Bringing back 12 man fireteam limit in warzone

I personally think that warzone warlords should make a return, as a clan leader i have many active members most of the time more than enough to fill a full warzone team although i can’t do that due to the fact that warzone only has a fire team limit of six…
343 Industries bring back warzone warlords

I think they need to just put the fireteam back to 12 because breaking a game mode and then not providing the one that works is kinda awful. Either return Warlords as a permanent playlist alongside or raise fireteam. It’s hard to carry 6 players you can’t communicate with even if you party with friends for the other half, and they may even try to work against you entirely.

FYI:

> Not right now - I’ve asked the sustain team folks when/if we might get another go at Warlords and for the time being it’s not on an immediate schedule. Each successive release of Warlords has had lower and lower player populations. By the 2nd day of the last Warlords weekend is was impossible for fire teams to even find a game. Ideally a better, long term solution can be devised but I don’t have any updates on that front right now. @ske7ch343

That makes me sad. Loved playing with a full 12 lobby (or more lobbies) of my clan members. Ultimately I’ve come to the conclusion this decision isn’t mine to make, but just want to state it was nice while it lasted.

Halo Community update 6/26/15

Will I be able to search with a team of 12 or is there a limit?

We allow people to enter matchmaking for Warzone with up to 12 people in a party, so it is possible to put together a 12-person squad to take on the world.

What happened to this?
And that statement is pretty damning.
It’s a promise by 343 that 12 man fireteams are possible in the w and a about warzone prior to the game being released. It’s a promise that 12 man fireteams are in the game and many players will have bought the game for that reason.

This was the statement made, that made me buy halo 5. Furthermore this is the reason I spent so much money on gold packs, to be used with my team in warzone for well over a year.

Despite the fact solo players encountered disparities in warzone as a result of teams in warzone, teams in warzone are no more or less effective in any other playlist when compared to solo players contending with teams that communicate and coordinate together in game.
Yet warzone remains to be the only playlist limited as a direct result of teams, it would be as much an outrage if players complained and 343 for example limited team slayer from 4 to 2 in terms of fireteams size.

We got a 4 day “test” for warlords.
We’ve had almost 8/9 months of warzone being limited as a test.(not counting warzone assault)
Is it any wonder why teams were destroyed and nobody will play warlords? You released the playlist 1 time a month for 4 months…

@SKE7CH
your sustain team owes this community. It was never implied that teams could/would be taken out of warzone ever. the money from our gold packs and our support of Halo built this franchise to what it is today…we deserve better! We want party-size matchmaking in warzone and we know it is possible to do.

If you wont listen to me take it from IGN who demoed warzone for you guys (as 2 FULL teams of 12 players)
*23:44- 28 September 2015
IGN - RAID ON APEX 7

This video and community update specifically imply that 12 man fireteams were the way this game mode was meant to be played.
Not as a limited 6man playlist…

This isn’t an argument about split screen or any other feature that wasn’t apart of the game prior to release, this is an argument to retain a featured playlist and the ability to play it as marketed at launch and prior to launch. A feature 343 has taken away and thus diminished the value of the original product I had bought, and cheated me out of the specific reason in which I purchased additional content (req packs) by removing the purpose for which my money was spent to be used.

BRING BACK 12 MAN WARZONE!!!

#MAKEWARZONEGREATAGAIN

Have basic Warzone be a 6 man max.
Have Warlords be a perm playlist that has no restrictions at all. Want to go in this one solo or with two other people, that’s your risk to take since most everyone else is gonna go in with 8 ~ 12.
One’s the “social” playlist, the other’s the “competitive” one. Problem (mostly) solved.

Alas, we all know the odds of this happening are pretty low.

In the case where 343 does not want to bring back 12 man fire teams (we know they hate blowout matches), may I suggest a reward/ bounty system for players of high skill. In this sense, high skilled players, both solo-searching and searching in a team will have high bounties on their head for losing games, but can also retrieve a decent bounty for beating other ‘high skilled players’.

  • this would give solo players an incentive to actually try when searching solo, rather than crawling back into the homebase to snipe during a nice fat farm
  • It would give ‘low skilled’ players and low levelled players a really great reward for beating sweaty teams.

On top of this, make it so that players of low skill get well rewarded for both a loss, draw or a win against high skilled players, so that they know all their suffering at the hands of tryhards and farmers isn’t all for nought.

There are a lot of ways that the experience of losing/ winning warzone games could be changed by simply bolstering or nerfing the rewards for certain playstyles in warzone :slight_smile:

> 2533274926145747;7:
> In the case where 343 does not want to bring back 12 man fire teams (we know they hate blowout matches), may I suggest a reward/ bounty system for players of high skill. In this sense, high skilled players, both solo-searching and searching in a team will have high bounties on their head for losing games, but can also retrieve a decent bounty for beating other ‘high skilled players’.
> - this would give solo players an incentive to actually try when searching solo, rather than crawling back into the homebase to snipe during a nice fat farm
> - It would give ‘low skilled’ players and low levelled players a really great reward for beating sweaty teams.
>
> On top of this, make it so that players of low skill get well rewarded for both a loss, draw or a win against high skilled players, so that they know all their suffering at the hands of tryhards and farmers isn’t all for nought.
>
> There are a lot of ways that the experience of losing/ winning warzone games could be changed by simply bolstering or nerfing the rewards for certain playstyles in warzone :slight_smile:

I really like this concept, I don’t think it’s the absolute solution but i think it’s well deserved to earn some extra rewards for going up against 12 man squads if your on the other end of the spectrum on this issue…

> 2533274850869596;6:
> Have basic Warzone be a 6 man max.
> Have Warlords be a perm playlist that has no restrictions at all. Want to go in this one solo or with two other people, that’s your risk to take since most everyone else is gonna go in with 8 ~ 12.
> One’s the “social” playlist, the other’s the “competitive” one. Problem (mostly) solved.
> Alas, we all know the odds of this happening are pretty low.

Maybe pass this along to ske7ch , at least let 'em consider this idea. Basic Warzone being like what Heroic Firefight is, Warlods being what Legendary is. Have reduced MMR effects on base wZ, make it the “casual” version and Warlords have increased EXP/RP gain with no fireteam restrictions.

Additional commentary from the Matchmaking feedback update. It might be a better place for an in-depth discussion.

> Warzone and Expanding We don’t currently have the ability to “do the right thing” here, but we’re getting close. I’m not making any guarantees, but I wouldn’t be surprised to see fireteams of 12 back in Warzone in some form. The thing that’s held us back from just letting them search forever is there not being a ton of feedback about what’s going on, but you’re right that they could split manually into 6s if no one matched the at 12s.

> 2535413357425578;5:
> Halo Community update 6/26/15_Will I be able to search with a team of 12 or is there a limit?__We allow people to enter matchmaking for Warzone with up to 12 people in a party, so it is possible to put together a 12-person squad to take on the world._What happened to this?
> And that statement is pretty damning.
> It’s a promise by 343 that 12 man fireteams are possible in the w and a about warzone prior to the game being released. It’s a promise that 12 man fireteams are in the game and many players will have bought the game for that reason.
>
> This was the statement made, that made me buy halo 5. Furthermore this is the reason I spent so much money on gold packs, to be used with my team in warzone for well over a year.
>
> Despite the fact solo players encountered disparities in warzone as a result of teams in warzone, teams in warzone are no more or less effective in any other playlist when compared to solo players contending with teams that communicate and coordinate together in game.
> Yet warzone remains to be the only playlist limited as a direct result of teams, it would be as much an outrage if players complained and 343 for example limited team slayer from 4 to 2 in terms of fireteams size.
>
> We got a 4 day “test” for warlords.
> We’ve had almost 8/9 months of warzone being limited as a test.(not counting warzone assault)
> Is it any wonder why teams were destroyed and nobody will play warlords? You released the playlist 1 time a month for 4 months…
>
> @SKE7CH
> your sustain team owes this community. It was never implied that teams could/would be taken out of warzone ever. the money from our gold packs and our support of Halo built this franchise to what it is today…we deserve better! We want party-size matchmaking in warzone and we know it is possible to do.
>
> If you wont listen to me take it from IGN who demoed warzone for you guys (as 2 FULL teams of 12 players)
> *23:44- 28 September 2015
> IGN - RAID ON APEX 7This video and community update specifically imply that 12 man fireteams were the way this game mode was meant to be played.
> Not as a limited 6man playlist…
>
> This isn’t an argument about split screen or any other feature that wasn’t apart of the game prior to release, this is an argument to retain a featured playlist and the ability to play it as marketed at launch and prior to launch. A feature 343 has taken away and thus diminished the value of the original product I had bought, and cheated me out of the specific reason in which I purchased additional content (req packs) by removing the purpose for which my money was spent to be used.
>
> BRING BACK 12 MAN WARZONE!!!
>
> #MAKEWARZONEGREATAGAIN

This is one of the best things I’ve heard in awhile.

I wanted to help get the word out to you Warzone guys. It looks like this will be a reality sooner rather than later. Although it is a little different than what you’d expect.

> 2533274839818445;11:
> 12-player Fireteam Warzone We’ve heard some of you wanting 12-player Warzone in some form. We have the concern that while players say they want to wait long periods of time, they actually have more fun getting immediate matches than not playing at all, even if they are in parties of 6.
> Nevertheless, we have heard your requests and feel it would be worth testing this to see how well it actually does versus just speculating.
> We still have some verifying to do before actually turning the switch on, but I think we have the ability to allow 12-player fireteams to matchmake in the normal Warzone playlist with the following caveats:
> - We are willing to try it as a test. If it doesn’t work well, we would remove it quickly. If it works well, we might just leave it. - 12-player fireteams would be restricted to only playing vs. other 12-player fireteams, for the time being. This is because our data clearly show that the current matchmaker can’t fairly match fireteams of this size otherwise. We are working to address this, but until then, this restriction must hold. - We would only allow parties of sizes 1-6, and 12 because our party restriction system can only restrict full parties, not partial ones. This is currently our only option if we want to do this at all. - There will be no way to tell if there are other available full fireteams, but you are welcome organize this on your own. - If there are no other 12-player fireteams available, you will not find any matches whatsoever. You will instead get a red error screen every 5 minutes and must re-search manually. - If you want to play but there are no other full fireteams around, your only option will be to split your fireteam down to a size of 6 or lessIf you feel you can live with these restriction, then this might be a nice feature for you. We’ll be listening to your feedback, as well as monitoring stats on our side.
> This is also only if we can verify beforehand that this is possible. If not, we won’t be able to do this. But we’re pretty confident right now that it will work.

Make sure to put a follow on Matchmaking Feedback Updates - August 21 so you can know when the date for this is, as well as stay on top of the conversation.

Yes bring it back for the clans

> 2535468866269281;13:
> Yes bring it back for the clans

I am kind of surprised more people aren’t talking about this. There was such an outcry. I guess a lot of those players have stopped playing.

The whole blocking players made the last Warlords pretty dismal. They really need to turn that switch off at least for the “test phase” of this.

Well my clan is more family than soilders. No relation to each other but we value loyalty to one another overall. I believe warzone warlords will even bring us closer as a clan.

> 2535468866269281;15:
> Well my clan is more family than soilders. No relation to each other but we value loyalty to one another overall. I believe warzone warlords will even bring us closer as a clan.

Right on brother!
Feel the same way about my crew, all teams for that matter are “my people”
I’m glad it’s coming back.

Cheers!

I thought I remember seeing something about that they were in the near future.

What was Warzone Warlords again?

> 2533274904953177;18:
> What was Warzone Warlords again?

It was a separate playlist for 12 man teams only. It was on an occasional basis, and it is not coming back, since apparently the last few had really low population, and teams were blocking each other making it more difficult to match up.

What will be happening now is when the next update comes out they will allow 12 man fireteams to return to basic Warzone. This will be on a trial basis depending on how well things go. After that they will decide if they want to keep it or not.

> 2533274863544717;19:
> > 2533274904953177;18:
> > What was Warzone Warlords again?
>
> It was a separate playlist for 12 man teams only. It was on an occasional basis, and it is not coming back, since apparently the last few had really low population, and teams were blocking each other making it more difficult to match up.
> What will be happening now is when the next update comes out they will allow 12 man fireteams to return to basic Warzone. This will be on a trial basis depending on how well things go. After that they will decide if they want to keep it or not.

Well if people weren’t so keen on blocking anyone they lose to, then it wouldn’t have died off so quickly… They should have just switched off blocking entirely for that playlist tbh.

Which I feel will end up hurting this test as well. Some teams just can’t accept that there’s going to be some games that they’ll get their (insert word here) handed to them real badly, and so go about blocking those teams just so they can face teams they have a better time with or can stomp easily. I’m imagining that unless 343 can find a way to deal with the blocking issue, this test will run the same course Warlords did because of that issue that plagued Warlords, the test will be deemed a failure, and we’ll be back to 6-man only.

People clamor very passionately that they want 12 mans back, but if they want it to stay back, they’ll have to stop with the blocking anyone they lose to. 343’s not looking at if people aren’t finding matches because of blocking, they’re just looking at the population period. People block frequently and search times rise considerably, then people stop playing, and the numbers that result tell 343 the playlist failed and then the only real option left is to remove it.

That’s how I feel this test will end up turning out. Either something is done about blocking, or the test will likely fail. If 343 can’t - or wont - do anything about the blocking for this test, then the community’s going to have to accept there’s going to be some games that will be very hard to win and try and tolerate that so the test can succeed for the benefit of us all.