BTB Topic

There are a few things that need to happen to make sure BTB in Halo 4 starts off good and is not like 3 and Reach where it takes a couple of months to get updated.

Vote System - First I would like to see an advanced voting system to happen in BTB in which you vote for gametype first and then map. This would really cut down on the quitting due to the constant (Oh I don’t want to play 1 bomb/territories or w/e so im going to quit) with a majority vote going to gametype would help insure this. To make it fair there also needs to be a 50/50 going either way in case of a tie instead of top choice gets choice.

Weapons Starts - It would really impact vehicle gameplay in BTB if anyone can choose a Plasma Pistol/Plasma Grenade start. Imagine every time you get a vehicle up you have people sprinting thruster towards your vehicle and take it out so easily. BTB weapon starts should only consist of Precision Rifle Primary and Automatic/Pistol Secondary, unless of course your using the “Firepower”(I think that’s what it’s called) perk which lets you use 2 precision weapons.

Party vs Party Priority - Now this is a big deal in BTB, since i doubt there will actually be a ranked style 8 v 8 playlist the next best thing should be a Party vs Party Priority system that works. Now in Reach when searching in a party of 8 and looking for another 8 there will be a majority of time where 8 people will pop up at the same time and it ends up being 8 individual people which we call “Bungie Parties”. Normally when we see 1-4 people come in we could back out and search again to look for a team but when these “Bungie Parties” come up we can’t do this. I Just want to play other parties when im searching in one.

Host Selection - Just take some time before each game and pick a decent host for crying out loud. BTB Host Selection is just freaking awful 85% of the time.

-Edit added a few more things

A couple more things to add that I was reminded of

Spawns - Static spawns seriously Static Spawns on Symmetrical maps. Slayer belongs on Symmetrical Maps with Static Spawns.

Gametypes - No more random crap like Stockpile, Headhunter, Swat.
Heavies should be like it is in Halo 3 no kills towards Vehicles/150 kills.

DO NOT SPLIT PARTIES - This should never happen.

Just another thing that needs to be addressed is Camo, it does not belong in BTB as an AA but only as a Powerup as it was in H3 the maps are to big to be having people run around being invisible.

There is also the horrible thing that came to be in Reach - CAMO SNIPING, one of the most stupid things to go on in BTB is two Snipers waiting for each other to show first.

Camo Sniping is something that should belong in Action Sack.

These are just a few things that need to be addressed for BTB to be a great playlist when the game comes out.

I would love to see a BTB Slayer Playlist and a BTB Objective/Heavies one.

I agree on all of your points.

I’m, especially, interested in a map and gametype vote option, that’d be an interesting addition. Personally, I think there shouldn’t be any slayer gametypes/rarely should slayer gametypes turn up in BTB. It’s supposed to be a big battle, so why not have an objective? It improves teamwork.

I think BTB should be less about kills, and more about kills PLUS objective like objective based gametypes, that’d make BTB perfect. Slayer doesn’t involve much teamwork.

> I would love to see a BTB Slayer Playlist and a BTB Objective/Heavies one.

We don’t want fragmentation or division of the BTB community. I really don’t think there should be TWO playlists for it. Refer to my point.

> I agree on all of your points.
>
> I’m, especially, interested in a map and gametype vote option, that’d be an interesting addition. Personally, I think there shouldn’t be any slayer gametypes/rarely should slayer gametypes turn up in BTB. It’s supposed to be a big battle, so why not have an objective? It improves teamwork.
>
> I think BTB should be more than kills but kill, plus, objective like objective based gametypes, that’d make BTB perfect. Slayer doesn’t involve much teamwork.
>
>
>
>
> > I would love to see a BTB Slayer Playlist and a BTB Objective/Heavies one.
>
> We don’t want fragmentation or division of the BTB community. I really don’t think there should be TWO playlists for it. Refer to my point.

I was just thinking that having the two playlist with separate those who want to just kill people from those who actually want to play as a team. Though being able to pick the gametype then the map is a really great idea.

The vote system, while good in theory, would lead to people playing Slayer most of the time, and only one specific maps. The great thing about the current voting system is that a wider variety of maps and gametypes are played, since people are often forced to pick between a map they want with an objective gametype and Slayer on a map they don’t want.

As for weapon starts, I gotta say that I like that idea. However, I’m not sure if you’re saying that we should exclude automatic weapons from BTB? If so, I disagree, people should be allowed to use whichever primary weapons they want, even in BTB. However, if I am correct, you’re trying to eliminate the spamming of EMP and Plasma Grenade, then I agree. However, we also need to keep in mind that the Plasma Pistol’s overcharge doesn’t home in on enemies nearly as much, and Plasma Grenades are almost as effective as any other grenade against vehicles.

As for the last point, that’s just awesome, I agree completely!

> There are a few things that need to happen to make sure BTB in Halo 4 starts off good and is not like 3 and Reach where it takes a couple of months to get updated.
>
> Vote System - First I would like to see an advanced voting system to happen in BTB in which you vote for gametype first and then map. This would really cut down on the quitting due to the constant (Oh I don’t want to play 1 bomb/territories or w/e so im going to quit) with a majority vote going to gametype would help insure this. To make it fair there also needs to be a 50/50 going either way in case of a tie instead of top choice gets choice.
>
> Weapons Starts - It would really impact vehicle gameplay in BTB if anyone can choose a Plasma Pistol/Plasma Grenade start. Imagine every time you get a vehicle up you have people sprinting thruster towards your vehicle and take it out so easily. BTB weapon starts should only consist of Precision Rifle Primary and Automatic/Pistol Secondary, unless of course your using the “Firepower”(I think that’s what it’s called) perk which lets you use 2 precision weapons.
>
> <mark>Party vs Party Priority</mark> - Now this is a big deal in BTB, since i doubt there will actually be a ranked style 8 v 8 playlist the next best thing should be a Party vs Party Priority system that works. Now in Reach when searching in a party of 8 and looking for another 8 there will be a majority of time where 8 people will pop up at the same time and it ends up being 8 individual people which we call “Bungie Parties”. Normally when we see 1-4 people come in we could back out and search again to look for a team but when these “Bungie Parties” come up we can’t do this. I Just want to play other parties when im searching in one.
>
> Host Selection - Just take some time before each game and <mark>pick a decent host</mark> for crying out loud. BTB Host Selection is just freaking awful 85% of the time.
>
> These are just a few things that need to be addressed for BTB to be a great playlist when the game comes out.

I agree to these especialy the ones Highlighted as its been a problem ever sinse Halo 3.

> The vote system, while good in theory, would lead to people playing Slayer most of the time, and only one specific maps. The great thing about the current voting system is that a wider variety of maps and gametypes are played, since people are often forced to pick between a map they want with an objective gametype and Slayer on a map they don’t want.
>
> As for weapon starts, I gotta say that I like that idea. However, I’m not sure if you’re saying that we should exclude automatic weapons from BTB? If so, I disagree, people should be allowed to use whichever primary weapons they want, even in BTB. However, if I am correct, you’re trying to eliminate the spamming of EMP and Plasma Grenade, then I agree. However, we also need to keep in mind that the Plasma Pistol’s overcharge doesn’t home in on enemies nearly as much, and Plasma Grenades are almost as effective as any other grenade against vehicles.
>
> As for the last point, that’s just awesome, I agree completely!

I disagree ive been seeing a lot of objective over slayer options. There will be 3 slayer options at the same time which is just bad in the first place but still pick none of the above and get an objective. As for the map choice it really depends on how good the BTB maps are.

Yea in no way am I saying that automatic weapons should be excluded. On the PP not tracking as much, it still would be to easy to to sprint and EMP vehicles. Also Plasma Grenades really shouldn’t be something you spawn with it has always been a pickup unless it was map specific.

And on the separate slayer/objective playlist the population would favor one to greatly eventually, so it would be better to keep it in the same playlist with a better voting system.

So what happens when you have party vs party and half of one party quits? With Halo 4’s “Jump in/out” matchmaking system, it would automatically sub in 4 more players that aren’t with the original party.

IMO: The party vs party system won’t work as long as quitters are subbed in by other players. That’s a global matchmaking problem.

> > The vote system, while good in theory, would lead to people playing Slayer most of the time, and only one specific maps. The great thing about the current voting system is that a wider variety of maps and gametypes are played, since people are often forced to pick between a map they want with an objective gametype and Slayer on a map they don’t want.
> >
> > As for weapon starts, I gotta say that I like that idea. However, I’m not sure if you’re saying that we should exclude automatic weapons from BTB? If so, I disagree, people should be allowed to use whichever primary weapons they want, even in BTB. However, if I am correct, you’re trying to eliminate the spamming of EMP and Plasma Grenade, then I agree. However, we also need to keep in mind that the Plasma Pistol’s overcharge doesn’t home in on enemies nearly as much, and Plasma Grenades are almost as effective as any other grenade against vehicles.
> >
> > As for the last point, that’s just awesome, I agree completely!
>
> I disagree ive been seeing a lot of objective over slayer options. There will be 3 slayer options at the same time which is just bad in the first place but still pick none of the above and get an objective. As for the map choice it really depends on how good the BTB maps are.
>
> Yea in no way am I saying that automatic weapons should be excluded. On the PP not tracking as much, it still would be to easy to to sprint and EMP vehicles. Also Plasma Grenades really shouldn’t be something you spawn with it has always been a pickup unless it was map specific.
>
> And on the separate slayer/objective playlist the population would favor one to greatly eventually, so it would be better to keep it in the same playlist with a better voting system.

Either way I heard somewhere (I forgot) that vihicles in Halo 4 are stronger.

No need to vote for gametype and THEN map, just have both voting screens at the same time. That way players can match up the perfect combination of gametype and map.

Will also reduce time spent waiting for two individual timers to count down.

> No need to vote for gametype and THEN map, just have both voting screens at the same time. That way players can match up the perfect combination of gametype and map.
>
> Will also reduce time spent waiting for two individual timers to count down.

Cant take time to vote twice? 20 seconds?

Ah I misread what you said. I guess that would work if they can have a multi vote, but if not should just have 2 separate votes.

BTB is my favorite playlist in all of Halo, and I completely disagree with you on the vote system. I think we should go back to the old Halo 3 veto system. When you present four maps to people, they’re only going to vote for the two best, and this essentially causes 50% of the BTB games to take place on one map and 50% to take place on another (in Reach, you essentially only play Hemorrhage or any Heavies map). Adding a separate vote for gametypes would only make things worse because it would get rid of the variety of gametypes in BTB. Eventually people would find their favorites and would only vote for either Slayer or CTF (for example). In Halo 3, sometimes you had to suck it up and play on your second favorite map instead of your absolute favorite. If you didn’t like the choice that matchamking gave you, you had a chance to veto against it, but you always had to take into consideration that the next map and gametype may be worse. This gave Halo 3 BTB a variety of gametypes and maps that Halo Reach just doesn’t have. I would like Halo 4 to be more like that.

I also think it’s fine that people will be able to spawn with plasma pistols as a secondary in BTB if they so chose. Getting spawn killed by a team that stole all of your vehicles is a terrible situation that’s almost impossible to get out of, but with a plasma pistol on spawn all that can be taken care of and you can get back into the game.

I just want separate BTB Objective and BTB slayer playlists… and a mixture for forge maps

BTB Objective:
one flag
multiflag
one bomb
neutral bomb
etc etc…

BTB slayer:
Slayer
snipers
etc…

Community BTB:
little bit of everything on community made maps.

> BTB is my favorite playlist in all of Halo, and I completely disagree with you on the vote system. I think we should go back to the old Halo 3 veto system. When you present four maps to people, they’re only going to vote for the two best, and this essentially causes 50% of the BTB games to take place on one map and 50% to take place on another (in Reach, you essentially only play Hemorrhage or any Heavies map). Adding a separate vote for gametypes would only make things worse because it would get rid of the variety of gametypes in BTB. Eventually people would find their favorites and would only vote for either Slayer or CTF (for example). In Halo 3, sometimes you had to suck it up and play on your second favorite map instead of your absolute favorite. If you didn’t like the choice that matchamking gave you, you had a chance to veto against it, but you always had to take into consideration that the next map and gametype may be worse. This gave Halo 3 BTB a variety of gametypes and maps that Halo Reach just doesn’t have. I would like Halo 4 to be more like that.
>
> I also think it’s fine that people will be able to spawn with plasma pistols as a secondary in BTB if they so chose. Getting spawn killed by a team that stole all of your vehicles is a terrible situation that’s almost impossible to get out of, but with a plasma pistol on spawn all that can be taken care of and you can get back into the game.

There will be variety if there are actually decent maps and not just one, and for the gametype if people pick slayer and flag to much they would get sick of it and would want to actually play other gametypes.

If your letting the other team steal all your vehicles then you deserve to die. There are usually plasma grenades around some spawns and that is how it has been and continue to be you should not be able to just spawn with anti vehicle at a whim. You should have to fight for power weapons to take out vehicles.

They need to bite the bullet and just turn on spawn protection. Invasion and BTB in Reach would be sooo much better with it on (except for people who are trying to prove something by spawnkilling).

> I just want separate BTB Objective and BTB slayer playlists… and a mixture for forge maps
>
> BTB Objective:
> one flag
> multiflag
> one bomb
> neutral bomb
> etc etc…
>
> BTB slayer:
> Slayer
> snipers
> etc…
>
> Community BTB:
> little bit of everything on community made maps.

This would lead to a to big of a separation of people with these options. If you would play with a few people you would be able to swing the vote in favor of what you would want to play.

BTB hasn’t been good since Halo 2. I don’t see it ever changing. Too many years have passed, too many chances for them to fix their mistakes. Still nothing :expressionless:

Vote System - This is a great idea. I like the idea of voting for what gametype you want THEN the map. Or it could be done in reverse, map first then gametype. I really like this idea.

Weapons Starts - COMPLETELY agree. Plasma pistol with stickies would ruin BTB worse than Halo Reach’s paper mache vehicles and DMR ruined BTB lol.

Party vs Party Priority - This could save a lot of random kids a lot of agony. I feel like this needs to be done to make more games fair in H4. The amount of games my team of 5-6 have absolutely destroyed a team of individuals is without number haha. I feel like a team of 5 or bigger needs to connect to a team of roughly the same size. It can’t just be a team of 8 vs 8 individuals. I wonder who’s going to win that game 9/10 times.

Host Selection - OMFG please. Start a game, have the usual ‘Reach’ quitter on one team and guess what, he’s host. Then play for 2 minutes and more people quit on that team and guess what… they’re host. I feel like there should be a history of quit matches along with how well your connection is to be taken into account to assign host.

I think all of these suggestions could work in any playlist, not just BTB. I definitely liked the ideas.

> I just want separate BTB Objective and BTB slayer playlists… and a mixture for forge maps
>
> BTB Objective:
> one flag
> multiflag
> one bomb
> neutral bomb
> etc etc…
>
> BTB slayer:
> Slayer
> snipers
> etc…
>
> Community BTB:
> little bit of everything on community made maps.

I like the split of Objective and Slayer. I am more of an objective player, along with most of my friends, and hate when it’s constantly Slayer b.c. it seems most people don’t enjoy teamwork and sacrificing someone to go after an objective. I don’t like the Community BTB but I definitely like the split of Slayer and Objective.

I wish that the game is limited to 24 players instead of 16.