Button Layouts in Halo 4
So as we all know, there has been a lot of controversy following the information about Button layouts in Halo 4. Many who use Bumper Jumper seem satisfied, but those who use other layouts have been worried. The most controversial subject might be the Recon layout.
As mentioned, many have been less than satisfied with certain layouts. Others proclaim that they couldn’t be more happy with them. There seems to be a slight conflict between the two. This arises, perhaps because different players have different playstyles, and different playstyles fit better with certain buttons in the right place. Or it might just be a matter of what people are used to.
Custom button mapping
Some have suggested that Halo 4 could have an option for custom button mapping, essentially allowing players to create their own layout. Unfortunately, 343 Industries has long since declined the possibility of this feature due to technical problems. It is impossible for them to foresee the potential glitches and bugs associated with each individualized controller scheme, so no fix here.
Edit: Here is a related statement from Frank O’Connor from neogaf: Link.
Edit2: Another statement from Frankie: Link
Recon was a button layout added to Halo: Reach to accommodate for players used to the Halo 3 layout where Action/Reload was mapped to the Right Bumper. Therefore, it might in Halo 4 have seemed appropriate to keep the Action/reload on the Right Bumper, as it would fit the tradition. However, this comes at the expense of placing the sprint function on the (X) button, something that many players feel is suboptimal. It would seem disadvantageous to these players having to toggle sprint rather than to hold a button down for the duration of the sprint. One could also point out that the most traditional layout, might have (X) as the Action/Reload, having been the norm since Halo: Combat Evolved.
Changing the layout(s)
However, there are players who want to keep recon as it is, which is why we are having this discussion in the first place. Ergo, we cannot simply edit the Recon layout by switching the Action/reload and Sprint, because that would be stepping on someone else’s toes instead.
Adding more layouts
One option that doesn’t seem too far out of reach, would be to create additional button layouts. You would let both sides have what they wanted. If adding additional layouts might be difficult within the current time frame, it might still be possible to create a release day title update between now and then.
Having seen the threads made recently, it seems this is a very popular concept.
(picture submitted by SUB JANI)
How would you feel about an additional button layout or two, and is there one you would like to see other than the one mentioned?