32x32x32 blocks and 32x32x48 blocks are very glitched after the update. Not only did they all move by 10 nudges on pre-update maps, but they also look black on indoor maps. These blocks are essential to my Anchor 9 remake (Accursed 9) and there’s nothing I can do about their glitched lighting until they get fixed. The map was built on Parallax and used to be beautiful. It’s labeled “Accursed 9 (v.3.0)” in my bookmarks if the Bug Team wants to see what I’m talking about.
The lighting is also atrocious right now forge-wide and needs to be reverted back. Everything looks alpha-beta-ish right now and maps that once looked clean and bright look glitchy and blotched now. Please never try to fix what isn’t broken ever.
Last, but not least, The position X,Y,Z settings in the object properties are also out of wack, because when you move an object in any direction using the menu, it auto-selects either a different direction or completely un-selects itself altogether after about 5 or 6 moves. It’s so bad that precision Forging is impossible without a bucket of patience and painkillers.
Please fix this stuff or please roll back to the previous working version of Forge.
PS: I’ve heard reports from other forgers about the invisible blockers being broken. I don’t have details, because I haven’t used any on my maps.
Not only that. My Monster Trucks map is now unplayable. You can’t spawn directly next to vehicles anymore, so my initial and standard spawn points don’t even function anymore.
> 2533274800168045;2:
> Not only that. My Monster Trucks map is now unplayable. You can’t spawn directly next to vehicles anymore, so my initial and standard spawn points don’t even function anymore.
Damn, that sucks. I didn’t even think about spawns. Does it only happen when they are close to vehicles?
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> > 2533274800168045;2:
> > Not only that. My Monster Trucks map is now unplayable. You can’t spawn directly next to vehicles anymore, so my initial and standard spawn points don’t even function anymore.
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> Damn, that sucks. I didn’t even think about spawns. Does it only happen when they are close to vehicles?
If you place initial or standard spawn points down next to a vehicle, say a scout hog in my case, the spawn points get canceled out, and you either won’t spawn into the game at all at launch, or if you die, you respawn outside of the map. You can’t even respawn in my case, as the initial points have to be next to a vehicle, so you stay on a static camera for the entirety of the game.