BTB ,Warzone Assault.....finally!

Thank god BTB is back! I’m enjoying the hell out of it with the exception of GUILLITINE…that map is a confusing and horribly designed map for BTB. Also Warzone Assault finally feels balanced and plays out really well now. Now all I need is for 343i to make FFA 6 player limit and I’ll be golden. Oh yeah, Aiming feels great so far,no more dragging…just had to turn my sensitivity down 1 to compensate for the smoother aiming movement.

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> Thank god BTB is back! I’m enjoying the hell out of it with the exception of GUILLITINE…that map is a confusing and horribly designed map for BTB. Also Warzone Assault finally feels balanced and plays out really well now. Now all I need is for 343i to make FFA 6 player limit and I’ll be golden. Oh yeah, Aiming feels great so far,no more dragging…just had to turn my sensitivity down 1 to compensate for the smoother aiming movement.

I agree will all except FFA, it should stay 8 man.

The reason I say 6 player max in FFA would be more ideal is because of a few factors such as… Tight Map design, terrible spawning due to Tight map design,high player count on tight map design resulting in people spawning right next to enemies or in the line of sight of enemies leaving you no chance to ready up. It’s way to random and chaotic as it stands right now and I believe 2 less players would alleviate those problems. I read that 343 was aware of the issue and are testing either 6 man FFA or different maps for FFA.

I have to agree… due to the increased game speed with thrusters and the map designs maybe it wouldn’t be a bad idea to look at dropping FFA to a 6 man game… If not then maybe swap the win system in it back to top 3… (Since only 1st gets a win per game in H5).

The update to Warzone Assault makes it WAAAY better, from the few games I played last night. It’s amazing how just removing 1 grenade can change the whole way the game feels.