I played it all yesterday and it just doesn’t feel or play in anyway like halo. It plays and feels like COD AW. If i wanted to play COD i would go and play COD, not halo.
For a game that says before the game starts that its about map control and power weapon control it sure doesn’t feel like it. Sprint and thrusters make map control impossible and power weapons are useless, because you can just thrust away and gun them down with the pinpoint AR, which you can kill across the map with. I have always believed since Reach that armor abilities deduct from the halo experience no matter if they are chosen or universal. I know there will be some people who tell me that i ‘hate change’ but if halo is such a good game then why does it need such a game changing change to the gameplay.
Halo has been my favorite franchise for 13 years and i have played them almost non stop until the more recent years, where they introduced sprint and armor abilities. I understand that some changes wouldn’t do the franchise harm and there has been changes going from 1-3 that have improved the experience. Halo 1 introduced a 2 weapon system to FPSs so you cant carry around an armory of weapons thus allowing you to have any type of gun at the press of a button. Granted the 2 weapon system is a bit over used in modern games but it allows for a balance in multiplayer, and i feel it improves teamplay in games like halo as spreading out the power weapons between your teammates is benificial. It also introduced the guns-grenades-melee idea that is the core of the halo experience. Halo 2 intrduce Dual weilding, new weapons, new vehicles and hijacking. Halo 3 introduced yet more weapons and vehicles and equipment which was like a single use power-up that could be used by both teams if not careful. The common theme with these changes was that they were small logical changes. It didn’t completly change the gameplay but supplimented it.
I feel the main problem with the later games is that they try to change the core thought behind halos gameplay, guns-grenades-melee. It trys to insert another aspect into it, the cancer known as armor abilities. Its these armor abilities that are changing halo for the worse. They take a core tactic of halo such at map control and make it unviable and nearly impossible. You cant have a fair engagement because if someone thinks they will loose they just pull out their ‘get out of jail free’ card and thrust away or go into armor lock or sprint away or pull up their hardlight shield or … (fill in the blanks) … and then you either stare at them until their armor ability runs out or be forced to switch targets when his teammate comes to help and you have half a shield. And dont get me started on ADS. (‘but its called smart scope’. i can call a table a TV but its still an F-ing table.)
I honestly dont understand why you would want to play halo 5 multiplayer. I would rather play Destinys crucible and i hate the crucible.