Bug report for Halo 2 MCC on PC

Reporting a few bugs I have come across during my play through of Halo 2 Anniversary.

  • Pathfinding of allies seems to be much worse than in OG Halo. Allies frequently just stop pathfinding and they don’t follow Master Chief/ Arbiter as far as they should be doing i.e compared to the original. I particularly noticed this during the missions Gravemind and Uprising. Allies also frequently just walk off of cliffs and ledges to their deaths. - The river in Uprising is flowing at 1000 mph. This doesn’t seem to be related to frame rate as it happens both capped at 60 and uncapped. This doesn’t, however, happen after tabbing to the original engine. - The physics are bat -Yoink- crazy at times: dead enemies frequently dance wildly on the ground, weapons and other items randomly go shooting of into the sky etc. This also happens in Halo 3.

Hi OP, you can follow the instructions here: How to Submit a Ticket – Halo Support (halowaypoint.com)

Check if the issues are known and if not, submit a report.
Thanks!

As above, please submit all bug reports to the support site. Thanks! :slight_smile: