Bring back force fields.

Specifically in Multi-player, a soft-kill zone covers an area of a map in which a player should not have access to. Yet, we can access them. I understand the reason in which we can access these areas in Reach is the addition of the Jet pack, but I really hope we see more hard force fields than soft kills in Halo 4. Especially for the forge, I would love to be able to forge force volumes, such that they create invisible walls or rooms. It -Yoink!- competitive game-play.

I’m not for the removal of the Return to Battlefield, but I would like to see increase in our options, from a forgers perspective.

you mean like in halo 2, i wish that too

> you mean like in halo 2, i wish that too

All of the Halo games, except Reach. Reach has them, but only really as a height boundary.

force fields do the job that kill boundaries fail at doing, why bungie changed this baffles me.

how the force fields are added to maps can be done in the same way that kill boundaries are done, the volume inside the area would be the force field, with safe areas, everything outside of the specified area would be set as the force field instead.