Bug Report! T: "Game loading"

There seems to be an issue in custom games where if a player joins in while the game is loading lightmap and the objects, they join and don’t spawn in. Serious problem in 1 life games or infection. Anyone having this issue? It’s getting really annoying because I have to end the game, restart, and then end up repeating because people simply won’t rejoin. Please fix in later updates.

Yep, that happens all the time to me when I’m hosting those type of custom games. Here’s a thread about it that I posted earlier:
https://www.halowaypoint.com/en-us/forums/e0d9938206f04a598ce84f2c8cadce02/topics/joining-session-in-progress-with-infection/ee30aa16-9cb3-4242-b5c2-d55e1de9e11e/posts?page=1#post3
To overcome the problem of them not spawning in, I generally place secret switches around my maps that are set to end the round. I go to one of these once everyone is infected that has spawned in (for infection). Players will spawn when the next round begins. I’m the only one that know’s of their location, so no one has accidently pressed one yet! One or two people still leave though as they haven’t realised the contingency planning I put into my maps if things go wrong with spawning or scripts.