like halo 4 b/c of several additions, INCLUDING SPRINT. However, there were somethings i was like, “I bought this game, thinking it would be good, and instead, i just dished out $100 on an unfinished game”. 343 could’ve done way better, if only they looked up to Bungie for ADVICE. I loved the original trilogy, especially Reach, which really got me going.

They should’ve simply made Halo 4 an offline friendly game and it would be more enjoyable. Offline Bots custom games would make up for the mistake of: taking out firefight,gold-only Spartan ops,worthless DLC maps, and the frustration of Matchmaking.

I’m not saying it’s wrong to make threads that criticize the game, as long as it’s in a polite and constructive manner. I just think it’d be nice to have some positive posts here and there, as a nice change of pace.

343i isn’t doing a good job with the multiplayer. Some people complain, some people give constructive feedback, others (most) just quit. It’s a natural repercussion of practically ruining a franchise that otherwise had a strong online community.

> Personally, I like halo 4 b/c of several additions, INCLUDING SPRINT. However, there were somethings i was like, “I bought this game, thinking it would be good, and instead, i just dished out $100 on an unfinished game”. 343 could’ve done way better, if only they looked up to Bungie for ADVICE. I loved the original trilogy, especially Reach, which really got me going.

It’s an excellent game just, as you said, unfinished.

I don’t understand why many don’t like sprint. Halo can’t go back to being sprint-less. It would be way too slow. Take out instant respawn though for sure.

And btw Reach is one of the most underrated games I’ve ever seen.

> 343i isn’t doing a good job with the multiplayer. Some people complain, some people give constructive feedback, others (most) just quit. It’s a natural repercussion of practically ruining a franchise that otherwise had a strong online community.

Not true. They can’t fix things overnight. It is taking time, and they are doing it.

They didn’t practically ruin anything. Halo 4’s main weakness is that it has a history of Halo games without it’s problems, most introduced by 343. If Halo 4 was the first game in the series, it would be considered groundbreaking and a fresh take on the FPS genre.

They took steps in the wrong direction and released a game with issues and added a few features the Halo fanbase in particular didn’t want and which muck up the experience slightly.

They couldn’t have known we didn’t want some of these things though without seeing our reaction. That’s no excuse for altering the Halo formula so drastically. They thought they knew what would make the experience better and more accessible, and in many cases they were wrong.

They are however showing every intention of fixing things and, we hope, going back on several things cough ordinance, instant respawn cough.

> They should’ve simply made Halo 4 an offline friendly game and it would be more enjoyable. Offline Bots custom games would make up for the mistake of: taking out firefight,gold-only Spartan ops,worthless DLC maps, and the frustration of Matchmaking.

an offline mode with bots where you could make up or play any traditional Halo multiplayer mode would be amazing. I’ve been waiting for Halo to get bot support. I wish Halo 3 had it.

> > Personally, I like halo 4 b/c of several additions, INCLUDING SPRINT. However, there were somethings i was like, “I bought this game, thinking it would be good, and instead, i just dished out $100 on an unfinished game”. 343 could’ve done way better, if only they looked up to Bungie for ADVICE. I loved the original trilogy, especially Reach, which really got me going.
>
> It’s an excellent game just, as you said, unfinished.
>
> <mark>I don’t understand why many don’t like sprint. Halo can’t go back to being sprint-less. It would be way too slow.</mark> Take out instant respawn though for sure.
>
> And btw Reach is one of the most underrated games I’ve ever seen.

Same here, i too don’t understand why. If you go to the “Is it Sprint” thread, first post i put, all hell broke out, lol. I agree with what you said that Halo can’t go sprint-less. It’ll just make the matches slow.

> > They should’ve simply made Halo 4 an offline friendly game and it would be more enjoyable. Offline Bots custom games would make up for the mistake of: taking out firefight,gold-only Spartan ops,worthless DLC maps, and the frustration of Matchmaking.
>
> an offline mode with bots where you could make up or play any traditional Halo multiplayer mode would be amazing. I’ve been waiting for Halo to get bot support. I wish Halo 3 had it.

Bots would be amazing to have in Halo. Hopefully bots appear in Halo 5.

Some form of bots would be great. It would help me to practice pwning when my friends come over.
Yea, the sprint topic is just overrun, I’m not going there anymore.
On topic: Being online to earn the stuff is annoying, but it is worth it.

Bots would be the best thing for Halo since firefight.

> Not true. They can’t fix things overnight. It is taking time, and they are doing it.
>
> They didn’t practically ruin anything. Halo 4’s main weakness is that it has a history of Halo games without it’s problems, most introduced by 343. If Halo 4 was the first game in the series, it would be considered groundbreaking and a fresh take on the FPS genre.
>
> They took steps in the wrong direction and released a game with issues and added a few features the Halo fanbase in particular didn’t want and which muck up the experience slightly.
>
> They couldn’t have known we didn’t want some of these things though without seeing our reaction. That’s no excuse for altering the Halo formula so drastically. They thought they knew what would make the experience better and more accessible, and in many cases they were wrong.
>
> They are however showing every intention of fixing things and, we hope, going back on several things cough ordinance, instant respawn cough.

Testing the waters with a bunch of new features was unnecessary and, quite frankly, stupid. If you have a product that successfully appeals to a target market, you don’t drastically change it. Look at Treyarch/Activision; they don’t change Call of Duty to the point where it’s hardly recognizable. They make very minimal changes but overall the game feels familiar, and as a result of their consistency over the years they’ve built up a huge fan-base. Conversely, the Halo franchise has undergone so many changes and inconsistencies that we barely ever reach a 40,000 player peak.

Sorry for being blunt, but it irks me when people try to shift the blame from 343i. It’s their fault they don’t act according to what their fans want, and consequently, their fault that Halo is on its death bed.

Saying Halo is ruined and on it’s death-bed is a completely untrue and ignorant statement. It is in trouble no doubt, but saying those absolutes is not only unwarranted but 100% wrong.

They are acting in accordance to what the fans want. What do you think the weapons balance is for? Among other things.

In contrast to Halo 3 averaging a daily peak of 300,000+ people 6 months after release, and 230,000+ people 2 years after release, Halo 4 is pretty dead. You’d have to be ignorant to deny that Halo 4 is nowhere near its predecessors’ level of success.

They are not giving fans what they want. Fans want a traditional Halo title without all the added features. We want visible ranks, no random elements (ordnances), a lot less bullet magnetism/auto-aim, a broader skill-gap, less OHKO weapons, better custom game options, more transparency from the dev team, maybe even a working “red X” (I mean, really, how do you butcher such an easy feature?). The list goes on.

The population indicates they aren’t giving fans what they want. They are pushing their own agendas and trying to conveniently mesh what they want with what their fans want, and that clearly doesn’t work.

Wake up, dude. They’re doing a terrible job at making this game. You know it’s bad when they admit that their triple-A developers hated Halo before being hired.

And yet, as the population decreases, the complaints only increase.
Halo 4 is not dead. 0 is dead. 20,000 is not dead. Plain and simple.

> In contrast to Halo 3 averaging a daily peak of 300,000+ people 6 months after release, and 230,000+ people 2 years after release, Halo 4 is pretty dead. You’d have to be ignorant to deny that Halo 4 is nowhere near its predecessors’ level of success.
>
> They are not giving fans what they want. Fans want a traditional Halo title without all the added features. We want visible ranks, no random elements (ordnances), a lot less bullet magnetism/auto-aim, a broader skill-gap, less OHKO weapons, better custom game options, more transparency from the dev team, maybe even a working “red X” (I mean, really, how do you butcher such an easy feature?). The list goes on.
>
> The population indicates they aren’t giving fans what they want. They are pushing their own agendas and trying to conveniently mesh what they want with what their fans want, and that clearly doesn’t work.
>
> Wake up, dude. They’re doing a terrible job at making this game. You know it’s bad when they admit that their triple-A developers hated Halo before being hired.

They cannot change certain things in the game. They cannot completely remove ordinance for example. They can reduce it’s influence, which I heard they are doing, but they cannot reverse certain programming that shipped with the game.

There is no way to know right now what they are doing with Halo 5 in terms of righting the wrongs of Halo 4. However it is clear with every bulletin that they desperately want to at least try and reverse the population loss and give us what we clearly want, such as weapons balancing. They would be crazy not to.

They already made the game, dude. You argue that they are doing a terrible job fixing it. I disagree. I wish they could go faster of course, but progress is progress. And people who don’t think they are doing anything or are listening at all to our complaints are kind of not paying attention.

Yeah that article hurt, but I think the context was that they hired people with different perspectives to see what they could do to gain the interest of more players. It was rash and uncool of them, I agree.

The population indicates people have lost interest and/or got frustrated enough to quit. It’s not like most people check up on waypoint to see what they are doing to make the game better.

And yes, the population compared to past games is atrocious. But that’s not the point. If Halo 5 tanks as well, then you can argue it’s on its death bed.

> And yet, as the population decreases, the complaints only increase.
> Halo 4 is not dead. 0 is dead. 20,000 is not dead. Plain and simple.

Also to say Halo is dead would be to say that IF 343 gave us exactly what we wanted down to the last complaint, overnight, that it wouldn’t make a single difference.