Bring back Halo 5's armor into Halo Infinite

343 said they plan to port all past Halo content to Halo Infinite eventually, basically all of MCC and Halo 5, with possibly Halo Online, Fireteam Raven, Halo Wars, and Spartan Assault content. Mk VI Gen 2 will come whether people like it or not. It’ll be a core just like Mk V [B] from Reach.

3 Likes

I actually don’t know but I’m not against it. I’m just thinking about potential technical problems. In the end it’s up to 343, but I’m here for it as long as they don’t monetize the hell out of it.

Gen 1 was in H4. Chief wore a suit of Gen 1 Mark VI MOD through the game. There’s also a few Gen 1 suits in H5 that have Gen 2 firmware.

2 Likes

but they never said that it will be 1:1 now did they?

1 Like

I’ll be real with you. Halo 5 and Halo Infinite use the same file types and folder names. 343 could basically drag and drop a lot of Halo 5 content into Halo Infinite, models anyway, and then port the code for behaviors, add coatings, AI upscaled textures, and weapon pad placements. They probably will. They’ll probably take the cheapest and easiest route to sell us Halo 5 armors, and add maps. They will probably sell us Assassination animations from 5 too. As for older games, they’ll likely upscale textures of Halo Reach and 4, and otherwise change almost nothing about armors and maps. The Mk VI [B] core is pretty damn close to the originals, but not quite right. Almost lazier. Less detail. 343 is in it for the money. They’ll take every shortcut they can get away with, and sell us old content $10 at a time. Importing content from Halo CE, 2, 3, ODST, and Halo Online, will be a bit more difficult with lower polygons, and having torso, leg, and arm customization. The maps all aged really well though, so if they can just upscale the textures, they might 1:1 port the maps too from the Anniversary editions. Anything to save money and make easy money

2 Likes

what i meant that they will probably be updated to fir the art style as seen in the leaks

1 Like

Just like what they had done with the War Master and Dynast helmets.

2 Likes

I was never realy a fan of the Gen 2 stuff.

Soon as MK IV, MK V and the reach armour came back it got me straight back onto halo 5.

1 Like

Not really.

If this is in reference to Reach’s art style even it isn’t a direct high rendered port.

Some of the helmets look alright, but I’d hardly put even the best examples above any of the classic designs.

The helmets have an iconic look, but the armor itself is generic.

If you assembled a list of 10 random helmets, no doubt they could be identified fairly easily.

If you assembled a list of 10 random armor sets (no helmet) I’d bet against anyone who thinks they could attribute a name to even 30%.

MK VI was bulky, seamless and stylistic but hardly plastic power ranger, Gen 2 was partitioned over a defined undersuit hardly plastic power ranger, more Crysis. It was clear what was armor and what wasn’t,

The armor design in 4/5 was more indicative of the sleek and streamlined look of that time.

Considering not a single model has been ported over, not much precedence for this assumption.

It was messy and noisy with far too much detail and lines breaking up the image.

Similar to how car companies camouflage their new models when test driving:

https://www.carscoops.com/wp-content/uploads/2020/08/2021-Maserati-MC20-spy-shots-11.jpg

Except the art style was intentional and not meant to hide an unreleased product. Muddying up the overall look and design elements with excessive detail.

Not an insult to the eyes, but hardly easy on them.

3 Likes

I don’t even think “art style” should exist in continuity. I’m not saying 1:1 Halo CE models into Infinite, because it’s lower detail and lower polygons, but Halo 4 and 5 don’t really need to be “redesigned” if they’re supposed to be canon to look that way. Like what are they going to do? Make them rounder? Lower the details? Make the textures look worse so that they match Infinite? Anubis, Warmaster, and many other armors already got their “redesign” as a Mk VII variant. Other than that, they should stay true to the original design. People already freaked out enough that the Reach armor didn’t look just right in Infinite, like when the ODST helmet didn’t look just right in Halo 4. People will complain if the armor doesn’t look like it should.

3 Likes

What did I say? Fans now want 343 to bring back Halo4/5 even though they hated what those games had.

2 Likes

I liked every Halo game except Infinite. I just like futuristic shooters in general, like Crysis, Killzone, Gears, DOOM, Metroid, Dead Space, Bioshock (if you count it as futuristic), etc. I was perfectly fine with 4 and 5 besides Flagnums, the mediocre campaign, REQ packs, and Halo 5 had super limited armor customization. Other than that, as someone that just plays Halo games for the fun of the multiplayer, 4 and 5 were fun for me.

They’re not better than the Bungie games. 3 and Reach are easily my favorite Halo games. I don’t hate 4 and 5 though. I do hate Halo Infinite a lot. Like a lot a lot. It’s insulting that 343 dared to make such a scuffed, diluted, cash grab. It has no content, and it’s not fun, even for someone like me that counts as a “broad audience”. I hate how Halo Infinite is, and it desperately needs an overhaul by Certain Affinity.

You know Halo Infinite is bad when people miss the least popular Halo games. Like I said though, I just like Halo games and futuristic shooters in general. I even liked Halo Online and wore the armors in MCC for a while. I wear Hayabusa, Venator, ZVEZDA with the attachment, because I like that slim sleek Metroid/Dead Space look. I’m all for the “ugly” Gen 2 armors, since they feel like real futuristic armor, while OG Halo armor looks like BMX, Pilot, and Astronaut armor from the current modern era. Doesn’t quite scream 500 years in the future to me. I do see why people like it though

5 Likes

I think at this point people are just desperate for more content. And to be honest quite a bit of the armor from Halo 4 looked good, but there was a large amount of Halo 5 armor that looked absolutely terrible because it was just a EVA variation.

I wouldn’t mind having some of those Gen 2 armors in Infinite and I think it would be nice to see both the original Gen 2 version and maybe a new updated Gen 3 like we’ve seen with Anubis and Soldier. We currently do have a gen 3 ODST helmet which does look pretty good. It’s obviously an ODST helmet with the general shape and classic design, but updated and honestly looks a little bit chunkier than the normal ODST helmet. Especially when you look at the reach version compared to this one, but it does look good. This is something I would like to see be done for most of the armors across the board.

For me a good example of good Gen 2 would be comparing the Gen 1 scout helmet to the Gen 2 scout. I loved the original scout helmet in Halo 3 and was extremely excited to see the return of the scout helmet in Halo 4 and I really do like 343’s Gen 2 update. It still retains the silhouette and general shape and look of the scout helmet, but did look more sleek and put together. And right now I am currently desperately waiting for the scout helmet to be brought back in some way, but I’m immediately brought down by the sad realization that it’s more than likely going to be monetized in some way, shape or form. The reach version called scout which is Jun’s helmet does not count as a scout helmet.

2 Likes

Idk how you can’t see that it is? It’s a rubber suit they put on with overly round curved armor, it’s crysis, mass effect, and insert any other space shooter.

Infinite at least at the moment and every halo excluding 4/5 has The same art or at least similar iconic art. 4/5 was an overly generic twist on the established Halo armor art style… even the Elites had to be returned to the old art style.

2 Likes

I want muh skinny jeans armor back (copperhead)

1 Like

You could also boil the original armor down to such a simple explanation.

2 Likes

Which is perfectly fine and reasonable to do. What’s wrong with that?

Which all of the armors in Halo 5 look exactly like that. Again, what’s your point?

Sounds like a personal problem, because whenever I see armors in Halo 5, I do think of Halo. They look like Halo, because they simply are Halo. Again, where’s the issue here?

This sounds more like an insult then anything, cause none of the armors in Halo 5 look like they were designed by children. Now I’m curious what you’re problem is.

The best at being the most bland, uninteresting, uninspiring art styles ever made for Halo? Yea I can agree with that. It looks nothing like the classic art style at all. If anything it looks like a worse version of Halo 5’s art style with some reach similarities, and…That’s about it.

You can also see that with Halo 4, Halo 5, Halo 2 Anniversary, Halo MCC armors, and more. No idea what this what you were replying to with this.

No…? I’ve actually seen every single helmet in Halo 5 be worn by a player, all 220 helmets at some point in time. It’s not that uncommon to just keep seeing different helmets over and over in Halo 5, because the Halo community enjoyed wearing those helmets.

Completely false as well.

This is entirely false and just plain out wrong. Halo 5’s Spartans look exactly like Spartans, it’s what you’d expect. They look nothing like power rangers from top to bottom. Although, considering you’re bringing up power rangers, there’s quite a lot of “halo 3 power ranger” videos up on Youtube.

But this doesn’t prove anything? Lots of players wanted both the commons, uncommons, rares, ultra rares, and legendary armors in Halo 5. Nothing wrong with that, and players would wear pretty much all of them anyways.

Not really. In fact, pretty much all of Bungie blames the way Halo 1, 2, and 3 look based off engine limitations and performance limitations they didn’t know how to over come. You can especially see this in concept art for Halo 3 vs what the real game looks like. Basically, Halo 3 would’ve looked just like Halo 4’s forerunner architecture stuff if Bungie was able to get passed all the engine limitations they were dealing with. Which, eventually they did by doing a complete over haul onto how Halo’s engine worked, but that was with Destiny and not Halo.

No one at 343i wanted to ruin anything about Halo dude. What retcons? Halo 4 and 5 didn’t make a single retcon.

Actually no. They went with exactly what Bungie wanted.

No…? They still look exactly like Grunts. Again, what are you on about?

Literally where are you even getting this from? Halo 4/5 Jackals look nothing like bulldogs lmao.

Halo 4/5 Elites look sleek, and elegant. What are you on about? They aren’t brutish, or rugged. The armor looks great, and definitely not from the bargain bin at all lol huh??
They don’t make dumb decisions what so ever though, and what brutish behavior? Are you making stuff up now?

It’s not. Nothing’s wrong with any of the visual designs.

They…do tho? Marines actually look incredibly beefy and more capable in Halo 4/5 vs how they looked in previous Halo’s ironically. In fact, I’m really confused why you think they don’t look beefy, cause they do.

At this point I can tell you aren’t taking any of this seriously and are quite literally trolling at best. Good job, but no one’s going to take you seriously when you’re saying stuff like that.

Much like pretty much all of Halo 1, 2, 3, and even ODST to some extent.

Which apples to all of Halo 4’s and 5’s armor. In fact, everything you said about Halo 4/5 armor doesn’t make any sense what so ever and really shows that you aren’t taking any of this seriously at all, it’s literally trolling at this point.

Because Visors aren’t a representation for how Spartans see out of the helmet…?
The rest of them I’m not even gonna bother replying to because they’re clearly just made up insults that don’t actually apply to the armor what so ever.

So does Halo 4, and 5’s armor…So your point fell apart again, so…where’s the point? All I see is a argument that makes no sense.

This also apples to Halo 4 and 5 Elites as well, but we’ve established that already so…Moving on.

No…? They move pretty swiftly just fine in Halo 4/5, especially in gameplay. I literally have no idea what you’re going on about.

Prometheans do look like they belong there though, in fact they fit it perfectly. I literally don’t know what you’re even talking about at this point so I’ll end it here.

Can’t tell what you’re saying not really to. Halo Infinite at it’s core represents completely different art styles with each armor core. Not one of them is the same art style, it’s different in some form or way.

By this logic you could apply that to just about any Halo armor ever made in existence so uh…what?

It wasn’t at all though. The undersuit looks nothing like a power ranger suit, and neither does the armor.
In fact, power rangers all have identical armor, so wouldn’t that make Halo 3 even more power rangery by default…?

Which is the whole point of the armor, it’s supposed to look sleek and streamlined. Which is perfectly fine.

Because the halo 3 or reach armors need to be entirely revamped and updated just to work on the engine. It’s not as simple as copying and pasting them over. Even in MCC they had to do some modifications to work on the new undersuits they added into Halo 3 MP otherwise it just didn’t look right. Same exact thing would have to happen in Halo Infinite as well.
Although, with Halo 5’s armor, that becomes much less of an actual issue and a far easier thing over-all.
The only thing is it’d require 343i to copy them over, but judging from how long it’s taking 343i just to fix or update anything about Infinite what so ever to begin with, I really question if that’ll even happen.

Far to much detail? It had a perfectly exceptional amount of detail. Lines breaking up the image? You should take a look at Halo 3 again.
Messy and noisy? Where?

This isn’t similar at all? What?

Nothing about Halo 5’s art style on the armors muddy up anything. That’s actually exactly how Halo Infinite looks and feels over-all though.

Fans didn’t hate what Halo 4/5 had at all tho.

Because…it’s not?

Where’s the rubber suit? What are you even talking about?

No, no, and…No. It’s none of those.

This is completely false. Halo 1, 2, and 3 have very different art styles. Reach looked nothing like any of the previous Halo’s either, and Halo Infinite looks nothing like classic Halo at all.

Halo 4/5 wasn’t a generic twist what so ever, and established? What?
What’s wrong with the Elites?

I honestly like Infinite’s armor options, my problem with it is that they’re all essentially hidden behind multiple layers of paywalls. You pay for the battlepass, which I can understand (after all server maintenance and employee salaries are still a thing), but it takes so long to level up to get anything. If you’re an adult with any amount of responsibilities you just don’t have the time for it. Your only other option is to pay to level up, which I’m not spending $200 for some armor pieces. If people shell out the money for the battle pass, they should be able to get the content they paid for.

2 Likes

Maybe I’m the minority here, but i dont think any of the armors of the halo series look ugly. They all look pretty awesome in their own way.

3 Likes