Bring the Frag Grenade Count at Spawn to ONE

That is the only thing I want for this game right now. I am tired of the Grenade spam at every tight area of game-play. We have enough grenades scattered about the map as it is.Thank you for your time!

I would agree with this

I disagree. Nades have always been powerful in Halo, and with the fast movement we have now and thruster, its pretty easy to dodge them. The only problem with the nades is that they have hitmarkers and people spam all they have at the location they got a hitmarker.

On the contrary tho, with people being able to move so quickly they can die and rush back to that area to spam nades at the guy they did some damage to before that guy even gets his shields back from the initial encounter. This has happened to me multiple times on the smaller maps.

You can spawn with three grenades

I don’t know if it’s because I’ve ranked up or not but I notice a lot less nade spam now. Before it was absolutely insane and still is on some of the tighter maps. I feel the range on them is pretty much spot on, plenty of times I’ve threw a nade right next to someone and it hasn’t been close enough. The only issue with nades is the sheer amount of them. Maps are overflowing with them, you start with 2, there’s usually lots of plasma and promethean grenade pick ups too and you usually pick up one or two when you get the jump on someone.

Very irritating when you round a corner and 2 enemies lob what seems to be 10+ grenades at you.

I agree all I see are people spamming the bloodly things

Indifferent… dodging them is rather easy, but it wouldn’t bother me either way. Agreed with the comment above about removibg hit markers from grenades… it really shouldn’t be in the game. Get the kill with the hail mary grenade or don’t through another one since most players would assume they didn’t hit anyone without hit markers… this is especially true with the small maps.