Alright. Yes. I am super duper impressed with the footage we’ve seen of the wasp. It looks fun. But I feel like halo is deviating from the core concept that makes halo feel so cool, and that’s rewarding teamwork.
It’s a single player VTOL, which is cool, but I feel like the fact that we now have variants is being sort of under used by the dev team.
I frankly feel that the hog wild update was stellar, because it added actual change to the warthogs instead of just “different color warthog hehe because we can”. Hats off for that.
But at the same time, the aerial vehicles are really not that different from their variants besides the fact that they have more armour.
They’re all single player, all use the same armaments, and don’t really change that much between them.
Now we’re getting a fundamentally the same banshee (the temple banshee) and a (hear me out) fundamentally same phaeton. Now the wasp isn’t quite a phaeton, it certainly looks to handle different, and fulfill a different role, but is it unique? Not really.
Why not add variants that allow troop transports? Or even more unique, vehicle transports? Having a vtol drop off a warthog or a mongoose would really be unique.
Why not have gunners seats? Or gunners turrets? Or something to hold a spartan in?
Why do scout hogs have to literally be more armoured mongooses? Why can’t we have 4 seated hogs?
Why do do we have seven variants of the gungoose all shooting the same gun?
Why can’t variants actually have variety? I mean, sure, some hogs have different guns, but most of the variants for other vehicles are literally just more armour or different colours
