Button glitches in Halo 4?

Someone might have already posted this, but I came across this in a random google search, and I agree wholeheartedly with this guy.

Now, with that read, would any one of you be okay with button glitches in Halo 4? I’m curious to see everyone’s point of view.

http://www.bungie.net/Forums/posts.aspx?postID=67248367

Link to Bungie.net discussion thread. Disregarding Lone Wolf AFK’s troll posts and irrelevant discussion about the Waypoint forums, some posters (read: only 2 posters) raised a couple good points.

This sums up my feelings.

It’s great for MLG, looks great when you pull it off, and is really satisfying for you too, but it’s still a glitch. I’d take button combos if it meant Halo 2 gameplay in Halo 4 though.

> This sums up my feelings.
>
> It’s great for MLG, looks great when you pull it off, and is really satisfying for you too, but it’s still a glitch. I’d take button combos if it meant Halo 2 gameplay in Halo 4 though.

I really don’t understand Bungie claiming that the BXR was cheating.

Let me give you an example.

Say that in a Sprint-only gametype, only a certain amount of people knew which button (LB) activated the armor ability. Everyone can use Sprint, but not everyone knows how to activate it.

It is still fair.

It just isn’t publicized by the game-designer.

Thus, it’s not cheating. Cheating implies you do something to gain an unfair advantage over someone else, but in this case it’s not. If everyone starts with something, how is it unfair?

If everyone started with Armor Lock, it would be a fair and balanced Armor Ability. Would it be fun? No. Would it be best for competitive gameplay? No. But it would at least be balanced.

> > This sums up my feelings.
> >
> > It’s great for MLG, looks great when you pull it off, and is really satisfying for you too, but it’s still a glitch. I’d take button combos if it meant Halo 2 gameplay in Halo 4 though.
>
> I really don’t understand Bungie claiming that the BXR was cheating.
>
> Let me give you an example.
>
> Say that in a Sprint-only gametype, only a certain amount of people knew which button (LB) activated the armor ability. Everyone can use Sprint, but not everyone knows how to activate it.
>
> It is still fair.
>
> It just isn’t publicized by the game-designer.
>
> Thus, it’s not cheating. Cheating implies you do something to gain an unfair advantage over someone else, but in this case it’s not. If everyone starts with something, how is it unfair?
>
> If everyone started with Armor Lock, it would be a fair and balanced Armor Ability. Would it be fun? No. Would it be best for competitive gameplay? No. But it would at least be balanced.

Scroll down and click the link “are canceling weapon animations (such as BXR) considered cheating?” for quotes from Bungie staff, Jeremiah’s (Ninja 0n Fire’s quote will enlighten you).

My feelings are pretty much the same. For Halo 4 I wouldn’t want button combos/glitches, or the fabled “melee combo” that was apparently cut. Unless there is an option to turn it on or off, with it being off by default.

Plus, you are assuming everybody would be aware of button glitches, plus that people are aware that their opponents are going to use glitches.

Not really, a glitch is a glitch and should be fixed/patched by the devs.
IT’s an exploit, an unfair advantage used by some, sure it takes some “skill” to hit the buttons/google for “Halo 4 exploit/cheats” for days until you find it (sarcasm).
Anyone can use an aimbot, or learn how to lagswitch or bridge host too, does that mean it’s ok? Is it ok if they’re using a glitch in the coding? Same thing…

2 players enters the combat, the better one uses his skills to fight his opponent while the other one searches day and night for any cheat/exploit to use as compensation for his lacking skills. Which one are you?

> Not really, a glitch is a glitch and should be fixed/patched by the devs.
> IT’s an exploit, an unfair advantage used by some, sure it takes some “skill” to hit the buttons/google for “Halo 4 exploit/cheats” for days until you find it (sarcasm).
> Anyone can use an aimbot, or learn how to lagswitch or bridge host too, does that mean it’s ok? Is it ok if they’re using a glitch in the coding? Same thing…
>
> 2 players enters the combat, the better one uses his skills to fight his opponent while the other one searches day and night for any cheat/exploit to use as compensation for his lacking skills. Which one are you?

You’re acting as if an aimbot and BXR should be considered as equals. The difference is, Bungie doesn’t give you an aimbot as soon as you start up Halo 2’s multiplayer matchmaking. However, their code allows you to hit a certain combination of buttons (BXR) to make a weapon more efficient. Thus, it is fair and it can’t be cheating. If I downloaded an aimbot off of a google search and started to use it, yes I should be banned. If I just use the tools that are PROVIDED to me by the very game developer, how can it be considered cheating?

I looked at the threads with the posts by Bungie employees such as Jeremiah and I can’t help but notice an undercurrent of hypocrisy in their posts.

If they so strongly believe that the BXR and button glitches weren’t an acceptable part of gameplay, why the hell didn’t they remove it through further patches or updates? Halo 2 received a title update correcting melee damage as it was extraordinarily weak at one point. It’s not like they couldn’t have removed BXR from the game.

But they didn’t.

And so, here we are arguing again about whether or not it’s fair, when the evidence suggests overwhelming that yes, it was indeed fair and eventually became an integral part of gameplay for MLG, among others.

If 343 implemented BXR into Halo 4 and told everyone that they were going to do so, like I SUGGESTED, none of you would be arguing, because then in your mind it wouldn’t be a “button glitch”, and it would be a part of “strategy,” when it still is indeed a button glitch, just one that is sanctioned by the game developer.

> > Not really, a glitch is a glitch and should be fixed/patched by the devs.
> > IT’s an exploit, an unfair advantage used by some, sure it takes some “skill” to hit the buttons/google for “Halo 4 exploit/cheats” for days until you find it (sarcasm).
> > Anyone can use an aimbot, or learn how to lagswitch or bridge host too, does that mean it’s ok? Is it ok if they’re using a glitch in the coding? Same thing…
> >
> > 2 players enters the combat, the better one uses his skills to fight his opponent while the other one searches day and night for any cheat/exploit to use as compensation for his lacking skills. Which one are you?
>
> You’re acting as if an aimbot and BXR should be considered as equals. The difference is, Bungie doesn’t give you an aimbot as soon as you start up Halo 2’s multiplayer matchmaking. However, their code allows you to hit a certain combination of buttons (BXR) to make a weapon more efficient. Thus, it is fair and it can’t be cheating. If I downloaded an aimbot off of a google search and started to use it, yes I should be banned. If I just use the tools that are PROVIDED to me by the very game developer, how can it be considered cheating?
>
> I looked at the threads with the posts by Bungie employees such as Jeremiah and I can’t help but notice an undercurrent of hypocrisy in their posts.
>
> If they so strongly believe that the BXR and button glitches weren’t an acceptable part of gameplay, why the hell didn’t they remove it through further patches or updates? Halo 2 received a title update correcting melee damage as it was extraordinarily weak at one point. It’s not like they couldn’t have removed BXR from the game.
>
> But they didn’t.
>
> And so, here we are arguing again about whether or not it’s fair, when the evidence suggests overwhelming that yes, it was indeed fair and eventually became an integral part of gameplay for MLG, among others.

You cant fix everything with a small TU.

You must be high… hell no. BxR and crap like that would be the stupidest thing for 343 to return. It is a cheap way to get away with a kill when you probably should have died.

> You must be high… hell no. BxR and crap like that would be the stupidest thing for 343 to return. It is a cheap way to get away with a kill when you probably should have died.

LOL NO THAT’S CALLED ARMOR ABILITIES.

Edited by a Moderator - Please do not attack other forum members

> > > Not really, a glitch is a glitch and should be fixed/patched by the devs.
> > > IT’s an exploit, an unfair advantage used by some, sure it takes some “skill” to hit the buttons/google for “Halo 4 exploit/cheats” for days until you find it (sarcasm).
> > > Anyone can use an aimbot, or learn how to lagswitch or bridge host too, does that mean it’s ok? Is it ok if they’re using a glitch in the coding? Same thing…
> > >
> > > 2 players enters the combat, the better one uses his skills to fight his opponent while the other one searches day and night for any cheat/exploit to use as compensation for his lacking skills. Which one are you?
> >
> > You’re acting as if an aimbot and BXR should be considered as equals. The difference is, Bungie doesn’t give you an aimbot as soon as you start up Halo 2’s multiplayer matchmaking. However, their code allows you to hit a certain combination of buttons (BXR) to make a weapon more efficient. Thus, it is fair and it can’t be cheating. If I downloaded an aimbot off of a google search and started to use it, yes I should be banned. If I just use the tools that are PROVIDED to me by the very game developer, how can it be considered cheating?
> >
> > I looked at the threads with the posts by Bungie employees such as Jeremiah and I can’t help but notice an undercurrent of hypocrisy in their posts.
> >
> > If they so strongly believe that the BXR and button glitches weren’t an acceptable part of gameplay, why the hell didn’t they remove it through further patches or updates? Halo 2 received a title update correcting melee damage as it was extraordinarily weak at one point. It’s not like they couldn’t have removed BXR from the game.
> >
> > But they didn’t.
> >
> > And so, here we are arguing again about whether or not it’s fair, when the evidence suggests overwhelming that yes, it was indeed fair and eventually became an integral part of gameplay for MLG, among others.
>
> You cant fix everything with a small TU.

You’re ignoring my point: that Bungie just watched and did nothing to get rid of or patch BXR when they clearly could have done so at their inclination. Instead, they resorted to making posts calling it unfair. How is it unfair when
everyone can use it?

Let me give you another example:

When Halo:Reach was released, many people did not know where the power weapons on the maps spawned. Over time, with experience, they eventually learned, however, many people still don’t know where, for example, the Sniper for Blue Team on Boardwalk spawns.

There’s no in-game manual telling you where the power weapons spawn on each map, or how effective they can be in different situations. All of that is gained through experience, just like how BXR is gained through experience and experimenting with the controls.

If it was truly unfair, Bungie would have just released a patch and shut everyone up.

> > You must be high… hell no. BxR and crap like that would be the stupidest thing for 343 to return. It is a cheap way to get away with a kill when you probably should have died.
>
> LOL NO THAT’S CALLED ARMOR ABILITIES.
>
> Yoink! if you’re going to troll me.

You are absolutely right… that being said…

Halo 4 should be deprived of all armor abilities and button combos/glitches.

Both arguments make sense. I can’t decide at all.

Do not want.

Why? Because there’s zero fun to be had in getting one shot by the starting weapons.

> Do not want.
>
> Why? Because there’s zero fun to be had in getting one shot by the starting weapons.

Meanwhile, Armor Abilities are fun and thus should be kept in the game.

Yeahhhhhhh no. If “fun” is the only reason you have for putting in an element of gameplay, you’re doing it wrong. Button glitches are not only balanced, they raise the skill gap.

Button combos should make a return in Halo 4 as features. They only add more depth to the game, and in a good way. All the arguments against it are “they were glitches”. That’s not a valid argument. Strafe jumping in Quake was a ‘glitch’, but its been embraced, and it’s now a feature in every Quake game.

while i wholeheartedly agree with the OP, and that button combos in halo 2 were a phenomenal addition to the game that added the most skill gap out of any individual mechanic in the history of halo, its all for naught.

the 343 forums are littered with people who either

1.) never played halos 1 or 2 to begin with.
2.) never learned the button combos in the first place.
3.) cant get over them being a glitch even tho we are talking about them being implemented ON PURPOSE.
4.) think that since they were a glitch in halos 1 and 2 they would be a glitch in halo 4 even if it was implemented ON PURPOSE.
5.) arent aware that 343 could easily make a tutorial video on how to ‘step up your game by learning button combos!’ (making them easily accessible for everyone who wants to learn in the process.
6.) cant possibly get past “OMG CHEATING” for long enough to open their mind to even the possibility that button combos could be good for the overall health of the game.
7.) cant possibly get past “OMG CHEATING” for long enough to actually TRY TO LEARN the combos for themselves to see how hard they are to do, and how much skill they took.
8.) arent capable of understanding the oh-so-blatantly obvious fact that if i can double shot whilst you cannot, you probably shouldnt play against me in the first place, unless you can keep up with me by other means. (pairing like skilled players together is paramount WITH OR WITHOUT button combos)

in short, you are preaching to the wrong crowd. most people are just flat out too close minded to be open to something, even if it has the potential to make the game a billion times better because of the inherent MASSIVE amount of skill gap it adds to the game.

and honestly, feel free to quote me using these, because they will be applicable to the vast majority of the posts against button combos.

I’d hate to see this in future Halo titles.

> I’d hate to see this in future Halo titles.

becauseeeeeeeeee?

why did you type that all out when you could have just said ‘no’?

it would have saved people looking for valid opinions a lot of time.

> Scroll down and click the link “are canceling weapon animations (such as BXR) considered cheating?” for quotes from Bungie staff, Jeremiah’s (Ninja 0n Fire’s quote will enlighten you).
>
> My feelings are pretty much the same. For Halo 4 I wouldn’t want button combos/glitches, or the fabled “melee combo” that was apparently cut. Unless there is an option to turn it on or off, with it being off by default.
>
> Plus, you are assuming everybody would be aware of button glitches, plus that people are aware that their opponents are going to use glitches.

Your whole argument is built on top of the fact that in Halo 2 they were glitches. But we are not talking about 343i accidentally leaving them to the game as glitches, but about them adding button combos as features to the game.

Thus your argument goes poof. You seem to have nothing against them if they were added in as features, only if they were added in as glitches, which they of course wouldn’t be.