Bug in Warzone Firefight

Yeah, so in the level Temple, there’s this bug where if you kill a group of grunts immediately when they spawn in (typically in wave 1) it stops more from being respawned and eventually the team loses in wave 1. This happened twice already.

Wow that’s crazy I’ve played my fair share of WZ FF never had that happen.

Yeah, it’s an old bug and it happens with Prometheans as well. Basically, you don’t want to kill them right when they spawn.

> 2533274814683713;1:
> Yeah, so in the level Temple, there’s this bug where if you kill a group of grunts immediately when they spawn in (typically in wave 1) it stops more from being respawned and eventually the team loses in wave 1. This happened twice already.

Never had that happen but it sounds bad. I do think they should fix the enemy’s jumping to far out of the phantoms and getting stuck on top of bases or mountains it doesn’t happen often but it gets annoying when its a boss.

> 2533274814683713;1:
> Yeah, so in the level Temple, there’s this bug where if you kill a group of grunts immediately when they spawn in (typically in wave 1) it stops more from being respawned and eventually the team loses in wave 1. This happened twice already.

Had that issue happen to me a few times, there’s plenty of strange bugs like that like if you kill the Elites in some maps…it won’t even update the game to let the players know how more enemy’s are left then moving straight onto the hunters. Oddly the despawning issue only seems to effect the grunts.

Yea thats happened to me so many times as well. Also on that same map, when the temple banshees spawn, If you immediately hit one with a charged plasma pistol it completely disappears off the map.