"Two men enter, the better man leaves, the lesser man is respawning, and that’s Halo."
- The lesser man should not be instant-spawning, then finishing off the wounded better man within a few seconds.
"We don’t ever want to create one super-weapon that works in all cases. Because that tends to make the game fairly dull, it’s really up to the player to decide how they want to play on a particular map to their choice."
- Halo 4’s DMR = All-purpose super-weapon.
"That’s, I think, Halo at its best, which is like, making these choices"
- NOT choosing the same super-weapon(DMR) and having no choice but to stick to that same weapon because it out-guns EVERYTHING.
Bungie managed to preserve these important components while spicing up the gameplay with armor abilities. The game still felt like Halo. Halo 4 should have never added perks mimicking the systems found in modern shooters.
While 343 had some good ideas(Join In Progress being one), the unsatisfying ones out-weighed the good ones, resulting in the multiplayer being a mess for some. I’m speaking for myself and any others that share the same frustrations. I’m not trying to bash 343, hate on them for what they did, and praise Bungie, our Lord and Savior.
No. I just want these things to serve as a reminder as to what Halo’s all about. What made it unique and enjoyable.
Scoring:
What was wrong with simply scoring a point for your team? What was the reason for adding a simple zero at the end of each point? What good does it do to score 10 points instead of 1?
"Hey guys, I think it would be a great idea to trash traditional Halo scoring and toss a bunch of large numbers at the screen just like that other billion dollar game!"
Choices:
We were supposed to have choices in regards to ranged weapons, right? So why give us four weapons to choose from; knowing that we’re all going to choose the same one in the end?
Armor:
What the hell were the designers thinking when crafting Halo 4’s armor pieces? They are undeniably ugly! They don’t resemble something out of the Halo universe! Hell, a crap ranking system AND terrible armor to rewarded with? Why?
NO UNNECESSARY PERKS.
NO SINGLE GO-TO WEAPON FOR EVERY SITUATION.
NO POWER WEAPONS AND MORE UNNECESSARY ABILITIES VIA KILLSTREAKS.
NO ABSENCE OF POWER AND NON-POWER WEAPONS ON THE MAP.
NO UNNECESSARY SCORING SYSTEM.
NO GENERIC RANKING SYSTEM.
> Refine and Improve, Not Change and Remove…
Source:

I feel like superman with the Halo 4s dmr. As much as I like it is as much as I hate it. I find Halo 4 too easy with the DMR. That’s why I got bored too quick. No skill. A skill ranking system is not needed if the game actually takes skill like reach! Halo 4 doesn’t take skill to be good so what’s the point of a skill ranking system. Halo 4 is just COD!