Alright. So I know someone else already made a thread like this, but it seemed too populated. I decided to make a fresh start. There will be a few rules listed below.
RULES:
- Don’t put stuff like “dual-wield” or “no sprinting” because we all know that they wound have to rebalance the entire game. Make stuff realistic.
- If you are listing REQs, put their rarity and REQ level. Also leave descriptions.
- If you want to try and visualize an armor set, list the helmet and armor and give descriptions for both.
- If you want to incorporate maps, gametypes or canvases, give the maps or gametypes description and an actual description of what it would be like.
- If you want to add a Warzone map, give a brief description of what main features the map would have.
- If you would like to include some sort of new enemy let us know what species and give a brief description. If you are adding Flood, know that War Games is a simulation. None of it is real. So let us know how and why the enemy has been added to the set enemy types affiliated with the War Games sims.
- Be creative and have some fun!
Now that the rules are out of the way, get to thinking of some stuff! I cant wait to see what stuff you guys come up with. Don’t forget to add a title!
Ghosts of Onyx:
Armor/Helmets:
-SPI (Legendary):
-
Helmet: Semi-Powered Infiltration helmets provide a feed of information similar to their MJOLNIR counterparts at a portion of the cost, making them a prime choice for use by Spartan-IIIs during the Human-Covenant War. - Armor: Upgraded from previous iterations of SPI for compatibility with second generation MJOLNIR, this new version of Semi-Powered Infiltration armor is commonly utilized by Spartan-III operatives that have been integrated into the Spartan branch.-ODST [GEN1] Alpha (Legendary, Mythic):
-
Helmet: Previously used by Orbital Drop Shock Troopers and Spartans throughout the Human-Covenant War, the ODST helmet has been modernized for use with GEN2 MJOLNIR systems. - Armor: Rated for limited operation in vacuum and capable of protecting its wearer from most small-arms fire, the ODST body armor is popular among the former ODSTs augmented by the Spartan-IV program.-ODST [GEN1] Bravo (Legendary, Mythic):
-
Helmet: One of many variations on the basic ODST battle dress uniform, the Bravo helmet variant was used by certain Spartan-IIIs during the Fall of Reach, as well as ODSTs aboard the UNSC Forward Unto Dawn at the Ark. - Armor: Based on one version of the ODST BDU, the Bravo armor set is derived from one of two Human-Covenant War-era body armor sets.Emblems:
-Team Saber (Ultra Rare)
-Team Gladius (Rare)
-Team Katana (Rare)
Weapons:
-MA5K carbine (Legendary, Level 3): Cut-down version of Misriah Armory’s venerable MA5 series of Assault Rifles. Preferred Assault Rifle of special operations units.
-Aggressor Sentinel Beam (Ultra Rare, Level 5): Fitted on a variation of Aggressor Sentinel encountered on Installation 05, this weapon fires a higher intensity beam for increased effectiveness against Flood forms. Features increased damage at the cost of a slightly lower firing duration.
-Onyx Sentinel Beam (Legendary, Level 6): High-intensity beam used by specialized Sentinels encountered on the Forerunner Shield World Onyx. Improved anti-armor capability, heat dissipation, and range.
Vehicles:
-APC Warthog (Rare, Level 3): Recovered from Insurrectionist cells, the APC Warthog features an extended chassis to provide more seating space, in addition to the standard mounted machine gun.
-Type-26 Banshee:
-
Type-26A (Rare, Level 6): The first Banshee variation to be cataloged by the UNSC, the Type-26A served within the Covenant fleet as a scout and assault vehicle. Features unlimited boost time, as well as lower reload time for the Fuel Rod Cannon. - Type-26B (Ultra Rare, Level 7): Another variant of the Type-26 model Banshee, the T-26B was used in during the Fall of Reach, as well as post-war by Jul 'Mdama’s Covenant remnant at Requiem. Features unlimited boost time, as well as an upgraded Fuel Rod Cannon that reloads faster and can lock on to both ground and air targets.Notes: ODST [GEN1] Alpha is meant to resemble the ODST armor from Halo 2 Anniversary. Bravo is meant to resemble the variant from Halo 3, ODST, and Reach. Aggressor Sentinel Beam is supposed to be the gold Sentinel Beam from H2.Will add more as I think of more.
> 2535437652903765;2:
> Ghosts of Onyx:
>
> Armor/Helmets:
> -SPI (Legendary):
> - Helmet: Semi-Powered Infiltration helmets provide a feed of information similar to their MJOLNIR counterparts at a portion of the cost, making them a prime choice for use by Spartan-IIIs during the Human-Covenant War. - Armor: Upgraded from previous iterations of SPI for compatibility with second generation MJOLNIR, this new version of Semi-Powered Infiltration armor is commonly utilized by Spartan-III operatives that have been integrated into the Spartan branch.-ODST [GEN1] Alpha (Legendary, Mythic):
> - Helmet: Previously used by Orbital Drop Shock Troopers and Spartans throughout the Human-Covenant War, the ODST helmet has been modernized for use with GEN2 MJOLNIR systems. - Armor: Rated for limited operation in vacuum and capable of protecting its wearer from most small-arms fire, the ODST body armor is popular among the former ODSTs augmented by the Spartan-IV program.-ODST [GEN1] Bravo (Legendary, Mythic):
> - Helmet: One of many variations on the basic ODST battle dress uniform, the Bravo helmet variant was used by certain Spartan-IIIs during the Fall of Reach, as well as ODSTs aboard the UNSC Forward Unto Dawn at the Ark. - Armor: Based on one version of the ODST BDU, the Bravo armor set is derived from one of two Human-Covenant War-era body armor sets.Emblems:
> -Team Saber (Ultra Rare)-Team Gladius (Rare)-**Team Katana (Rare)**Weapons:
> -MA5K carbine (Legendary, Level 3): Cut-down version of Misriah Armory’s venerable MA5 series of Assault Rifles. Preferred Assault Rifle of special operations units.
> -Aggressor Sentinel Beam (Ultra Rare, Level 5): Fitted on a variation of Aggressor Sentinel encountered on Installation 05, this weapon fires a higher intensity beam for increased effectiveness against Flood forms. Features increased damage at the cost of a slightly lower firing duration.
> -Onyx Sentinel Beam (Legendary, Level 6): High-intensity beam used by specialized Sentinels encountered on the Forerunner Shield World Onyx. Improved anti-armor capability, heat dissipation, and range.
>
> Vehicles:
> -APC Warthog (Rare, Level 3): Recovered from Insurrectionist cells, the APC Warthog features an extended chassis to provide more seating space, in addition to the standard mounted machine gun.
> -Type-26 Banshee:
> - Type-26A (Rare, Level 6): The first Banshee variation to be cataloged by the UNSC, the Type-26A served within the Covenant fleet as a scout and assault vehicle. Features unlimited boost time, as well as lower reload time for the Fuel Rod Cannon. - Type-26B (Ultra Rare, Level 7): Another variant of the Type-26 model Banshee, the T-26B was used in during the Fall of Reach, as well as post-war by Jul 'Mdama’s Covenant remnant at Requiem. Features unlimited boost time, as well as an upgraded Fuel Rod Cannon that reloads faster and can lock on to both ground and air targets.Notes: ODST [GEN1] Alpha is meant to resemble the ODST armor from Halo 2 Anniversary. Bravo is meant to resemble the variant from Halo 3, ODST, and Reach. Aggressor Sentinel Beam is supposed to be the gold Sentinel Beam from H2.Will add more as I think of more.
This was a great drop if I am to be honest. Loved the content and I liked the addition of legitimate descriptions for each REQ. I only have a couple questions: How exactly would Alpha and Bravo ODST Combat Suits be able to house GEN II thruster systems? Same thing with shielding. Also, is the APC like the transport M12 from Halo 3? I know you stated a mounted M41, but if that’s there how would extra troop space be available? Apart from that, awesome drop man!
> 2535439393282834;3:
> > 2535437652903765;2:
> > Ghosts of Onyx:
> >
> > Armor/Helmets:
> > -SPI (Legendary):
> > - Helmet: Semi-Powered Infiltration helmets provide a feed of information similar to their MJOLNIR counterparts at a portion of the cost, making them a prime choice for use by Spartan-IIIs during the Human-Covenant War. - Armor: Upgraded from previous iterations of SPI for compatibility with second generation MJOLNIR, this new version of Semi-Powered Infiltration armor is commonly utilized by Spartan-III operatives that have been integrated into the Spartan branch.-ODST [GEN1] Alpha (Legendary, Mythic):
> > - Helmet: Previously used by Orbital Drop Shock Troopers and Spartans throughout the Human-Covenant War, the ODST helmet has been modernized for use with GEN2 MJOLNIR systems. - Armor: Rated for limited operation in vacuum and capable of protecting its wearer from most small-arms fire, the ODST body armor is popular among the former ODSTs augmented by the Spartan-IV program.-ODST [GEN1] Bravo (Legendary, Mythic):
> > - Helmet: One of many variations on the basic ODST battle dress uniform, the Bravo helmet variant was used by certain Spartan-IIIs during the Fall of Reach, as well as ODSTs aboard the UNSC Forward Unto Dawn at the Ark. - Armor: Based on one version of the ODST BDU, the Bravo armor set is derived from one of two Human-Covenant War-era body armor sets.Emblems:
> > -Team Saber (Ultra Rare)-Team Gladius (Rare)-**Team Katana (Rare)**Weapons:
> > -MA5K carbine (Legendary, Level 3): Cut-down version of Misriah Armory’s venerable MA5 series of Assault Rifles. Preferred Assault Rifle of special operations units.
> > -Aggressor Sentinel Beam (Ultra Rare, Level 5): Fitted on a variation of Aggressor Sentinel encountered on Installation 05, this weapon fires a higher intensity beam for increased effectiveness against Flood forms. Features increased damage at the cost of a slightly lower firing duration.
> > -Onyx Sentinel Beam (Legendary, Level 6): High-intensity beam used by specialized Sentinels encountered on the Forerunner Shield World Onyx. Improved anti-armor capability, heat dissipation, and range.
> >
> > Vehicles:
> > -APC Warthog (Rare, Level 3): Recovered from Insurrectionist cells, the APC Warthog features an extended chassis to provide more seating space, in addition to the standard mounted machine gun.
> > -Type-26 Banshee:
> > - Type-26A (Rare, Level 6): The first Banshee variation to be cataloged by the UNSC, the Type-26A served within the Covenant fleet as a scout and assault vehicle. Features unlimited boost time, as well as lower reload time for the Fuel Rod Cannon. - Type-26B (Ultra Rare, Level 7): Another variant of the Type-26 model Banshee, the T-26B was used in during the Fall of Reach, as well as post-war by Jul 'Mdama’s Covenant remnant at Requiem. Features unlimited boost time, as well as an upgraded Fuel Rod Cannon that reloads faster and can lock on to both ground and air targets.Notes: ODST [GEN1] Alpha is meant to resemble the ODST armor from Halo 2 Anniversary. Bravo is meant to resemble the variant from Halo 3, ODST, and Reach. Aggressor Sentinel Beam is supposed to be the gold Sentinel Beam from H2.Will add more as I think of more.
>
> This was a great drop if I am to be honest. Loved the content and I liked the addition of legitimate descriptions for each REQ. I only have a couple questions: How exactly would Alpha and Bravo ODST Combat Suits be able to house GEN II thruster systems. Same thing with shielding. Also, is the APC like the transport M12 from Halo ? I know you stated a mounted M41, but if that’s there how would extra troop space be available? Apart from that, awesome drop man!
I’m not entirely sure how the ODST sets would house the integrated thrusters. I figure they’ll just use some Mark VI base components to do so, with the ODST parts fitted over. Or it’d be similar to the Nightfall armor. The APC Hog has an extended chassis, so I think it could fit at least two extra seats in that space. Not exactly sure of where the extra seats would fit, though, for now, I’m thinking immediately behind the driver and passenger, and in front of the gunner.
> 2535437652903765;4:
> > 2535439393282834;3:
> > > 2535437652903765;2:
> > > Ghosts of Onyx:
> > >
> > > Armor/Helmets:
> > > -SPI (Legendary):
> > > - Helmet: Semi-Powered Infiltration helmets provide a feed of information similar to their MJOLNIR counterparts at a portion of the cost, making them a prime choice for use by Spartan-IIIs during the Human-Covenant War. - Armor: Upgraded from previous iterations of SPI for compatibility with second generation MJOLNIR, this new version of Semi-Powered Infiltration armor is commonly utilized by Spartan-III operatives that have been integrated into the Spartan branch.-ODST [GEN1] Alpha (Legendary, Mythic):
> > > - Helmet: Previously used by Orbital Drop Shock Troopers and Spartans throughout the Human-Covenant War, the ODST helmet has been modernized for use with GEN2 MJOLNIR systems. - Armor: Rated for limited operation in vacuum and capable of protecting its wearer from most small-arms fire, the ODST body armor is popular among the former ODSTs augmented by the Spartan-IV program.-ODST [GEN1] Bravo (Legendary, Mythic):
> > > - Helmet: One of many variations on the basic ODST battle dress uniform, the Bravo helmet variant was used by certain Spartan-IIIs during the Fall of Reach, as well as ODSTs aboard the UNSC Forward Unto Dawn at the Ark. - Armor: Based on one version of the ODST BDU, the Bravo armor set is derived from one of two Human-Covenant War-era body armor sets.Emblems:
> > > -Team Saber (Ultra Rare)-Team Gladius (Rare)-**Team Katana (Rare)**Weapons:
> > > -MA5K carbine (Legendary, Level 3): Cut-down version of Misriah Armory’s venerable MA5 series of Assault Rifles. Preferred Assault Rifle of special operations units.
> > > -Aggressor Sentinel Beam (Ultra Rare, Level 5): Fitted on a variation of Aggressor Sentinel encountered on Installation 05, this weapon fires a higher intensity beam for increased effectiveness against Flood forms. Features increased damage at the cost of a slightly lower firing duration.
> > > -Onyx Sentinel Beam (Legendary, Level 6): High-intensity beam used by specialized Sentinels encountered on the Forerunner Shield World Onyx. Improved anti-armor capability, heat dissipation, and range.
> > >
> > > Vehicles:
> > > -APC Warthog (Rare, Level 3): Recovered from Insurrectionist cells, the APC Warthog features an extended chassis to provide more seating space, in addition to the standard mounted machine gun.
> > > -Type-26 Banshee:
> > > - Type-26A (Rare, Level 6): The first Banshee variation to be cataloged by the UNSC, the Type-26A served within the Covenant fleet as a scout and assault vehicle. Features unlimited boost time, as well as lower reload time for the Fuel Rod Cannon. - Type-26B (Ultra Rare, Level 7): Another variant of the Type-26 model Banshee, the T-26B was used in during the Fall of Reach, as well as post-war by Jul 'Mdama’s Covenant remnant at Requiem. Features unlimited boost time, as well as an upgraded Fuel Rod Cannon that reloads faster and can lock on to both ground and air targets.Notes: ODST [GEN1] Alpha is meant to resemble the ODST armor from Halo 2 Anniversary. Bravo is meant to resemble the variant from Halo 3, ODST, and Reach. Aggressor Sentinel Beam is supposed to be the gold Sentinel Beam from H2.Will add more as I think of more.
> >
> > This was a great drop if I am to be honest. Loved the content and I liked the addition of legitimate descriptions for each REQ. I only have a couple questions: How exactly would Alpha and Bravo ODST Combat Suits be able to house GEN II thruster systems. Same thing with shielding. Also, is the APC like the transport M12 from Halo ? I know you stated a mounted M41, but if that’s there how would extra troop space be available? Apart from that, awesome drop man!
>
> I’m not entirely sure how the ODST sets would house the integrated thrusters. I figure they’ll just use some Mark VI base components to do so, with the ODST parts fitted over. Or it’d be similar to the Nightfall armor. The APC Hog has an extended chassis, so I think it could fit at least two extra seats in that space. Not exactly sure of where the extra seats would fit, though, for now, I’m thinking immediately behind the driver and passenger, and in front of the gunner.
Alrighty. That makes sense. So its like a 'Hog limo. With a 12.7x99mm light AA chaingun on the back. With no doors. Quite the vehicle.