I really havent seen anyone being skeptical about the thrusting in Guardians aside from a very very small population. Which is odd because I personally think that this is the only unbalaned spartan ability (or the most unbalanced spartan ability as some of you may say).
I honestly think that all of the spartan abilities are well balanced aside from the thrust (I am ok with the game presenting some new things now that we have MCC). I’ve had plenty of “barely got em” moments in halo and hardly any, maybe non at all, “I should’ve got em” moments. I’m sure the thruster will create plenty bs moments for us competitive players, especially when they end up using it when they’re one shot.
343 made it so that the player slows down to regular speed while you’re sprinting when being fired upon & your shields won’t regenerate when sprinting so that in combat there is just one balanced layer of combat movement. So the movement is pretty balanced at this point right? Yeah. But now they’ve added this new layer of movement that has no downsides in combat. Now rather having one layer of movement in combat now we have two in guardians, which I personally am not fine with considering its halo and you shouldn’t have an advantage in combat simply because your thrust cool down is ready.
Unlike many die hard halo fans I play call of duty every now and then (rarely, as I prefer halo), and those thrusters on the exo suits can create some frustrating moments even though players die very quickly in CoD. Now im just imagining the same situations but worse considering the kill time in halo is much longer
That being said, I say just remove the thrusting ability in the second half of the beta just to see how things work out. If 343 decides to keep the thrusting then I say balance the way it works. Rather than having it boost you, have it move you the same speed as walking. Whats the point of having it then? Well first off you’ll still be able to perform longer jumps because you’ll be able to burst forward mid air. Secondly, you’ll still be able to get to cover/dodge but not as drastically. How so? Well in halo when you strafe from one direction to another you need to gain some momentum before you start moving at regular speed. The thruster will counter this and allow you to move at walking top speed immediately in which ever direction.
Those are my two cents. I personally hope that the thruster is removed but I highly doubt it will be. If they do keep it I hope they follow my advice as i think it makes sense and it creates a balance in combat.
Im completely fine with:
Sprint - your shields do not recharge and you’re slowed down upon being fired on
Ground pound - you need to lead it, it takes a while to strike with it, and it needs to be charged up before going in for the pound
Smart scope - you don’t need it to be good at the game. It has the same use as it did in Halo 2 - 4. It seems completely pointless having it on non-precision weapons
Camber - little bit skeptical, is this replacing crouch jumping or is it just a new addition? If its just a new addition then I think that is fine
Slide - I believe it doesnt speed you up, correct? It just allows you to move while crouching at sprint speed for a short distance? Not any faster nor slower.
What do you guys think? I don’t post often but I thought this was worth mentioning.