Bring back Dual WEILDING!!!

I think there will be a plethora of new and exciting things to use in Halo 4 that will make dual wielding “sooo 2004.”

Meh, I don’t really care that much. I never really cared for dual wielding.

> I think there will be a plethora of new and exciting things to use in Halo 4 that will make dual wielding “sooo 2004.”

And 2007.

Duel wielding? NOPE.avi

Clans? HECK YES.wmv

no no no no.

do not bring back dual wielding. so not halo

Ya bro. I don’t think anyone really cared that we didn’t have dual wielding. . . It really wasn’t all that useful. . .

I won’t really miss it. It was only really fun with SMGs, and now we got the SAW (which sorta reminds me of Bioshock’s machine gun). It was fun, but it had it’s time.

> I won’t really miss it. It was only really fun with SMGs, and now we got the SAW (which sorta reminds me of Bioshock’s machine gun). It was fun, but it had it’s time.

While both of them have a drum mag, I dont see to much of a resemblance other than that.
I found Bioshock’s MG to look more like a tommy gun than anything.

no. with armor abilities and the new weapons it would be to unbalanced. plus i never really liked dual wielding in the first place.

But we do have dual wielding. Just play Capture the Flag.

I agree dual wielding should be added back. sure it may ruin balance but that would be the map makers fault. And i m sure if they add it back you could disable it in the menu. but sadly it probably wont happen because halo 4 is done its just going throuh cert test

> > I won’t really miss it. It was only really fun with SMGs, and now we got the SAW (which sorta reminds me of Bioshock’s machine gun). It was fun, but it had it’s time.
>
> While both of them have a drum mag, I dont see to much of a resemblance other than that.
> I found Bioshock’s MG to look more like a tommy gun than anything.

No, it was only the drum mag that made me think of it. Also of some old gangster movies. Al Capone of the future an’ -Yoink!-.

ya since the halo sandbox is becoming more and more chaotic it would be nice to see dual wielding return for the glory of halo 5

> Is it me or did Halo 2 become big for idk DUAL WEILDING?
> then all of a sudden they just take it out of reach cause its not fair or dosent fit gameplay blah blah blah we still want it for custom games at least!!!

YES! Just for you OP, a random nameless person who’s opinion thinks Halo 2 was big because of Dual Wielding, we should scrap Halo 4’s current build, destroy all of the freshly copied discs, and delay Halo 4’s release another year, just so we can have dual wielding. An unbalanced feature that was left out because of how unbalanced it was.

Please no!!

Dual wielding will only work in cinematics or on the box art. It will never work in gameplay (unless the dual wielded weapon is actually a single wield weapon but even then, it’d be lame).

BrInG BaCk MaH DuAl WeLdiNg!

Dual Weilding was a novelty feature in my opinion. It was in the game because it looked cool, not because it was necessarily effective(Unless you were using the noob combo). It being gone in halo 4 doesnt bother me much.

No. If you paid any attention to the plethora of Halo 4 news, 343i had said that they had tried implementing Dual Wielding into Halo 4, but it caused balancing problems, so they took it. Just deal with it, it’s not like it’s going to ruin the whole game for you just because one element of the game was taken away.

> NO

I’d rather not.

It makes things difficult for balance. Certain weapons are made for dual weilding, which means they’re toned down singularly. And with all the new weapons and stuff in Halo 4, dual weilding wouldn’t work well. The sidearms are the only things able to be dual weilded, which won’t help them too much unless you’re really close range… which is kind of pointless and risky.

How does one feature make a game big?