Has anyone else noticed that there no bullet casing on any guns, including the warthog turret? I dunno if this is for the Tech Test stability of if there just aren’t any.
every thing also disappears really fast, bodies should last longer then 2 seconds. at the very least we should have the option to set the time limit for ourselves. in most games that let me i just set bodies to never despawn so that if they stack up long enough my game just crashes lmao.
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> every thing also disappears really fast, bodies should last longer then 2 seconds. at the very least we should have the option to set the time limit for ourselves. in most games that let me i just set bodies to never despawn so that if they stack up long enough my game just crashes lmao.
While I definitely agree the despawn time needs to be longer, I imagine an option like this doesn’t work for multiplayer as usually bodies and debris still have collision. Either they’d have to remove collision or someone with stuff lasting longer would get a dfferent experience than someone who had a short one.
I’d love for campaign to have an option.
I felt the ragdoll effects were quite excellent though. I’ll give em big credit for that, as my corpse never flew off into space, a la Bethesda.
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> While I definitely agree the despawn time needs to be longer, I imagine an option like this doesn’t work for multiplayer as usually bodies and debris still have collision. Either they’d have to remove collision or someone with stuff lasting longer would get a dfferent experience than someone who had a short one.
yeah but if i want to handicap myself with additional debris and what not i should be able to make that call. i know there are some options in custom games that decide vehicle and weapon despawn times and im just going to set those to max in every custom game.