Halo 5 needs button glitches. Halo 2 was one of the most competitive halo games to date following halo 3 due to glitches such as BXR RRX BXB Etc. It was a skill gap separating the good and casual players, and although Halo2 button glitches weren’t intended they certainly have made the game in the long run much better. This is personally my opinion because Halo2 was very quick due to YY’s insta kill BXR and such. Perhaps maybe they could add these only into arena,and warzone without them. I personally do not think it would break the game and it would make arena even more competive in my opinion, and who knows we may even find Button glitches naturally when Halo5 finally launches, but I’m hoping for at the very least for a BXR and RRX , as there already was a medal in the beta for a BXR and honestly it doesn’t really give justice to an actual BXR , IMO
NO. As much as loved Halo 2. Just let it go, button glitches don’t define a game.
> 2533274894909345;1:
> Halo 5 needs button glitches. Halo 2 was one of the most competitive halo games to date following halo 3 due to glitches such as BXR RRX BXB Etc. It was a skill gap separating the good and casual players, and although Halo2 button glitches weren’t intended they certainly have made the game in the long run much better. This is personally my opinion because Halo2 was very quick due to YY’s insta kill BXR and such. Perhaps maybe they could add these only into arena,and warzone without them. I personally do not think it would break the game and it would make arena even more competive in my opinion, and who knows we may even find Button glitches naturally when Halo5 finally launches, but I’m hoping for at the very least for a BXR and RRX , as there already was a medal in the beta for a BXR and honestly it doesn’t really give justice to an actual BXR , IMO
No definitely not. Games can be just as competitive without button glitches. If they’re there by accident, sure but it doesn’t need to be programmed in. You can BXR all you want in the Halo MCC collection.
I hated button glitches, its one thing on accident like what happened in h2, but not on purpose
If BXB, BXR, YY, double shot, etc. are intentionally brought back, then they wouldn’t be glitches.
Seriously though, a game can have a good skill gap and play fast without button glitches. CE played even faster than Halo 2 did–and arguably had a greater skill gap–yet it didn’t have the famous button combos we know.
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> If BXB, BXR, YY, double shot, etc. are intentionally brought back, then they wouldn’t be glitches.
> Seriously though, a game can have a good skill gap and play fast without button glitches. CE played even faster than Halo 2 did–and arguably had a greater skill gap–yet it didn’t have the famous button combos we know.
CE had button glitches as well just not that many
> 2533274894909345;1:
> Halo 5 needs button glitches. Halo 2 was one of the most competitive halo games to date following halo 3 due to glitches such as BXR RRX BXB Etc. It was a skill gap separating the good and casual players, and although Halo2 button glitches weren’t intended they certainly have made the game in the long run much better. This is personally my opinion because Halo2 was very quick due to YY’s insta kill BXR and such. Perhaps maybe they could add these only into arena,and warzone without them. I personally do not think it would break the game and it would make arena even more competive in my opinion, and who knows we may even find Button glitches naturally when Halo5 finally launches, but I’m hoping for at the very least for a BXR and RRX , as there already was a medal in the beta for a BXR and honestly it doesn’t really give justice to an actual BXR , IMO
The fact that you want button glitches shows you’re not really wanting it for the game. You want it for an advantage. Halo 2 had glitches, because they were GLITCHES. Halo 5 will be more than just tested to ensure that won’t happen.
Well I know in the halo 5 beta you could BXR so most likely BXR is in the final product but that’s all the button combos I know of for Halo 5.
The word glitches are in there for a reason.
Those things are the only stains on an otherwise near perfect game.
Well, they’re not glitches if they’re intended. They’d be button combos.
Then, I don’t want to have even more functions crammed in on an already overcrowded controller. Some buttons/thumbsticks already have three contextual functions.
Not to mention rebalancing weapons and such for the combos, otherwise you may as well break the balance.
Okay, for real, some of these threads are just pure stupidity. No offense, but you literally start out with “Halo 5 needs glitches”. Again, I’m sorry if this offends you, but it’s pretty stupid.
If those are brought back then all the new weapons and refined gameplay mechanics would be for nothing. It would especially be worse because of sprint. Just sprint into a room full of guys and BXR all of them to death before they can do anything. Almost as bad as Halo Reach’s double-melee sprinters that would just sprint around and double melee everyone to death because their victims couldn’t avoid it. Might as well put the Konami code in there for an instant win.
I get tired of listening to “it’s a GLITCH, dude”.
Something being intentional or unintentional doesn’t make it good or bad.
Some of the best inventions in history were complete accidents.
> CE played even faster than Halo 2 did–and arguably had a greater skill gap–yet it didn’t have the famous button combos we know.
Ce had some pretty cool glitches though. Double Melee, throwing grenades while reloading, reloading faster with animation canceling, quick camo…a lot of these actually had positive impacts on the pacing of the game.
> The fact that you want button glitches shows you’re not really wanting it for the game.
That statement made no sense.
There’s a good chance halo 5 will have glitches when it releases. Remember halo 4 had the grenade superthrow and the boltshot reload glitch, unfortunately these were both bad for gameplay and I’m glad they got patched. When running a flag on Adrift, you could go through the man cannon, land with a spring jump followed by another jump which put you right on the flag. The jump was tricky, but when executed it was so rewarding. This jump wasn’t intentional, but it made CTF on adrift so much better. It’s just little things like this that allow you to take your game to the next level.
Every game has glitches you just have to find them.
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> > 2533274873267862;5:
> > If BXB, BXR, YY, double shot, etc. are intentionally brought back, then they wouldn’t be glitches.
> > Seriously though, a game can have a good skill gap and play fast without button glitches. CE played even faster than Halo 2 did–and arguably had a greater skill gap–yet it didn’t have the famous button combos we know.
>
>
> CE had button glitches as well just not that many
Never doubted that. I just said-or rather, implied it didn’t have what most people are familiar with.
Dear god no, that is an awful idea. They were bugs, glitches, not intended. They should have never have happened. That is the most stupid idea I have ever heard. “yeah lets add glitches intentionally into our game, makes sense right guys?” “uhh…”
> 2535463261337659;16:
> Dear god no, that is an awful idea. They were bugs, glitches, not intended. They should have never have happened. That is the most stupid idea I have ever heard. “yeah lets add glitches intentionally into our game, makes sense right guys?” “uhh…”
If you add a glitch intentionally then it’s no longer a glitch, it’s an intentional feature.
Again, why does intention matter? You call it a stupid idea, yet your counter-argument is nothing more than a genetic fallacy.
Here is another thing, what if a developer endorses something that they didn’t initially intend? Elder Scrolls Online has the glitch of animation canceling, but instead of removing it the developers approved of it and balanced new content around it.
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> > 2535463261337659;16:
> > Dear god no, that is an awful idea. They were bugs, glitches, not intended. They should have never have happened. That is the most stupid idea I have ever heard. “yeah lets add glitches intentionally into our game, makes sense right guys?” “uhh…”
>
>
> If you add a glitch intentionally then it’s no longer a glitch, it’s an intentional feature.
>
> Again, why does intention matter? You call it a stupid idea, yet your counter-argument is nothing more than a genetic fallacy.
>
> Here is another thing, what if a developer endorses something that they didn’t initially intend? Elder Scrolls Online has the glitch of animation canceling, but instead of removing it the developers approved of it and balanced new content around it.
what about modded controllers? That would pose a major issue, why can we not just keep it the way it is? This idea is silly.
> 2533274836465274;11:
> Okay, for real, some of these threads are just pure stupidity. No offense, but you literally start out with “Halo 5 needs glitches”. Again, I’m sorry if this offends you, but it’s pretty stupid.
I could honestlycare less
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