Buff idea for threat sensor (if it needs one)

Just read the article by Unyshek for the Halo Infinite flight 2 feedback. I agree that some people underestimate the threat sensor’s power, but if it is ever decided that it needs a buff, I think simply increasing its radius/duration isn’t the way to go. Instead, make it bounce like a frag grenade. This will allow you to check for enemies around walls. What’s the point of a threat sensor if you can see into the area that you’re deploying it? (Besides that you can continually keep eyes on the location.) This is a pretty big buff, so the amount of them that spawn would probably need to be reduced to one if this were implemented.

Thoughts?

Threat Sensor seems extremely weak for BTB (though maybe in certain chokepoints like the middle Stronghold on Fragmentation could be decent) but in 4v4 its much stronger due to smaller maps and less variables.

Overall I just find it to be a stupid/pointless idea, though will be dope for infection.

Edit: it should be taken out of 4v4 and put exclusively into BTB, then it needs to be buffed a bit.