Note how they didn’t respond to you rambo after they got blasted by facts lmao
Despite the fact I agree with most of what bambino said I dont think “blasted by facts” is accurate.
Right off the bat it is possible to port in halo5s models and they seem to use the same scale as infinite even.
And while I find the halo 5 art style abhorrent it is to some the quintessential halo aesthetic.
Younger fans like it and thats perfectly valid.
A gen 2 core fits entirely into the established mythos so its not unreasonable to wish to see it ingame.
Especially when infinity had plenty of spartans out on missions when they started battlestaring around the orion belt to avoid the guardians.
If it is easily implemented and puts content into the game faster then 343i should do it to at least appease some fans.
The logic that others will get mad holds no water when literally ever choice has that reaction in the community now.
Halo 5 is my least liked game in the series for plethora reason but that doesnt make those who love it any less a halo fan.
We seem to be going through our prequels vs trilogy phase of franchise fandom.
Our 616 vs ultimate
This is just a reality of long running franchises.
We as a community need to stop placing opinions in the role of fact.
Was referring to how nighterlev didn’t respond when rambo provided facts to prove most of nighterlev’s claims false
Ya obviously what else could have meant haha?
The point is while I agree with their comments its not accurate to refer to much of the subjective statements as fact is all.
For example saying
“It just doest belong in halo”
“All of which need to be redesigned”
Is by no mean a fact.
I might have said that as a teen when discussing sprint for example but id have been wrong and I would wrong today if i described it as a fact.
Its an opinion.
And new fans with preferences opposed to our own are equally as valid as the ones we share.
Obviously much of what was said was factual in nature im just highlighting that we need be more careful as we as a community tend to conflate opinion and fact when we discuss things.
That said bambino was mostly being factual.
However the concept of a gen 2 core requiring redesigns by its very nature negates to logic of ha ing a gen2 core.
I could see it being restricted to using only gen2 components sure but a complete redesign make no sense.
Particularly when we consider those models can function in the game with little reworking.
Although i should also be clear that you are 100% correct people do tend to either A.) Not respond to facts that do not fit narratives they want to push because they arent really here for discourse or B.) Cherry pick from parts of a comment to avoid elements that weaken their stance and attempt to appear logical.
Both methodologies are pretty ubiquitous here and it gets to a stage where you just have to avoid certain individuals altogether if theres any hope of a fruitful discourse.
Such a shame really.
So again, I wasnt dismissing any of bambinos argument or your support of said arguements rather showing a need for clarity and highlighting that your comment did nothing to add to the discourse.
It veered quite close to being unhelpful and off topic.
As you showed in admitting the purpose of said post was
I fail to see how doing so is constructive.
We have medals to show support or distaste to keep ontopic after all.
So yes bambino made many salient and well articulated points.
But stating that providing one section of the fanbase with a bunch of low cost cosmetics would drive down sales is very much in the realm of opinion.
I personally would just yano, not use the gen2 cosmetics and probably be glad to seeore variety in game for example.
It also strikes me as an odd statement when legacy content being added is often applauded but it seems it has to be exclusively for “the right game”.
I for one have been active in halo simce 2001 and hated reaches armours but it didnt drive me away when halo 5 and infinite both used said game to market major milestones in content release.
So in my opinion it seems particularly silly to claim canonical gen2 core sets would tangibly hurt the game.
Sure people would kick up stink but they will do that in any situation so is the reality of a fandom this large, wide and diverse.
If the halo 5 kids can conceivably get a win in this trainwreck of a halo title. I for one am all for it.
Lords knows itll be a long time before 343i can even put the necessary resources towards what i value most in halo.
So if a portion of players want gen2 halo5 style cosmetics back who am I to say.thats not halo?
I mean the “needs to be redesigned” part is fairly accurate for the current direction that 343 is going. They have already brought Gen 2 armor into Gen 3. This is establishing a pattern that they are more likely to continue redesigning Gen 2 armor as Gen 3 armor. It’s not impossible that at some point they might introduce a Gen 2 core, but it would appear to be far less likely to happen. Personal opinions on art style aside, looking at it purely from an analytical point of view at current trends and patterns by 343 points us in the direction of redesign instead of reintroduction.
Well no not really.
Those are redesigns for the GEN3 platform.
Logically the GEN2 platform would avoid those redesigns just by virtue of being what they are.
I mean yes obviously from a pipeline what are 343i doing currently stance you are correct.
My only issue is the syntax implies a necessity that does not exist.
Within the parameters of the thread as established by OP
The request is not sets that take from the gen2 design philosophy.
Rather its to use them as is.
Clearly they arent very experienced in development thinking halo 4 and 5s sets are just there.
That said we have seen halo 5s models can be ported forward.
Im not sure what scale H4 or H2AMP or how different those models are in terms of articulation but id imagine they would be more work than they are worth.
But 5s spartans are at least conceivably a good use of resources that may provided an expidited content infusion.
I imagine theres a reasonable fear at 343i of using these assets just because of how juvenile the community and gamers at large are when it comes to refusing assets and the reaction a vocal bunch would have to the “bad art style” content over the “real halo” content.
But im not convinced bad pr due to a childish community is a good reason to ignore a method of delivering content that would be welcome by a not negligible section of the community.
Halo 5 wasnt for me but it sure has its own dedicated fan base.
So in summary I dont believe there is a “need” to redesign. Its just the team weighed the options and its an easier option to sell new armours and I cant blame them, as poor as the handling of the title has been, the volatility 343i have had to deal with has been wholely unnecessary.
I find it amusing that h4/5 armor is a ‘bridge too far’ for people, but Cat ears and holograpic bunny ears are perfectly fine.
Even more so when its people who support Cat ears and other silly items in the game.
Why is it childish to want a game series to stick to the art style that made it popular and is so iconic?
343 has admitted they got a lot of bad feedback due to the Halo 4 and 5 art style. Why go and add that back into a game they marketed as a return to norm in so many ways?
Sadly 343 got a few fans from H4 and H5 who now think that is how Halo “should” be played or how it “should” look. They were sold on that. But for the majority of Halo fans out there it wasn’t. Thats why H4 and H5 did not hold the same player counts/have the cultural impact previous titles did.
(Sadly for the players, they were sold on games that didn’t play/look like previous titles which made Halo popular. The games, H4 and H5, sold a few fans on ideas that were actively killing Halo.)
The problem is H4 and 5 for the most part do not appeal to the same fans that CE-3 did with Reach being kind of a middle ground. The larger group (we can assume that this group is larger by how many players the older title held for years while H4 and H5 could not do the same) that made Halo popular does not want to see H4 and 5 stuff because it is so counter to what previous games look and played like. 343 is going to have to choose a side to please because pleasing everyone isn’t possible especially when the 2 sides in question are opposed to one another.
Because this right here is immensely childish.
You essential state that because you liked ce (lets ignore that halo 2 and reach both recieved similar hate to halo 4 and 5 back in the day because I know you will just say you dont remember that and move on without fair consideration.) You are the opinion that matters.
That my friend is childish.
Just as it was childish when people said “wookies dont belong in halo”
“Elites shouldnt be in mp”
Or “the covenant dont speak english”
All conplaints we say in the past.
Or empire fans told kids that the star wars they enjoy isnt star wars and doesnt belong in the franchise.
Its childish to believe a fictional universe whose sole purpose it to sell products has to bend to your idea of it.
Heck just recently we saw it in how people reacted to Dune. Sure many if not most loved the designs but a whole bunch of people hated on it. Why? Cause it didnt match the old 80s comcis. (Admittedly my preferred look also) but the film had a style of its own and for many that’ll be what dune looks like.
In the same way fans of batman will constantly bicker over what the real batmane tone and aesthetic is supposed to be.
Dark knight was cool sure, great comic but thats not batman as far as many are concerned. I mean some will (rightly, theres literally a song about it
) say Adam West IS batman.
The fact is those younger fans of halo that came in on 4 and 5 are jnfact fans and are as deserving of being catered to as you are.
Hell the truth is you said
When reach is the one that sold those ideas.
The ideas new to 4 and 5 were both abandoned after the fact.
And
Is not solely due to aesthetic. The fall off was most likely due to gameplay, teying to be cod or titanfall wasnt gonna work because it meant competing with the real deal. And we can extrapolate that many stopped playing due to this and not art because both games sold really well.
Halo4 sold well as hell, Like better than halo3 day one almost as good week1 and better than reach on both counts.
You talk about the impact of halo falling with 343i but the reality is reach was the start of the fall.
In my humble opinion due to it abandoning the core design philosophy that made halo distinct in favour of contemporary design wisdom that mistook the franchise as just another fps game under the hood.
This is fallacious logic.
You cannot extrapolate that at all.
What you have their is an incomplete dataset that says the older games had better retention and ya they did.
But whats the overlap of retention installment to installment how many where new? How many old? How many of those left inifinite in seaon 1? How many new fans are still on infinite now?
How many moved onto something that was a contemporary in halos prime? How many moved onto something new that had not existed.
Lets not pretend halo 2 and 3 faced the same level of competition on the massarket as any installment after because that would be laughably mistaken.
You have not got the relevant data to make these claims. I mean I for example left halo 4 one month after launch but did the same for reach yet played 3 for years until I jumped into CS. But even then I ended up in H2V the worst one for even longer post halo3.
But those numbers wont give you that nuance nor can it tell you that roughly half the people I played hardcore halo with from CE to Reach did not return for infinite opting instead to play warzone, seige, squad, quake 3, mcc and cs go over the newest halo.
And not due to halo 4 or 5 because they hadnt ayes those either for the most part. The fact is variety in the market is at an all time high.
I understand you feel like you are protecting something you hold dear. But in reality your just denying others the same feeling you get from halo.
This is halo a series that has changed drastically in almost every iteration.
That has never had a consistent art style from one ge to the next.
A ge that 2001 was one of the goofiest most tonally inconsistent experiences to reach mass market appeal.
It was a comedy, a space opera, a rip off of multiple scifi greats cobbled together with the intent of being fun.
A game were hilariously bright and glossy space marines made the goofiest sound ever as the pirouette from a head shot.
The lightest and silliest toned shooter around.
So much so it earned a 15pegi because yano. Its a kid game.
So obviously a new installment in a ge designed for children would want to appeal to the younger portion of a demographic.
Does ot kinda suck? Sure.
But that is the reality of large media franchises.
They are not designed to statically appease the old.
And this is all made more childish when all a person wants is to have a GEN2 core that sure as hell is consistent with canon and does absolutely nothing to take anything away from old school fans.
Rather it just allows someone to use the armour they like.
In the same way getting spi or halo 3 style security would for me.
And spi is a set i look forward to.
Multiplayer cosmetics dont take away the quintessential haloness of the game.
They provide options for players to embody their understanding of what that haloness is.
I aint rocking ears or gen2 or what have you but if people want to look like that thats is their perogative.
Customisation was introduced into halo to let people express themselves so let people express themselves they multiplayer is one of the greatest social constructs in histroy it propelled an entirely new form of interaction into the zeitgeist.
No my spartan, GLADLY it introduced a new generation to something magical and saw it grow.
It saw the fandom grow so much we have ongoing arguments over how we play dress up with our space marines. and most hilariously of all if you want to worry about how you think the game “should” play consider that infinite is far closer to halo 5 in its deaign than any of the original trilogy.
Stop trying to force people into your definition of halo and just enjoy the game for what it is.
If people being able to rock their own style really hurts the experience that much for you are you even playing because you enjoy the gameplay? Or are you just chasing a feeling? A nostalgic itch of something safe and familiar from your childhood as escapism perhaps? Becasue honestly that is perfectly understandable.
Edit Also let it be on record that the childishness is a description of the magnitude of reactions by the community and the notion that one side must “win” to be content.
Because someone having an option another doesnt care for does nit mean that group is taking anything from the other. More that one side is demanding that option not exist for the other. And that eye for an eye esque mentality strikes me as childish.
Sounds great, but they should still fix watchdog if you want them to introduce the halo 5 armours.
Im fascinated as to why it hasnt been fixed yet. Its kind of ridic at this point.
Oh I absolutely hate that stuff. I don’t like them and never intend on paying money for any of that bs. Everytime I see those I’m immediately saddened and pissed off simultaneously. Because it’s not Halo. It’s stuff that 343 sold people to make money.
Simple if it was in the old 343 artstyle those cat ears would be a full blown cat helmet(not a attachment as the old artstyle didn’t give a crap about attachments) that either wouldn’t look that good or would be one of the better looking helmets which goes to show you how much crap was in 5’s armory
Also armor effects have always been goofy did you forget about the fart cloud in reach?
I agree here. I would say Reach, 4, and 5 were all living off of Halo 3’s success. I usually judge which game is the “best” (most impactful may be a better phrase) in a series by going to at least one game before the game with the highest sales.
This is because so many people loved the one before it that they buy the 2nd game. Now the 3rd game doesn’t sell as well because the 2nd game was not as well received as the first.
In this case Halo 3 had an absolutely massive influence on gaming that Halo has not really had since.
Halo 3 had to go up against
- COD: MW, MW2, World at War, MW3, BO1
- BF: Bad Co and right towards the end of its life cycle Bad Co 2
This is the best years COD and BF (BFs best years are from Bad Co 2-BF3 years so it doesn’t line up perfectly) so Halo 3 had more competition than Infinite is currently seeing as BF 2042 is in bad spot and Cold War and Vanguard have not had the same impact that MW2019 had and none of those came close to the impact the older CODs i listed above had.
Halo 4 and Halo 5 did not have the same level of competition Halo 3 and Reach had. COD had quite a few rough years and BF was not at its highest point either during the H4 and H5 days. The Titanfall series was amazing but definitely did not grab a massive chunk of the market.
Halo 4 and 5 did not suffer from incredible competition. They suffered because 343 failed to realize what made Halo special, art style and gameplay included.
This is where i claim its not childish to tell 343 what we like and don’t like. 343 can choose to appeal to either side. We only request they appeal to our side because we want to enjoy Halo. The other people who loved Halo 4 and 5 were again sadly sold on ideas that were detrimental to Halo. So yeah 343 could try appealing to those people but it is likely better for them to not as it is counter to much of what made Halo popular.
All the people i know who have stopped playing Infinite only do so for stability/performance reasons and not due to how it plays or overall looks (they all find certain cosmetics irritating but thats anecdotal and not too helpful here).
I am not trying to force people into some arbitrary definition of Halo. I am just saying what i want in a Halo game. COD seemed to already learn the hard part and that giving people what they don’t want doesn’t work. Thats why they returned to boots on the ground. BF just tried to uproot the class system and is already have to go back on that.
There are certain things that made Halo popular. Art style is one of them. Asking them to keep that is not childish. People asking them to break it is because they don’t seem to understand that what they want IS directly counter to what made Halo Halo when it was at peak popularity. Even before that BF with BFV tried to add a bunch of goofy cosmetics that do not belong and the community backlash was so bad they got rid of them before launch. Art style and tone is absolutely a huge part of gaming along with the gameplay and should be kept consistent to what the base of the community was sold on. Similarly 343 has already learned that the H4 and 5 art style was not well received and had to go back to something more classic. Why would they add in stuff people already rejected for the minority who liked it?
It is childish to ask for something just because you want it knowing or not caring if it is over all detrimental to Halo.
Gonna have to read this later spoon to give a real response and off first glance this is veering into a genuinely interesting discussion but to provide the sort of response you deserve ill have to start a thread. Ill tag you when i make it and will quote you above comment in the op.
Bye for now.
Sure thing, i do enjoy our conversations. Talking Halo even with people whom i disagree is always enjoyable.
Also i do not enjoy having to say the other side is childish but if my side is being accused of it i at least have to combat that by saying why it is more childish to disagree.
I just think 343 made a mistake (Bungie started this trend in Reach for sure) of trying to make a game or 2 that go in the opposite direction in many ways to what the series had already done.
Yes now you have 2 opposing sides who i don’t think can agree on this. 343 is going to have to make part of the player base mad which sucks but it is what it is. Everyone should let 343 know how they feel so 343 can choose what group to appeal to based off feedback.
Growing up i considered myself a Kirby fan because i loved Kirby and the Amazing Mirror and spin offs like Kirby Air Ride. Turns out i don’t really love Kirby because those games are not in line with most Kirby games. (found this out by buying one on the Switch, not liking it, and looking up videos on what made the Amazing Mirror so good IMO. Turns out it is just not a true Kirby experience). I don’t go requesting that they make all Kirby games like the Amazing Mirror because that is counter to what most Kirby games are. I feel this is the boat H4 and H5 fans are stuck in. It does suck and i understand but still argue that Halo should stay true to what made it popular (not entirely, games are allowed to grow but i think you get what i mean).
Maybe 343 should move to make more spin off games where they can explore these other options. That would be fun and outside of H4 and H5 taking the classic Halo MP experience away from us by being the only active Halo games i enjoyed their MP. It is just not what I think most people wanted out of a Halo game.
Mh - good, that puts you head and shoulders over most people when it comes to this subject.
Maybe, but very much hands-on quality control is necessary for this one. AI is certainly a tool but not a replacement. It should be noted they DO have a repository of high-poly models they could work with so maybe they could draw from that. It might even be simpler than we expect.
Because they wouldn’t need to port from 5, they’d have to lower the polycount of those hi-fidelity models they already did that to once.
Yeah I’d like that a lot, because I prefer the MA5D2 vastly over the MA40. Of course, the issue is, coatings and compatibility.
The reason the bandit isn’t ready until March is making all sorts of colors, emblems, etc. for it. Guarantee that’s why.
OUH I REMEMBER THAT. Gears 4 was good.
Well, they’re kinda’ doing this already. Reach’s art style is different from Infinite’s but it is fully and faithfully represented. I wholly expect a Halo 3 “GEN1” core someday.
See, Reach was always my favorite aesthetic because of how utterly grounded it was. Reach’s always felt like a fully matured (as in grown, not tone/story) Halo to me.
Same. And really, there’s no reason a Spartan WOULDN’T be allowed to weld on cat ears, you know?
Oh man I love that one.
Yeah, that’s fair - though we could talk about Star Wars’ changing art direction for hours because I have OH so many THOUGHTS about it - as it is a FASCINATING subject.
Wow… this picked up… there is a LOT to dissect and counterpoint.
But what I am seeing mostly is that some people want a Gen-II Armor Kit and, well, that just won’t really work. Mostly because the Gen-II armor setup has no standard-baseline armor. It is just the exo-suit and whatever you put ontop of it.
As a result, if the Gen-II armor core came around and it featured the Recruit Armor as its baseline, it would aggravate most Gen-II fans as they would rather it be their favorite armor. Literally you would only be changing the helmet, shoulders, gloves, and kneeguards in terms of armor and all else would be attachmnets to the chest, helmet, wrist, and utility.
Not to mention the fact that 343 and Microsoft want to make money first.
How many people would buy a Gen-II themed battle-pass and shop selection?
Probably very few, given the majority voice of Halo fans shunning the art style and would therefore view it as a waste of time and money to try to grind for cosmetics that they do not have any desire for.
Basically, a MJOLNIR Gen-II themed season, call it Majestic or Crimson or Osiris or whatever; and players will not bother playing for unlocks let alone buying the store items for things that they view as ugly… unless cross-platform reaches to that point as some certain helmets would look great on other armor cores. Buccaneer would look decent on the Rakshasa, Scanner on the Mark V, Warrior on the Mark VII. These placements would be without edits mind you.
But in order to appease the masses and majority, 343 will have to do some redesigns of all the armor sets from Halo 4 and Halo 5 if they were to bring them into Halo Infinite. Even though Warrior is a good helmet, it would still need a few tweaks to the design. Same goes with Interceptor, Reaper, and Security. Others will need some HEAVY redesign, such as Seeker, Breaker, and Goblin so that they are more pragmatic and realistic-fiction instead of fantasy-fiction.
To put it simply once again; 343 will not just 1-to-1 the designs over. Very few of them could be done like that. And even then, they will have to have some slight tweaks to better fit in.
Take a look at the likes of Scout/Celox, War Master, Locus, and Aviator.
These helmets saw some slight tweaks to better fit in with Halo Infinite’s more practical style.
They at least make an attempt to resemble the original designs but refined.
Meanwhile you had Halo 4, which decided that Rogue should go from its more stealth-oriented design to being an angular EVA helmet.
If Rogue were to come to Halo Infinite, I would hope it looks like an 4K Ultra HD remaster of the original from Halo 3.
As for newer designs that were plain outlandish such as Vector and Jumpmaster? They definitely need a hard rework.
Love the honest support.
But I will have to disagree and say that, yes, my statement was indeed fact.
Imagine it like this.
You are playing a Star Wars game, Clones vs. Droids.
We all know what Clones and Droids look like right?
Well, suddenly in this hypothetical Star Wars game you are playing; a GIANT DROID pops outta nowhere and looks like it was obviously inspired by the Decepticons from Michael Bay’s Transformer movies?
And a Clone Trooper dressed in armor that brings to mind Iron Man pops outta nowhere and the two start having a duel?
Does Transformer-style droids vs Iron Man stylized clone troopers make sense?
No.
Michael “Kaboom” Bay’s TF designs are bulky and shuffled machinery, not small parts making foldable androids. And Clone Troopers are based off of the Mandalorian designs, not Tony Stark’s R&D genius.
How about playing Gears of War and all of a sudden the Locusts pull out something high-tech that looks like it was ripped from Tron Legacy? Meanwhile the COG Soldiers are now dressed like Warhammer 40k Space Marines, all because “they are big and beefy like the Space Marines” is the argument for this sudden shift in art style and presentation?
Or playing The Legend of Zelda and Link is suddenly walking around in a modern-military BDU with a plate-carrier and night-vision goggles instead of a tunic and a sword??
Certain things clearly don’t mix.
And 343 decided to say “let them mix” and resulted in the majority of their target audience to be angered by this drastic change.
Same goes with soundtracks.
Did you know that in the intro cutscene to Halo 4’s Mission “Composer”, there is Star Wars Music?
Don’t believe me?
Have a listen while closing your eyes and picturing the scene.
You hear Star Wars, but if your eyes are open you see Halo 4.
- https://www.youtube.com/watch?v=EVQVFU4Tpz8&t=1s
Rather jarring innit?
When I was first playing the game, I had to pause during this scene because I was worried that I somehow got a pirated and modified version of Halo 4 and not the actual game; making me wonder if I was screwed over and if this game featured the complete package.
Nope.
This was INTENTIONAL DESIGN !
343 Industries created this problem.
They could’ve avoided it by taking in feedback for the development of Halo 5 and then doing everything to make amends.
Instead they decided to plug their ears, say “we are the developers. The fans know nothing of creating the series”, and then made Halo 5 suffer an even worse story direction while doubling down, even tripling down on the art style they chose.
Now the fanbase is divided for no reason.
Money was wasted on redesigning everything needlessly.
Halo 4 and 5 saw some of the lowest player counts to date.
Most of the story is now hidden away in books that are not “extra stories” but now “essential stories”.
Drunken retcons are scattered left-and-right.
And 343 has the gall to wonder why Halo went from a Titan Franchise to The Sick Old Man of Xbox.
I wonder why Microsoft wanted to buy Activision-Blizzard?
Perhaps Captain Price, Alex Mason, and Logan Walker are going to be the new FPS face of Xbox?
Interesting example.
Droids have a variety of looks.
But in the early 2000s TPM added the droid army.
In response to this many fans of the OT lambasted their addition and claimed that they “didnt belong” in star wars.
As was the case with the sleeker less retro futuristic styled ships or technoindustrial future styled seperatist tanks.
All of this was the opinion of legacy fans who felt that if it wasnt an analogue to something in the existing media it wasnt star wars.
However many fans of the franchise grew up with these designs on top of the OT.
To them its all star wars.
Because it is.
In the same way halo 4 and 5 despite not being our preferred visual identity is halo.
Most of the iconography is maintained it was just repackaged.
Their games have still been highly successful.
Better early sales than reach which started the downfall.
Because of a distinct change in philosophy in game design that 343i iterated upon forcing the franchise to compete with franchise that they didnt really prior.
Halo 3 existed alongside many cods purely because it wasnt really in competition with them. The series was doing its own thing back then not chasing others success.
Sure, but fantastic music all the same.
About as much so as ODST and reach were post the trilogy where the motifs were expanded as they would be for any ongoing body of work.
Particularly when stylistic and narrative direction changes.
And to reiterate your starwars example no different to bangers like duel of the fates and ludwigs the mandolorian.
Despite those songs being just was good (arguably) as williams initial score they too saw criticism for not following a formula.
Yet both are iconic in their own Right now.
And halo4s soundtrack is utterly beautiful imo and immediately makes me think of halo.
So again these facts are quite clearly opinion.
This phenomenon is ubiquitous in long running media not unique to halo and just goes to show how attached people get to things they associated with franchises that become tied to identity.
Its an emotional response not a logical one.
This is evident by virtue that core tenants of gameplay design in a game can be abandoned and the focus of anger is allowing some the option to have cosmetics from an era of their choosing or that a song isnt like the old ones.
You should check out some of the concept art for the wii era LOZ or botw.
Modern era and future hi tech have been considered.
LoZ isnt tied to a period or aesthetic. Its whole thing is simple a call to adventure.
People felt the same about clones as you do halo 5.
But now they festure as a quintessential example of that franchise by you.
While tony stark has seen some of the most drastic and successful redesigns ever.
So neither work well as examples to support your point of an aesthetic monolith in a long running franchise.
The parameters of this thread as established by op are to have the halo4/5 sets. Not updated variants.
Do I think thats a likely outcome? Not at all.
But it is not impossible either.
The truth is halo5 sets in all probability could be ported forward.
In the event a gen2 core of the sort specified by OP appeared there would be no logical reason for it to have a base line.
Rather like a fracture it would not have cross core and the chest attachment section of the ui would work as armor selectio. Did in halos past.
The chest peice itself would be selected.
Same goes for legs and fore arms.
Would this require some work? Absolutely.
But it is very much possible if 343i wanted to put those resources to it.
Do I think its a good use of time, personally no, I wouldnt use the cosmetics. But my argument has never been about that.
Only that as an option for others its perfectly acceptable.
Because despite how I feel about it.
Halo 5 is Halo.
And like how some kids saw episode 1 and grew up loving star wars as much as an episode 4 fan some halo fans started with 4.
And there is nothing wrong with that. Nor does catering to one group dismiss the other.
A lot of 5’s armor is junk that I could do without, but it would be nice to be able to wear Chief’s Mk 6 Gen2 armor from 4 and 5 in multiplayer for the first time. Since it’s not what he wears in Infinite’s campaign and should no longer be considered special and “exclusive” to him
Kinda missed my point.
Each faction has their own design aesthetic to distinguish themselves from one another.
And if suddenly they had something that clearly didn’t fit in, it would be jarring to experience and can break the suspension-of-disbelief in the story being told.
Halo 4 did sell better than Reach, but only because it had the name “Halo” on it.
But once Halo players actually PLAYED Halo 4, they dropped it.
Halo 4 was a financial failure in the long run because their DLC post-launch content was under-selling.
343 had to scrap production of two more years worth of DLC content.
Seasons 2 and 3 of Halo Spartan Ops were instead converted into the Halo Escalation comic book series.
Which, we can agree, is where 343 Industries failed.
Instead of actually appealing to their target audience and enhancing the experience; they looked to other franchises in the FPS Genre and said “that looks cool” and “that gameplay was fun”.
So they foolishly decided to shove it into somewhere it doesn’t belong.
Halo fans want to play Halo.
They want something along the lines of Halo CE, Halo 2, Halo 3, and Reach.
Halo 4 was instead just Reach but with WAAAAAY too many mods installed which soured the entire experience overall.
Funny that you mention Duel of Fates and The Mandalorian.
Because those songs actually try to sound like the source material.
Halo 4’s soundtrack, while sounding good, has only like three songs that sound like something that would exist in the previous games.
It felt more like Niel Davidge was composing music for a mixture of song types just because a scene reminded him of what he saw in a movie at some point.
Space portal warping scene? Better put in Star Wars music.
Glowing orange lights on the villain? Best make the music sound like Tron.
Halo’s music is gregorian chanting, war drums, some use of strings, a slight hint of techno on occasion (Covenant Dance is a banger).
Halo 4 went far into the techno, had no war drums, hardly any strings, and the chanting was changed from Gregorian to some other variety that is only in like one track.
Halo 5 tired to make renditions of the classic soundtracks from the original trilogy, but they were often too loud and bombastic; as if the composer was trying to make the music for a super-hero movie and not a game where players are talking to one another and communicating tactics.
I’ve seen the concept art.
Shigeru Miyamoto once said “What if we gave Link a submachinegun?” as a joke.
A joke that turned an in-development sequel to Majora’s Mask into an on-the-rails shooter spinoff for Twilight Princess where Link uses a magic crossbow.
My overall point is that once you establish the identity of the franchise, you have to stick with it.
Yes I get that when the Prequel Trilogy came out, people were a bit miffed about the droids looking different.
But they at least made the CIS faction recognizable, otherwise you might have to worry about covert droids that are hiding among the utility droids in your possession.
The Clone Troopers could’ve gone with a drastically different armor design, but still chose to remain akin to the Stormtrooper and Mandalorian designs. Even their weapons look like they belong to the empire for the most part, though mechs could be argued as looking more advanced than the original trilogy mechs.
But Star Wars remained consistent over-all. Even the horrendous sequel trilogy has its tech reminiscent of the Original Trilogy technology.
Link in Zelda, despite all of his changes over the years, still dresses in a green tunic and fights Ganondorf. Concept Art exists to show ideas that are considered, but not always chosen.
Unfortunately it seems that 343 looked at the Concept Art and said “Yes. This is Science Fiction ergo it is good enough for Halo.”