Bring back Halo 5's armor into Halo Infinite

Seeker doesn’t look awesome or impressive.
It looks like someone made a helmet model out of clay and then swung a baseball bat at the front of it and then stuck on dubstep speakers.

How does Hunter or Goblin or Hellcat armor look like with weighs half-a-ton?
How can you take someone seriously when they are looking at you wearing what amounts to kids-toy-designed armor and then call them a super-soldier?

Have you not taken a design theme class or did you sleep through your basic elementary art classes?

Human, Covenant, Banished, Forerunner, and Flood all have design motifs about them

  • Human design is machined and has the aesthetic of being crafted on an assembly line. Thus, it is flat lines with a minimal amount of curves.

  • Covenant design is more sleek, alien, and organic and designed to be a contrast to the Human design. The plating is all curved and smooth aerodynamics. And when it came to the alien races of the Covenant, each of them embodied their nicknames through visuals and their behavior.

  • Brute design is more animalistic takes on factory machined weaponry and vehicles, with blades all over and it looking like it belonged somewhere between mad-max and space-age equipment. Paintjobs were optional and the whole point was to make it work with bare minimum effort.

  • Forerunner design is supposed to be angular, monolithic, and look beyond advanced. Curves are minimal, but when they do appear they are unnaturally perfect and pristine, usually flat along a single axis. Brutalist dystopian architecture is the inspiration.

  • Flood design is to simply take all that is around and make it a putrid, festering infestation of that which what was.

343 Industries decided to break these design motifs in Halo 4 and Halo 5.

  • The UNSC is now made up of way too many curves when it comes to armor design. About 95% of all the assets in the games hardly represent what was before, so that is a huge dig in the budget to redesign and model something that already has a design to begin with. Take the Battle Rifle for example. All it needed was a higher-poly model. Instead, 343 wasted time and resources on redesigning it entirely to fulfill the same role.

  • The Covenant retains its organic design to ships and vehicles, but the aliens now look more like mutants or monsters. The Grunts look like Goblins, the Jackals are no longer bird-like and resemble bulldogs with mange, the Elites look more brutish, ignoble, and are clumsy rather than agile.

  • The Forerunner design was retained for architecture, but when it came to constructs of artifictial intelligence or the A.I., they resemble something that was ripped from another sci-fi shooter that was scrapped.

  • The Banished are entirely 343’s and Creative Assembly’s creation, but somehow they retained the design motifs of the Brutes from Halo 2 and Halo 3. Even though Banished Engineering has advanced in design, it still retains the notion that the entire point is to cause pain before death.

R&D Guy : “Ah, thank you for coming to our facility Mr. ONI Inspector Sir. We hope our MJOLNIR design is to your liking.”
ONI Inspector : “. . . . . . . . . . what am I looking at?”
R&D Guy : “Jumpmaster-class MJOLNIR Powered Assault Armor Gen-2 of course!”
ONI Inspector : “R&D Guy . . . . . . . for what purpose does this armor have an anvil on the head?”
R&D Guy : “Oh, that? So if you have to headbut someone, it really hurts.”
ONI Inspector : “R&D Guy . . . . . . . . . . . have you ever had to wear a fifty-pound weight on your forehead?”
R&D Guy : "Well . . . . . . . . . . . no sir . . . . . . . . . . "
ONI Inspector : “Well then, why do you think that is?”
R&D Guy : “. . . . . . . . . . . . . . . because that can strain the neck sir?”
ONI Inspector : “Exactly. Scrap this design and start over on the helmet. And another thing . . . . . what is this one over here?”
R&D Guy : “Wetwork-Class MJOLNIR Powered Assault Armor Gen-2 sir. It is something that is already in the field.”
ONI Inspector : “Wait . . . . . . . . . . . . . . . . you mean to tell me . . . . that there are Spartans out there that cannot see what the hell is going on in the field?”
R&D Guy : “What do you mean?”
ONI Inspector : “The visor stretches from the mouth to the receding hairline . . . . . . . . . where are Human eyes located Mr. R&D Guy.”
R&D Guy : “. . . . . . but the armor projects the scenery onto the wearer’s eye-level.”
ONI Inspector : “Oh. So the Visor is something that is entirely pointless as it’s only purpose is to flood light into the helmet to make it harder to see the screens that display the outside. Have you ever looked at a TV and had the window open? It is a lot harder to focus on the show when light is blinding you. Not to mention, what is the structural integrity the design compromised in order to have this useless design feature?”
R&D Guy : “. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . I take it you aren’t happy with the results.”
ONI Inspector : “I want the name of the guy who designed it and have them removed from the project.”
R&D Guy : “. . . . . . . . . . . . . . . . . . . . . . . um . . . . . . . . . . . . my kid designed it sir.”
ONI Inspector : “. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . you let a nine-year-old design MJOLNIR armor designed for our top Spartans?”
R&D Guy : “Well, it looks cool sir.”
ONI Inspector : “Looking cool is not as important as ensuring that our VERY EXPENSIVE SPARTANS are not dying out there because of clear design flaws. If I find one more thing improperly designed, you are FIRED.”
R&D Guy : “. . . . . . . . . . . . . . next is Vector-class MJOLNIR Pow-”
ONI Inspector : “Get out.”

It is now clear that I am responding to a troll.
Or someone who didn’t attend a single art class.

Ahhh . . . . . ignorance is indeed bliss isn’t it?

Did you know that before Frank O’Connor was promoted from the Social Media Director to the Franchise Director, that Humanity and the Forerunners were exactly the same species? But then all of a sudden, Frank O’Connor worked with Greg Bear to make an entirely unnecessary trilogy of books to entirely change the universe backstory by adding useless things such as The Precursors, explaining the origins of the Cosmic Horror that is the Flood, and making it so that Forerunners and Humans are entirely separate species?

It totally soured the story of Halo.
Because prior to this retcon it was :
“Humanity was the most advanced species in the galaxy. Then came the Flood that nearly wiped out all life in the galaxy. And when nothing worked, we made the Halo Array as a last ditch effort to starve out the Flood by literally killing anything it feeds on and then reseeding life in the galaxy when the Flood starved to death on the planets. Then we started rebuilding what we had lost. However, the more primitive alien races we saved ended up reverse engineering our technology to skip tech-trees faster than Humans, made a religion out of it all by misinterpreting things, and then upon discovering Humanity and realizing that their ‘Gods’ are mere mortals; they started a genocidal campaign against Humanity in order to keep their thrones. We found a Halo ring by accident and reawakened the Flood contained within. So now were lower tech than our last encounter with the cosmic horror, facing genocide by religious aliens, and have to overcome the Flood again as we are haunted by a ghost from our ancient past.”

Halo’s original story was a bit of a tragedy.
Humanity saved the galaxy and was going to reclaim their position, had it not been for the ancient human tech lying around on the alien worlds to be reverse engineered.
The Forerunners was a Covenant term for their Gods.
And Humanity was going to Reclaim their legacy with difficulty because of this.
And then the Flood is released again to threaten the galaxy again!

There was a reason why Humanity is called “The Reclaimers” and not “The Inheritors”.
We are to reclaim what was ours.

Then came the retcon which made it so Humans and Forerunners were separate species, and we were merely chosen by the Librarian to inherit the legacy of the Forerunners.
A decision which makes no sense to have be the case as all evidence written in the main storyline of Halo Wars to Halo 3 showcases that Humanity were the ones that the Covenant referred to as the Forerunners.
Also, they explained the origins of the Cosmic Horror entity that is the Flood.
Rule No.1 about cosmic horror is that IT IS UNKNOWABLE AND BEYOND OUR COMPREHENSION!
But ~NOOOOOOOOooooooooo~, now we know that the Flood is just a mutation of the Precursors, which are the true origins of all life in our galaxy!
So they decided to ret-con and over-explain the Forerunners, explain the origins of the Flood, and made an entirely new version of “those that came before” as the Precursors.

Further evidence that this ret-con was half-baked?
The Didact of Halo 4, who thanks to the retcon is a separate species from Humanity, refers to himself as Forerunner for some reason.
The Covenant called them Forerunners because it literally means “those that came before”.
It was a term coined by The Covenant and that The Didact should have no knowledge about.
Why would The Didact refer to himself as “Forerunner” and not instead the new name of the species?

And that is just the major retcon.
Want a minor one?
To explain why Master Chief is wearing a new set of armor design, it was retconned to have nanomachines in his Mark VI armor and Cortana was bored and redesigned his armor from the ground up.
This ret-con is doubly-stupid because -

  • His redesign existed in Halo 4’s flashback cutscenes.
  • The exosuit and hand-guard designs somehow match the exosuit and glove armor of standard MJOLNIR Gen-2 armor worn by the Spartan IVs.
  • The armor breastplate still has the battle-damage for some reason. Odd that Cortana would not fix something that could be a structural weak-point in the armor.
  • The Forward Unto Dawn and all the munitions on-board were changed to the new art style. aw gee, I guess Cortana had A LOT OF FUN redesigning the ENTIRE SHIP AND ITS CONTENTS to somehow COINCIDENTALLY MATCH the designs made and issued to the UNSC armed forces FOUR YEARS LATER !!

Lazy Retcons
Pointless Retcons
Wasteful

If they wanted to give us a new armor set, then all they needed to do was add in a scene where Master Chief gets an upgraded set of armor after reuniting with the UNSC Infinity.

2 Likes

In general, I agree, but there were some decently cool armors in there.

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Everyone has made solid points but don’t forget once we have all these armors we are still trapped with coatings we can do nothing with. Either enjoy generic. Or pay your heart out for decent ones or get slapped in the face with Foggy Rust.

WHICH I MIGHT ADD should piss a lot more of you off when looking at the number of colors present. Not because of the colors, be whatever god.forsaken eyesore you want; that’s your right; BUT the level of color complexity that is there and WE CANT TOUCH IT.

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Just an FYI -
I’ll be ending the convo here, won’t be replying back further as this is clearly bait or trolling.

Not really. Where are you getting “made out of clay” from? It looks perfectly fine and functional. Donno where you’re getting speakers from at all either, are you baiting?

Not all MJOLNIR armor is gonna weigh half a ton btw, or even an entire ton. Fred’s H5 Gen 2 armor for example weighs 1,300 lbs. Hunter armor would easily weigh just as much, and same with Hellcat. I don’t get why you have issues with Goblin either, as that could easily weigh just as much as well. In fact, I’m surprised you aren’t mentioning BUCCANEER, which would definitely weigh less then 1 ton. The others you did mention though…uh what? Has to be bait.

At this point you’re just insulting, like in your previous comment. Lay down on the toxicity please.

We went through all of this already in your previous comment, stop repeating yourself and i’ll stop repeating myself.
Pretty much everything you just said still applies to 343i’s Halo 4/5/Infinite art styles as well, so again, no idea what you’re going on about.

Which…they always had.

Except they do represent what was before…so uh…what?

And it has a pretty blocky straight edge design so…you kinda just debunked yourself in the same comment, and you haven’t bothered explaining why the redesign is bad, because it isn’t bad at all.

We’ve also been over this already, they don’t resemble mutants what so ever, they resemble aliens and actually look more alien like. Again, what are you on about?
We straight up went through all of this in the previous comment and none of my replies are changing.

They don’t. The Forerunner design resembles exactly what you’d expect to see in Halo, none of it looks like it was ever scrapped or anything. I once again have no idea where you’re making these wild claims from.

Banished design in HW2 is better. Banished design in Infinite is kinda bad, in most places it looks like UNSC equipment rather then stuff made by Brutes, and quite a bit of other issues the designs in Infinite have regarding the Banished that they didn’t have in HW2. It’s almost like 2 entirely separate designs.

Rest of your comment just reenforces my point about you making up insults, in fact none of it even applies to MJOLNIR Mark VI Gen 2 armor what so ever. Just looks like a made up fan fiction post at this point. Lay off the fan fictions dude.

Not a troll, but as I suspected in my previous post you’re only attempting to insult rather then talk about Halo or anything regarding the original topic. Please lay off the toxicity and stop getting off topic.

Except the fact that…nothing was retconned? There’s no ignorance, straight up nothing was retconned.
Bungie made quite a few retcons with reach if that’s what your confusing 343i for though, just so you know 343i wasn’t part of reach’s development.

Wrong. That whole idea was scrapped sometime between Halo 1’s development and Halo 2’s. Humans and Forerunners were never the same species past Halo 2 (and probably even during Halo 2’s development).

Damian Isla, Robert McLees, Rob Stokes, and Frank O’Connor all contributed to Halo 3’s story and the terminals. In fact, Frank has went on record saying they based the terminals off of Joe Statens own work.

“Terminals were written by me, Damian Isla and TWO Robs. They are based on notes and ideas from the creation of each prior Halo and some ideas from the Marathon era and discussions with Joe Staten and other alum. They are canonical”

Anyways, you’re getting off topic. Stay on topic about how 343i should bring back Halo 5’s armor into Infinite, or this entire convo has basically ended.

Precursors was a Halo 3 idea, please see Bestiarum.

No…? Bungie and 343i exploring other aspects of the Halo universe that was only mentioned or barely talked about is incredibly interesting and makes the story of Halo just that more interesting. Nothing was soured, and if you didn’t like it you could’ve easily switched to a different video game franchise 14-15 years ago. I don’t get why you’re so against it.

Please stop writing up fan fiction that is irrelevant to the conversation about bringing Halo 5’s armor to Infinite, none of that is true
343i never retconned anything, and that whole story post you just made up doesn’t match any of Halo’s story regarding Bungie or 343i what so ever.

Whatever you wrote wasn’t Halo’s original story at all though, it’s just fan fiction.

Once again irrelevant to the topic, but this isn’t 343I’s story regarding Precursors at all. That’s just once again made up fan fiction. You clearly don’t understand neither Bungie’s or 343i’s Halo stories what so ever judging from all of this.

The name Forerunner wasn’t coined by the Covenant at all, the Forerunners called themselves the Forerunners from the beginning. Originally the Covenant simply referred to them as Gods, until they discovered the real name by translating Forerunner languages and talking with various Forerunner AI’s that were still functioning.
Even 343 Guilty Spark in Halo 1, 2, and 3, calls them Forerunners.

Not a retcon, MJOLNIR armor had always had nanomachines starting with Mark VI, but over time those nano machines could be used by an advanced AI to redesign and upgrade/improve the armor. The nano machines existing in Mark VI Gen 1 armor wasn’t a retcon, that was lore Bungie made. The rest of it that got added on was 343i lore.

Anyways, you went completely off topic, made up a couple fan fictions, many various insults, and a incredibly poor understanding on Halo’s story. I’ll be ending the convo here, won’t be replying back further as this is clearly bait or trolling.

Just give us anything lol.

This game is so barebones and lacks diversity.

1 Like

Said the one who has been clearly trolling.

It is analogy.
Take clay.
Mold it into the shape of a helmet.
Then smack it really hard with a baseball bat to get that strange dent in the front of the helmet.
Then bake the clay to harden and solidify it.
Next paint it and glue on some PC sound speakers to the ears and VOILA! you have the Seeker helmet.

  • https://pbs.twimg.com/media/FAfSXWnWEAABm_b.jpg

You do know that there is a reason why the MJOLNIR Armor has to be heavy right?
The Spartan Augmentations make it so that when the Spartan in question is trying to move around the battlefield rapidly, they are able to achieve speeds of 62 kilometers-per-hour, a record held by Spartan Kelly-S087.
And due to that allotted speed, Spartan candidates were dying by accident as they were going far too fast for friction to properly apply to them and allow them to move optimally around the battlefield. They were slamming into walls and obstacles at 60KPH, which did MASSIVE damage and then death.

Dr. Halsey’s solution?
Her MJOLNIR Armor worked to both enhance her Spartan’s capabilities AND weigh them down physically enough to prevent them from dying due to a lack of friction when going top-speeds WHILE also providing protection from impacts with high-durability composite armor.

EDIT -
Also, I like how you say “Not all Spartan Armor weighs half-a-ton” and then proceed to cite the fact that CENTURION-Class MJOLNIR Powered Assault Armor Gen-2 weighs 1,300 pounds . . . which is funny because that is 300 pounds over half-a-ton.

Goblin Armor is simply not armor.
Literally when a Spartan’s shields go down, the armor is there to prevent them from suffering severe plasma burns.
How does a breastplate that covers just about as much as a bikini count as armor that can withstand plasma? Literally 10% of the torso is covered by this “armor” and is thus ineffective. I could see Goblin being more of a rig that can be put ONTO an actual set of armor to include a jump-jet pack. but nothing more.

I’m just surprised to see someone defending designs that break the established design themes and are, quite honestly, overdesigned. Some of these armor setups are so complicated that there is no “low design” central point that you can rest your eyes on.
And balance is thrown out the window with some of the designs.

Take a helmet for example. You don’t want the forehead or the jaw to be too far extended forwards.
And yet, we see Jumpmaster and Foehammer with massive foreheads.

Find me a Spartan designed during the Bungie Era who’s armor is ALL curves.

Find me a Marine who is ALL curves.

Find me a piece of armor that has curves where it makes sense to have curves while also having curves where it DOESN’T make any design sense.

Because the Marines of Halo 4 and Halo 5 look more like they are ready to play paintball than enter a live-ammunition firefight.

Does the Battle Rifle of Halo 4 look like the BR of past games?
How about the Shotgun of H4 and H5?
How about some of the MJOLNIR Gen-II Armor Sets that have Gen-I origins. Rogue, Hazop, Commando, and Operator look nothing like the models we saw before. And then we have the pale imitations of Mark VI, ODST, and EVA.
At least 343 somewhat nailed it with Air Assault, EOD, GUNGNIR, Mark V, Recon, Scout, and Security.

But when it comes down to all of the assets of Halo 4 and Halo 5, if you exclude the stuff that was directly ported over from Halo Reach (Scorpion, Mounted Machine Gun, & the Mongoose), why does everything else have to look like an off-brand counterfeit?

Take a look at Master Chief’s redesigned armor. If you covered up the helmet in all promo images and removed the name of Halo from the promo artwork, will people be able to instantly realize that they are staring at a picture of Halo?
No.
Because it sure as heck doesn’t look like Halo.

Moving from Halo 3 to Halo 4, only a few things look somewhat right in the game.

  • The Assault Rifle
  • The Magnum
  • Chief’s helmet
  • The Warthogs
  • The DMR

Everything else from Halo 4 that looks like it belongs in a Halo game was ported over from Halo Reach.

The redesign is bad for two reasons.
ONE - It entirely changed the design motifs of the Battle Rifle. Classic BR is black in color and bore a slight resemblance to guns we had IRL, taking inspiration from the Famas and the G36. Now it is grey with a yellow stripe and no longer looks like it would be considered an actual rifle but now is just another “sci-fi tacticool gun”. Go up to anyone who served in the military and show them a pic of the BR55 and the BR85, they will express a desire to shoot the BR55. Whereas the BR85 will get them mocking the design.

TWO - It was a waste of time, just like with all the other assets that were redesigned for no reason. They already had a working model and design. All they had to do was essentially remaster the classic design. Basically do what they eventually ended up doing in Halo 2 Anniversary and just use the same design but give it a MUCH more refined 3D model. Instead by redesigning the weapon from the ground up, they wasted budget resources by -

  • Having a guy draw up a new concept-art design for a shift or two (https://halo.wiki.gallery/images/b/be/H4-Concept-BR85HBSR.jpg)
  • Have someone make a 3D model while using these drawings as a reference, only to ultimately end up with a design that doesn’t look exactly like any of the concept art drawings. Not to mention apply an entirely new texture to the entire thing.
  • Spend time at a firing range to get new audio for the gun, despite you already having some decent audio from Halo 3 that could’ve been used.

Wasting time and budget to redesign something that could’ve just been “Hey Ron, you see this BR from Halo 3? Take the model and triple its polygon count for the version in Halo 4. Make it look pretty and polished.”

They do look like mutant monstrosities.
You know what is a key part of sentient alien design? Making it look like the aliens can have a form of verbal communication while also making them menacing.

Let’s take the Elites as a prime example.
Classic Halo has them look menacing, but since as of Halo 2 they have an alliance, you are supposed to look at them with some level of civility and that you can have a conversation with them. And then Halo 2 Anniversary has Blur Studios KNOCK IT OUTTA THE PARK with making them look menacing and yet something I can see myself holding a conversation with IF we somehow formed an alliance with a common enemy.

  • https://preview.redd.it/lx1smwj1da7z.png?auto=webp&s=391d6ef34d8a7d614378bf33aa4b1b8c10dd7696

Meanwhile, we have 343’s design that debuted in Halo 4.
Instead of moving around in a more agile fashion, they instead lumber around and, for some reason, stand as tall as they can on DIGITIGRADE LEGS.
And when it comes to the faces they look only monstrous and unappealing, a mutation from the original form if anything.
Heck, fi I were to punch one in the side of the jaw, thanks to their redesign having their mandibles reach up to behind and above the eyes rather than below, I would cause one of their own teeth to dig into their eye socket! I guess now we have another reason why Gek Larr had a blind eye, he got punched in the upper-jaw with an upper-cut!

  • https://i.pinimg.com/originals/46/84/11/468411dbd64bb71ff191b94f95897234.jpg

Plus lets get back onto the armor design.
What really helped the Elites look, well, like upper-class elites of the military was the fact that their sleek armor and their armor’s undersuit.
But now 343 designed their armor to be far more bulky than ever before and they lack an undersuit, which shows off their skin and scales underneath.

Even the Arbiter Armor, which is an out-of-date set of armor FEATURES AN UNDERSUIT.

Point to something in Halo CE, Halo 2, Halo 3, Halo 3 ODST, Halo Wars, or Halo Reach and tell me it resembles the Promethean design.
Which Sentinels look like they belong in the Didact’s command?

How am I being insulting?
Also, the Mark VI Gen-2 armors are as follows -

  • Mark VI Gen-2 from Halo 4 multiplayer looks like I broke my glasses and had to try and draw it from memory while my vision was all fuzzy.
  • Mark VI-MOD Gen-2 looks like someone’s fan-art attempt at making a Mark VII armor design without reading the books to realize that Mark VII is supposed to be somewhat similar to the Mark V Bravo design.
    Example - https://i.pinimg.com/736x/b1/ac/a0/b1aca0b184a97ce44171f7f9f6f5a275–halo-armor-halo-.jpg

The Bliss continues for you I see.

FALSE !!

The final script of Halo 2’s storyboards showcase the fact that Humanity and Forerunners were the same species!
Here you go. Sorry that the guy who posted it posted some of them out of order -

  • https://www.artstation.com/artwork/68xkw5

The only reason this didn’t get showcased in Halo 2 was due to the fact that time was constrained and they had a release deadline that HAD TO BE MET.
And so, the final act had to be cut from the game and we got the cliff-hanger of “Sir, finishing this fight”.
Basically The Ark was going to be located in Africa and after the final battle, The Arbiter would discover that Humans were indeed the Forerunners after he delved into a crypt and found Human bones inside a tomb that had been sealed for 100,000 years.

And so when Halo 3’s development began, they decided to take it in a slightly separate direction so that the Ark was NOT on Earth but rather something else entirely, allowing them to double Halo 3’s length to a full feature and not just a tiny expansion to Halo 2 with an updated engine.

And do you want to know something funny? We have characters outright confirming that Humans are the Forerunners!
Some lines from 343 Guilty Spark for example -

  • “You are the child of my makers, inheritors of all they left behind. You ARE Forerunner. But this ring is mine!”

  • “More or less. Technically, this installation’s pulse has a maximum effective radius of twenty-five thousand light years. But, once the others follow suit, this galaxy will be quite devoid of life, or at least any life with sufficient biomass to sustain the Flood. But you already knew that… I mean, how couldn’t you? - We have followed outbreak containment procedure to the letter. You were with me each step of the way, as we managed this crisis. - Why would you hesitate to do what you have already done? - Last time, you asked me, if it were my choice, would I do it? Having had considerable time to ponder your query, my answer has not changed.

When you have a plot-centric character outright saying it and having no reason to lie to you about such details, there is not really a way you can interpret these lines as anything other than what they obviously spell out.

Oh and let us not FORGET what Truth said to Johnson and Miranda.
Your forefathers wisely set aside their compassion, steeled themselves for what needed to be done.
Odd that Truth, Mercy, and Regret knew that the Humans were the Reclaimers and therefore were also the Forerunners, which is how they were able to blackmail the previous hierarchs to becoming the current hierarchs.

Plus the fact that Humans are referred to as “Reclaimers” is proof enough. I mean, you cannot reclaim what was not yours to begin with.
“Hi I would like to reclaim some of my lost items”
“Sir, you are clearly not the person who owns these lost items.”
“What do you mean? I am here to reclaim them.”
“No I cannot give these to you Sir. Your ID clearly states that you are Mr. Doe and not Ms. Walters. These aren’t yours, so I cannot have you claim these.”

Ah yes, the infamous Halo 3 terminals which were written by assistant writers and were put in as extra fluff to help explain away some minor details and have you investigate the deeper origins of The Ark and its secrets.

So, they used notes from WAY early in the development of Halo during the Marathon era . . . . . . notes that are obsolete as of the revelations made in Halo CE and Halo 2 that deviated from those early design concepts back when the game was originally a very bare-bones sci-fi RTS nicknamed “Monkey Nuts”?

When you have the main script telling you one thing and then you have optional misc-script that contradicts information provided in the actual story . . . . . which one is the obvious choice to consider as proper? Also, not to mention; wasn’t Frank O’Connor the Social Media Director for Bungie at the time? You know, the guy who created “Mister Chief”? Not exactly someone who should be deciding what is canon or not in a dynamic, multi-layered storyline hm?

Ah yes.
The infamous first mention of the Precursors.
The term that was ambiguous as the definition was not made absolutely canon yet since they were still developing them.
Was this originally just an off-hand mention of something that would become nothing more than another unsolved mystery in the Halo mythos? Somewhat like the Meddlers that came to visit 343 Guilty Spark and so many of the other Halos?
Or would it actually be fleshed out in time as the story progressed and someone thought it was a good idea to break cosmic horror writing rules in order to explain something that shouldn’t be explained?

Odd that the Bestarium mentions in the Flood & Gravemind sections that they had no known origins, only for that information to be contradicted in books that decide to tie their origins to that undefined term. Almost as if someone made a mistake in writing beyond the bounds of the narrative at hand and HAD to do a retcon to make it fit?
(Satire as you can tell I am talking about Frank O’Connor)

Because I will let you know that when you have a writing style in which you want to incentivize curiosity in a potential mystery; you place down an idea and then come back to it later on once the story is more fleshed out and then you can expand upon it.
Were the Precursors just ancient people who visited the Galaxy and introduced technology and shaped biology to their whims?
Or were they just an ancient legend that no one wanted to admit was just make-believe?
Or perhaps they were just a mystery meant to go unsolved to add more realistic depth to the wider narrative?
When the writers eventually got around to it, they chose option number one when the other two were just better to be frank.

Yes.
Because the theme of the narrative entirely shifted from “You reset the galaxy to save it and are under threat of genocide by those you saved plus that which you saved them from is once again a looming threat” and it became “You have an inheritance that was put into a space-alien will for you to claim, but nobody in the universe wants you to claim this inheritance. Go seek a space lawyer and grab a gun.”

Labeling the original franchise titles as “fan-fiction” isn’t going to do much in your favor. Just pointing that out.

It can be brought in. It just needs to either be exclusive to an Armor Core that is as goofy as the armor itself OR it needs to be given the necessary redesign to better fit in with the better art style . . . you know, like War Master.

Go read Greg Bear’s novel trilogy of Cryptum, Primordium, and Silentium.
I agree that it should be labeled as fan-fiction, but sadly the ones who wield the rights of the franchise just let anyone write anything they want nowadays.

And thus, Greg Bear and Frank O’Connor had committed a writer’s taboo and explained the origins of the Cosmic Horror.
Cosmic Horror, by definition, has to be something greater than you and unknowable, incomprehensible. Anything you can learn about it has to be but a mere fraction of the total knowledge of it all. And yet, we get the origins explained in the Forerunner Trilogy.
And thus, the Cosmic Horror loses its mojo and just becomes boring over-done “body horror”.

I dunno where you are getting this nonsense from.
The word “Forerunner” means “those that came before us”.
The Covenant called them Forerunner because they are “the ones who walked the path of salvation before us. A path we too shall walk.”

For what reason would anyone have to call themselves a “Forerunner”, even in their own current era of dominance.
That would be like going to Rome during the height of the Empire and asking “What are you, Roman or Greek?” and they respond with “I am Forerunner”. It doesn’t answer the question, it makes you sound like you are messing with the person asking a question.

He is using terms that he knows that they are using to speak about the group in question.
Plus it only helps in conversing with them as Forerunner can be used to explain the past group while Reclaimers is used to explain the present group.
It makes sense, even in Spark’s mind, that when the Reclaimers look at a structure and hears them say what essentially amounts to “It was built by those that came before” and it would make sense in his mind that the Humans refer to their ancestors as Forerunner, those that came before.

FALSE !!!
The first MJOLNIR Gen-I model that made use of Nanomachines was the MJOLNIR Mark VII Gen-I platform!
Please read Dr. Halsey’s Journal and Halo Glasslands for more details.

Yes we did go off topic. Both of us.
No I didn’t make fanfictions.
No I didn’t make insults of malice. I made allegories.
You are saying that I, a Halo fan since 2002 that has played all the games, read all the books, and has an in-depth understanding of ALL the development cycles of Halo up to Halo 5 Guardians; has a poor understanding of Halo’s story?

And no.
I do not Troll.
Only enlighten.

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I like the hellcat armor. I thought it looked sleek and cool. Like it was designed for stealthy priority target ops.

And I liked Fenris obviously.

Hell jumpers

Atlas body

I also liked the Cypher chest plate. I though it was super cool.

Honestly they’ve already said over time ALL armor will be implemented like the MCC so it’s just a matter of time

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If the armor is redesigned to fit the superior art style, similar to how they did it with War Master, I don’t see why not.

But it abundantly clear that OP is one of those 9,000 players that actually found some way to enjoy Halo 4 rather than abandon it like the rest of the fanbase had.

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If you’re going to wait two months to respond to the points I made, then “bait” react my post to literally bait me to respond, then I would imagine that I have 60 days or so to respond as well.

I suppose I have until August 4th to really make my reply shine.

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The dude did the same to me. He replied “that’s bait” to all my posts and then made another one saying “You’re a troll and I’m not gonna respond anymore after these next dozen paragraphs.”

What an astonishing way to admit defeat to an opposing standpoint in a discussion.

Why until August 4th?
New Season starts that day?

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Yea, Halo 5 has loads of great armors, honestly it’d be a really smart idea for 343i to make a full on Mark VI Gen 2 armor core in Infinite. At least then people would spend money in the store.

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I don’t think Any BP armor should be in the store. I think it should remain with fracture armors and crazy special pieces like Cat ears, radios and backpacks.

I see no reason to make ANY ARMOR from prior games monetized as ALL armor is made free to the public EXCEPT for Halo 5 Hunter Armor which was a preorder exclusive. Love that helmet for that too.

i miss my pathfinder and recruit armor sets

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Any and all 343 H4/5 designs MUST be redesigned in Infinites style to be in Infinite.

Simple stuff

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No. It’s gross.
20 characters

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Mark VI Gen-3 is what we are wanting tho.

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Nighterlev, how about no, most of it would need heavily redesigned and there isn’t a core that would be able to support anything aside from the helmet. It doesn’t fit the artstyle at all anymore.

Aside from that point, very few of the armor wasn’t bum ugly in 5, and only a few were a good idea poorly executed.

I’m all in for some of the helmets returning (oceanic, scout, etc, etc} but most of the armor was clunky and just uninspired garbage, so you shouldn’t generalize what you want recycled, instead just give a list of every armor you think could make it with a little bit to no redesign at all.

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No they don’t? Sorry what?

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Wrong. None of it would need to be redesigned what so ever.

343i is already looking to mostly scrap or get rid of armor cores because they realized it wasn’t possible to bring back all the old fan favorite armors that they said they’d would back in 2021.
Plus, a few small changes to how the armor core system works in general fixes the whole issue. Allow players full chest customization between all the armor cores, full shoulder customization, legs, and more. Just make it MCC H3 or H4 customization already is it really that hard?

It does though…? Sorry what?

Sounds like a biased opinion. You do realize not everyone thinks Halo 5’s armor is ugly right? A majority don’t.

Nighter, I share your passion, but you need to present arguments for your points. No one will be persuaded if you only provide your opinion.

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