Please 343i people. Make it bigger and better graphics. Also add pelicans and phantoms, please! Maybe add more blank maps.
Thank you,
windows300
Please 343i people. Make it bigger and better graphics. Also add pelicans and phantoms, please! Maybe add more blank maps.
Thank you,
windows300
Bigger = Less options and more limits.
Smaller forge maps are better 
I just want more colors.
> Please 343i people. Make it bigger and better graphics. Also add pelicans and phantoms, please! Maybe add more blank maps.
>
> Thank you,
> windows300
Wut…
Good idea. I also saw on a community forum post about forge, it’d be cool if they added more stuff, like maybe some blood splatters, dead bodies, destroyed vehicles (like you all know if you just destroy a regular vehicle the destroyed vehicle will disappear), stuff like that so we could add some more mood to a forged map.
At least 343i add blank maps like forge world
.
I honestly would have taken a smaller sandbox over forge world
What we need are more blank maps, like where asylum is in Vanilla Reach. A bigger forge world just hurts H4. The reason is thus, any map you play on Forge world now, the entire forge world map loads, as in the entire giant world map of forge world, vs just the smaller map you play on. And with needing to load that entire world map, you get screen lag or box lag because the box has to load the facets of the multiplayer match and go through host etc on a GIANT -Yoink- MAP.
What we need is to have forge world broken down into individual maps so that while we still have all the options and ability to forge just like in forge world, we lose all the negatives, as in needing load an entire world map to just play a game of TS Asylum. We eliminate a lot of screen and box lag, make the in match experience better and all we lose is the giant world part of it, which isn’t too much of a loss. I like the idea of forge world, and that Bungie tried something new, but like with a lot of things in Reach, the executed it poorly and then said -Yoink- It and didn’t try to fix it at all.
Also, bring in more colorings for structures, too much grey
tl:dr
Forge world increases screen and box lag, slows down and hampers the game without any actual benefits aside from the concept of a giant forgeable world. With the bad trade offs you get with that, it is not worth it
> What we need are more blank maps, like where asylum is in Vanilla Reach. A bigger forge world just hurts H4. The reason is thus, any map you play on Forge world now, the entire forge world map loads, as in the entire giant world map of forge world, vs just the smaller map you play on. And with needing to load that entire world map, you get screen lag or box lag because the box has to load the facets of the multiplayer match and go through host etc on a GIANT -Yoink!- MAP.
>
> What we need is to have forge world broken down into individual maps so that while we still have all the options and ability to forge just like in forge world, we lose all the negatives, as in needing load an entire world map to just play a game of TS Asylum. We eliminate a lot of screen and box lag, make the in match experience better and all we lose is the giant world part of it, which isn’t too much of a loss. I like the idea of forge world, and that Bungie tried something new, but like with a lot of things in Reach, the executed it poorly and then said -Yoink!- It and didn’t try to fix it at all.
>
> Also, bring in more colorings for structures, too much grey
>
> tl:dr
> Forge world increases screen and box lag, slows down and hampers the game without any actual benefits aside from the concept of a giant forgeable world. With the bad trade offs you get with that, it is not worth it
sandbox was perfect
Why would ypu vote no …
As long as the maps are not just gray and, they dont lag like in , reach im fine with - bigger is better
The more open and, the more customizing the better …
No Forge World, please. Just add a blank canvas for an actual map editor.
Foundry-esque Urban/Human object theme. Awesome scenery like barriers, pallets, barrels, crates, AND FENCEWALLS OMG FENCEWALLLSSS.
Yeah, Halo 4 needs something like Forge world but not the same. I rather see smaller canvas, or smaller “chunks” that you can choose from, or even just choose for the game to load only a specified part of forge world and don’t care to render the rest.
More freedom anyhow, more vehicles, more features, more colours!
The 360 can hardly handle the current Forge World. A bigger space with better graphics would be unplayable.
> Good idea. I also saw on a community forum post about forge, it’d be cool if they added more stuff, like maybe some blood splatters, dead bodies, destroyed vehicles (like you all know if you just destroy a regular vehicle the destroyed vehicle will disappear), stuff like that so we could add some more mood to a forged map.
Big map and adding AI, I want to hunt some Moa/Guta…
P.S. if The Little Moa sees this, it’s not personal.
http://www.youtube.com/watch?v=Q4wzmhwHXkE think if you could do this on halo 4’s forge thatd be awesome!!! i have question for you people out there who like reach and halo 3 you had to play forge sometime by now… so im gonna tell you my wishlist so call it and tell me ideas? i want unlimited budget more items and unlimited items A UNDO BUTTON FOR SURE!!! if possible just like this video ai spawning and doing whatever which i don’t see happening but more effects like weather effects raining storming changing the weather land developement more freedom to roam when and where able to breath under water like halo and halo 2 i believe more buildings mountains more blocks itd be cool if they did this changing the size of the block to how you want it or whatever you have and yeah whats your ideas or hopes for halo 4 forge? btw my answer is yes for some reason i cant choose it8/
No, I don’t want to see every single Forge map built on the same map anymore. Give each map it’s own Forge palette this time.
No, give us a variety of smaller maps. One big map just causes performance issues. Forge World can attest to this.
The game is staying 16 players, Phantoms/Pelicans simply would not work.
No thank you. Forge world’s size limited the objects you could have on it. Plus, there were no flat spaces except for the hangar. I’d rather have something akin to Sandbox, or a large outdoor Foundry, with several warehouses and the dock.