Bring back Halo 5's armor into Halo Infinite

I would say a majority don’t like Halo 4 or 5s armor/aesthetics/art style.

These forums seem very biased in favor of 4 and 5 but i think that is a huge misrepresentation of the actual opinion most Halo fans have. Whenever i ask anyone online or I talk to any of my friends they all agree that 4 and 5 don’t match the classic Bungie art style nor does it look particularly good. I will give credit to 343 some look good like Helioskrill looks awesome but outside a few most just looked bad.

Proof that the majority didn’t like this is how they finally went back to a style that more closely alligns to that classic style and even the combat feels closer to classic Halo than 4 or 5 did, and heck even more than Reach did.

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That is a step backwards. The great majority hated the new designs, which is why they reverted back to the original and started building new designs from that.

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Here’s my two cents on it, for whatever that’s worth. The armor itself is kinda forgettable. There isn’t really any armor sets I can pinpoint that I personally really liked or thought were cool. Some of them were very unique, like Helioskrill, but a good chunk of the other pieces of armor just sort blend together and I can’t really pinpoint any chest pieces, shoulderpads, or leg pieces I would want back for Halo Infinite. I personally also dislike the American Football style armor they went with, where all the armor is concentrated around the upper body.

Now helmets are a different beast. As we can see with Celox, 343 is bringing back some Gen 2 designs in the form of Gen 3 designs for the Mark 7. There are a few helmets I wouldn’t mind an update to, like Warrior (top of my list, favorite design from Halo 4 and Halo 5), Engineer, Deadeye, Recluse, Protector and maybe a couple of other helmets. Unfortunately, the rest are all kind of… Not that memorable, and I’m not that interested in seeing them in the game again.

343 has the statistics on what players were using the most in Halo 5, and they’ll undoubtedly port forward the more popular helmets - Scout and Soldier are two examples of more popular helmets that got ported forward. I just can’t see them doing a Gen 2 core for Halo Infinite.

Nah, they should definitely keep Halo 4, 5, and Online’s armor sets out of Halo Infinite. GEN-2 has got to be the worst thing added into the Halo series.

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Yes they do. + Ratio + Chad Infinite Chief + Mald & Seethe.

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How unfair.⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀

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I’m just doing it back lmao

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You made the assertion that they’d need to be redesigned. They wouldn’t.

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Totally explains why everything that’s come H4/5 originally has been redesigned. Yes, I’m sure that the overdesigned garbage needs redesigned. Even 343 knows it.

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Only as deep as speculation can take you.

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But they have. The Cylock/Recon helmet that Palmer wears is basically unchanged just plonked on Mark VII. Think there was a few others dropped as well.

Plus the Lone Wolf armour core is already a lot closer to the more stripped down armour with less plates and a little bit more “busy”.

It would not surprise me if stuff like the Unicorn helmet shows up. They probably did make a list of what armour was popular in Halo 4/5 and will just port it.

Something like Copperhead for example could be it’s own armour core.

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Yea, see the problem with this argument is that Celox HAS been changed. Aviator has, Recon has, Soldier has. Not every helmet will need massive changes but most if not all WILL need to be changed to fit in.

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Celox is a very minor change if it was altered. I honestly couldn’t tell. Plus that is in the quiet putting them back in. Would not surprise me if Unicorn came back as well since that was quite common as well.

If they did Vales armour for example. They might trim some of the detail but I can’t see them massively altering it. Wouldn’t want them to either.

I believe that ALL Halo 4 and Halo 5 helmets and such will eventually be ported.

But they will either have to be redesigned to fit in with the Armor Core that they are initially applied to (Warmaster, Celox/Scout, & Aviator for the Mark VII)
(Warmaster, Locus, and GRD for the Rakshasa)

We will possibly see even the more outlandish armor pieces applied to Fractures armor cores.
For example

  • FRACTRES TENRAI could see Hayabusa, Shinobi, Raijin, Bushido, Samurai, and Ninja helmets added in for the Yoroi Armor from the Halo 4, Halo 5, and Halo Online content.

  • FRACTURES ENTRENCHED could see something like Oceanic and Vanguard from Halo 4 as well as Buccaneer and Technician be added to the Eaglestrike Armor from Halo 5.

  • FRACTURES BELOS could come over to Halo Infinite from MCC and bring in Halo 5 armor pieces from Achilles, Legionnaire, Argonaut, and Atlas sets.

  • FRACTURES BLACKGUARD could come over to Halo Infinite from MCC and bring in armor pieces from Halo 4 and Halo 5. I could see Engineer and Tracer being redesigned to look more Medieval in design, or Venator, Knight, Paladin, Lancer, Flenser, and Deadeye being slightly tweaked to better fit the design of a Knight.

  • FRACTURES DRENGR could be added in and we would see modified versions of GUNGNIR, Valkyrie, and Fenrir be applied to the Armor setup.

  • FRACTURES EPIMETHUS is a fractures universe I have come up with that sees the Spartans of the UNSC Infinity composed by the Didact during the events of Halo 4 but ending up as Prometheans that are still in control of themselves and still loyal to the UNSC. I call this hypothetical Armor Core as “TITAN”, which would feature Forerunner and Promethean design themes; and thus would allow for the use of Forerunner based Armor design from the previous games; such as Prefect and Fotus.

  • FRACTURES HERESY is another fracture universe I came up with. One where Humans joined the Covenant as Acolytes of the faith . . . only to learn the truth and that they were the rightful Reclaimers of the Forerunner Legacy. Thus, the Great Schism begins and we see Chiefmaster John and The Arbiter rebelling against the Covenant. As a result, the “Acolyte” Armor core is added to the game with more Covenant-stylized design themes. This would allow for Helioskrill, Viper, Venture, and Wetwork to be added to the game within this Fracture Core.

  • FRACTURES RECLAIMATION is another fracture I had come up with, one where Humanity fulfilled their Genesong and successfully rebuilt while the Covenant never formed. As a result, we are the dominant race of the galaxy and the races of the Covenant formed The Coalition in an effort to defend themselves from the UDE (United Dominion of Earth). This would result in the “Inheritor” Armor Core which resembles the Hellcat set from Halo 5 and would have pieces of armor from the Stalker, Tracker, Rogue, and Pioneer Armor sets.

  • FRACTRURES GRIFBALL is another Fractureverse in which Sports are now played by players who are at peak physical performance thanks to making use of Military-level Augmentations! As a result, most sports stars are also veterans of the UNSC Military. The Armor Core is “Ricochet” from Halo 4, though slightly redesigned for Halo Infinite standards; and it would take pieces from Halo 5 such as Nomad, Vector, Athlon, Goblin, Breaker, Cypher, Timmy, and Olive (those last two being the helmets worn by team mascots, with more possible mascot helms added later on)




This is how Halo Infinite could possibly add in all of Halo 3, Halo Reach, Halo 4, Halo 5, Halo 2 Anniversary, Halo Online, and even some extra lore Armor Sets to the game. Which would bring our number of helmets alone up to . . . . . . . . . . . . .

2 8 5
H E L M E T S
added to Halo Infinite

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How can I down-vote a comment? Asking for a friend

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Absolutely nothing would have to be redesigned, I don’t know why I have to keep constantly stressing this point both in my original post and in the comments here. What makes you think anything would need to be redesigned? It doesn’t.

It does fit the art style just fine, pretty much all of Halo’s armor fits into the same art style anyways. Once again, where’s the issue here?

Most of the armor in Halo 5 isn’t ugly at all, what do you mean by very few? If you mean a small amount of the armor was ugly in H5 then sure, I can agree, but a majority? No just, no. Couldn’t be anymore wrong.

Yea, no armor would need to be redesigned.

Where’s the garbage?
Absolutely none of the armors would need to be redesigned whenever a Mark VI Gen 2 core is made. Again, where is the idea that it would be? It doesn’t, at all.

343i only redesigns armor on different MJOLNIR generations, even Bungie did this with Halo 3 and reach.

Or…Like I’ve told you before, instead of making it fracture armor, just keep it to real canon armor in the complete original designs for Halo 1, 2, 3, 4, and 5.

This is the whole point of my original comments to begin with, no redesigns would be required. In fact, I’m really confused why you keep making up non-stop fan fiction for these “ideas” you make up.

Reach, CE, 2, and 3’s art styles are more consistent then the sudden and undesired shift of Halo 4 and Halo 5.
It is why the return of a more classic art style was such a high selling point for Halo Infinite and garnered a lot of positive attention and reception.

The whole point of Fractures is to ALLOW for designs that deviate from the norm WHILE still giving us actual designs that maintain the status-quo of the actual franchise.
It appeases the lore-heads like myself WHILE ensuring that every armor design isn’t going to be too samey at its (armor) core.

Are you talking about the Fractures ideas I came up with that could potentially be in the game someday?
These were less fanfiction and more along the lines of hypothetical predictions.

These Fractures I came up with WOULD allow for the more outlandish designs of Halo 4 and Halo 5 to come to Halo Infinite.
Venator Armor makes no sense, but in the context of it being from an alternate universe where Knights are given powered assault armor, then the Venator helmet MAKES SENSE as it resembles the helm of a knight. Ergo, if MCC’s Blackguard Fracture Armor were to come to Infinite, it would be the perfect place for the Venator helm to be utilized.

Meanwhile designs from 4 and 5 that are closer to the Halo status-quo of visual design, such as the Defender Helmet, could receive a soft redesign in order to fit in on the Mark VII armor core. Buccaneer from Halo 5 is PERFECT for the Rakshasa core since it is made up of cheaper and more common parts, just like the Buccaneer armor.

Fractures is a means that appeases both parties the best.

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