BUG: Scorpion Canister Shell and Moving Units

Scorpion tanks’ canister shell ability is unable to complete the action if the targetted unit is issued repeated movement commands. This renders the scorpion unresponsive until the unit stops or is killed.

Yup, I have experienced this.

well, same for buildings, the scorpions just stood before the building, and get killed by a grunt, ok they did not get killed, but they stood still and waited till the building were destroyed.

But they could have been killed by the Grunt without reinforcement.

Btw…

why are Marines throwing all there Granades, but not the Grunts.
The Grunts are actually resisting in throwing.

yeah im kinda annoyed of this issue also, I rarely am able to even Canister at all period with scorpion tanks… if you select one at a time yeah it goes off sometimes bnut if you have all units selected it should make ALL go off or all scorpions or something rather then either stand there or just literally NOT CANNY at all that would really help if that could get fixed to help the balance of fighting hunters off especially small numbers of them.

I’ve run into this issue as well which brought me to the forums today. I noticed that the Canister Shell ability doesn’t do anything and the tank freezes. I can’t recall ever seeing canister shell work since the game was updated but then again I don’t use tanks that much. Which they lasted longer in a fight.