Long time btb player offering some suggestions. Right now I feel this btb mode is set up to be the worst seen in the franchise to date. I just Havnt been having fun playing it, I understand this is technically still in beta stages but there’s a lot going on here that I think is trending in the wrong direction.
-
Player outlines on 12 player team maps are not the play. Sneaky flanks are almost impossible now with this outline that’s basically like putting up a sign saying “over here! I’m sneaking up on you, Come shoot me! “
-
Sidekick AR is not the play. BR starts seems like a contentious issue which I personally don’t understand. Every good btb has had ranged precision weapon starts until now. I don’t know what pleases the majority but I do know it’s not sidekick AR. This starting loadout is for the birds.
3 These random weapon pods are not the play. Controlled power weapon/power up spawns are. I’ve been moving around the map and picked up OS and rockets for completely free in the most random spots I don’t know how many times. This really dilutes the experience that is classic btb map and asset control. This plays more like H5 super btb fiesta sometimes.
4 pelican drops could be fun, but the way they are currently set up is not the play. I would think one powerful drop in a neutral location is a better play. 2 teams battling it out for a scorpion about to drop is what btb is all about imo. The set up right now is just silly. I prefer old school vehicle spawns and not waiting until the end of the game for powerful vehicles.
- That collecting seeds gamemode, 100 percent not the play. It’s terrible. Full stop.
I like the map look and design for the most part. Loot caves are a neat addition. Warthogs are fun. Most of the gametypes I like aside from stockpile. Most of the weapons are fun, some need work (bulldog).
There is a good foundation here. But changes are needed going forward.