Bring back old infection maps in reach

Hello, I just want to say I miss the old style of the infection maps in halo reach where everyone can just hide in the corner vent and the high vent on sword base, now everything is just strict on where we can hold off. Same thing with all the other infection maps with all the boundaries.

I don’t know what I can say to support this topic but I hope other people can help me out on this one whoever knows what I mean. Thanks.

I just want the original Infection back in Halo: reach, it was really fun until Bungie updated the maps and put boundaries everywhere

No. Those areas were unfair, unbalanced, cannon fodder chokepoints that made the game unfun and slowed it down.

The idea of Infection is to work together and try to survive as long as you can before you eventually die. Not to see who can get to 50 points first.

Granted there should be some holdout areas that are far better at holding off zombies, but they shouldn’t be anything like the Sword base vent, or the cage’s various pockets of ridiculous hiding places.