Button Combos for Competitive, Perks for Casual

Please, read the whole thread; it’s not that long.

As we all know, Halo 4 is getting perks, which will be armor pieces that affect gameplay, and now the only way to make the game balanced would be to force everyone to wear the same armor.

But no worries, because 343i confirmed that they wern’t using perks in every playlist.

> Creative director Josh Holmes said to eurogamer: “One of the great things about Halo is we have the ability to support a variety of different play styles and play lists, create experiences that cater to different player types and community desires.”

Button Combos:

As for those that don’t know what button combos are, they were in the first 2 Halos, Halo: Combat Evolved and Halo 2, but were put there by accident, as glitches as Bungie told us. But now, 343 Industries could add them there in purpose for the competitive players.

They added a new game element and a thick layer of skill to the game, so the game wasn’t dependent anymore on only good aim and strafe, but knowing button combos, and knowing when and how to perform them.

If you looked at Halo 2 pro gameplay, you would notice that those guys barely reloaded the normal way and were having HCE Magnum killtimes with the BR, that took lots of skill, regardless of the amount of bullet magnetism and aim assist that Halo 2 had.

Halo CE didn’t need any double shot combos, because the Xbox version Magnum was bloomless and you had to lead your shots with it, new button combos made it up for Halo 2s noobified gameplay and added the skill layer that it needed to be a competitive game.

But how cool would it be if they add buttom combos as an option for custom games, and a on/off toggle for the different kind of matchmaking hoppers (Social & Ranked). I’m sure that 343 Industries are going back to the fifty fifty focus for both casual and competitive kind of players, so we’ll get Social for casuals players that want perks and Ranked for competitive players that want button combos.

Halo 4 possible button combos:
R = Right Trigger to shoot. X = Doesn’t need to be reload in game, but here it is. Y = Change weapon. B = doesn’t need to be melee in game, but here it is.

Only headshot/precision weapons can do these:

RRX = Double Shot = Shoots 2 shots at one time.
BXRRX = Quick Double Shot = A combo of BXR and RRX.
RRXYYRRX = Quad-Shot = Shoots 4 shots at one time. (pretty insane; could stay out)
BXRRXYYRRX = Quick Quad-Shot = A combo of BXR and Quad-Shot. (prety insane; could stay out)

Every Weapon:

BXR = Melee then fast shooting.
BXB = Faster Melee
BYB = Faster Melee, but needs two weapons
XYY = Quick Reload

If you think I want to get this to the whole game, you’re wrong. I’m trying to get support from mostly veterans that know what I’m talking about. If you never liked Ranked or play/ed Arena you can also discuss and leave feedback, this won’t go to the Social playlists and will be there for anyone to try in custom games.

How about not. button combos is why H2 wasn’t the perfect game.

> How about not. button combos is why H2 wasn’t the perfect game.

That’s because they were in the whole game; every playlist, but if they only add them as an option.

People would mess around with friends in customs trying to perform them.

They were cheats in Halo 2 because lesser player didn’t even know how others could kill that fast, but if people really want to experience button combos again, they’ll have to go to Ranked or Customs and there they should know what they’re getting in to.

If no, then they could go play social and have fun their own way.

I expect people to just say: “Yes, but I won’t be using them.” (aka I don’t care about ranked or competitive play in general).

Instead of “No, if you can do something I can’t, then it shouldn’t be in the game”.

I’ll support anything that keeps the “Halo MM is my life… RAWRRR!!!” out of the more casual playlists, sure.

^This is what I’m talking about :smiley:

I just dont think they are something that you would ever see a dev add on purpose you know? That and I feel like if they did, they would make the combos to easy to pull off. One of the reason double shot and quad shot worked in H2 was bc it was very hard to pull of consistently. If everyone and their brother was running around quad shotting I dont think it would work.

I would be interested though if they were still hard to pull off. (Obviously BXR and BXB ect were never hard but you get my point :P)

> I just dont think they are something that you would ever see a dev add on purpose you know? That and I feel like if they did, they would make the combos to easy to pull off. One of the reason double shot and quad shot worked in H2 was bc it was very hard to pull of consistently. If everyone and their brother was running around quad shotting I dont think it would work.
>
> I would be interested though if they were still hard to pull off. (Obviously BXR and BXB ect were never hard but you get my point :P)

Yeah no doubt that they should be hard to pull off.

I support this.

What is this, Street Fighter?

It was lame in Halo 2. All it was was exploiting a glitch, which by any definition was cheating.

I would rather they spent the time making these new perks balanced than adding silly button combos.

Besides, 343 have already said “Vanilla Halo” will be in Halo 4 so it isn’t even neccessary.

No. Halo is not getting perks.
This has been confirmed countless times.

> How about not. button combos is why H2 wasn’t the perfect game.

The button combos were the reason why halo 2 was so deep. The game would have been dreadfully boring without it. Button combos put another layer of skill into the game that added to a player’s overall skill-set. I honestly doubt you even took the time to learn them because EVERYONE could do them and they were fairly easy to learn.

Don’t be ignorant

> What is this, Street Fighter?
>
> It was lame in Halo 2. All it was was exploiting a glitch, which by any definition was cheating.
>
> I would rather they spent the time making these new perks balanced than adding silly button combos.
>
> Besides, 343 have already said “Vanilla Halo” will be in Halo 4 so it isn’t even neccessary.

MLG allowed the button combos so they were not cheating. Anyone who says otherwise did not play the game or did not take the time to learn them, and believe me they were MUCH more fun then ANY perk will ever be.

I think that button combo should stay in only H2.
I loved H2, but Halo 4 needs to be different in it’s own way.

button combos are for fighters. a button combo doesn’t belong in a FPS. That feature would go over badly. Also, Halo is more original than to just come up with perks. Get some imagination!

> Please, read the whole thread; it’s not that long.
>
> As we all know, Halo 4 is getting perks, which will be armor pieces that affect gameplay, and now the only way to make the game balanced would be to force everyone to wear the same armor.
>
> But no worries, because 343i confirmed that they wern’t using perks in every playlist.
>
>
>
> > Creative director Josh Holmes said to eurogamer: “One of the great things about Halo is we have the ability to support a variety of different play styles and play lists, create experiences that cater to different player types and community desires.”
>
> Button Combos:
>
> As for those that don’t know what button combos are, they were in the first 2 Halos, Halo: Combat Evolved and Halo 2, but were put there by accident, as glitches as Bungie told us. But now, 343 Industries could add them there in purpose for the competitive players.
>
> They added a new game element and a thick layer of skill to the game, so the game wasn’t dependent anymore on only good aim and strafe, but knowing button combos, and knowing when and how to perform them.
>
> If you looked at Halo 2 pro gameplay, you would notice that those guys barely reloaded the normal way and were having HCE Magnum killtimes with the BR, that took lots of skill, regardless of the amount of bullet magnetism and aim assist that Halo 2 had.
>
> Halo CE didn’t need any double shot combos, because the Xbox version Magnum was bloomless and you had to lead your shots with it, new button combos made it up for Halo 2s noobified gameplay and added the skill layer that it needed to be a competitive game.
>
> But how cool would it be if they add buttom combos as an option for custom games, and a on/off toggle for the different kind of matchmaking hoppers (Social & Ranked). I’m sure that 343 Industries are going back to the fifty fifty focus for both casual and competitive kind of players, so we’ll get Social for casuals players that want perks and Ranked for competitive players that want button combos.
>
> Halo 4 possible button combos:
> R = Right Trigger to shoot. X = Doesn’t need to be reload in game, but here it is. Y = Change weapon. B = doesn’t need to be melee in game, but here it is.
>
> Only headshot/precision weapons can do these:
>
> RRX = Double Shot = Shoots 2 shots at one time.
> BXRRX = Quick Double Shot = A combo of BXR and RRX.
> RRXYYRRX = Quad-Shot = Shoots 4 shots at one time. (pretty insane; could stay out)
> BXRRXYYRRX = Quick Quad-Shot = A combo of BXR and Quad-Shot. (prety insane; could stay out)
>
> Every Weapon:
>
> BXR = Melee then fast shooting.
> BXB = Faster Melee
> BYB = Faster Melee, but needs two weapons
> XYY = Quick Reload
>
> If you think I want to get this to the whole game, you’re wrong. I’m trying to get support from mostly veterans that know what I’m talking about. If you never liked Ranked or play/ed Arena you can also discuss and leave feedback, this won’t go to the Social playlists and will be there for anyone to try in custom games.

Button Combos gave an unfair advantage for players who knew how to do it and would turn away some players. But if it’s in a certain playlist that can be unlocked through rank (skill hopefully) then yes.

If we do a right quarter circle and melee, can we shoot a fully charged plasma shot?

I don’t agree with this. If we want balance as a community button combos should not exhist.

This would be absolutely amazing.

> I don’t agree with this. If we want balance as a community button combos should not exhist.

Too complicated. And its too late in the game for this to be incorporated anyway.