Elites making their way into MM in Halo 2 was one of the cooler multiplayer features added to the game, in fact before it was discovered that in Halo 2 they had disadvantages related to aim-assist, and hitbox size, at least 1/4 of the population was using them.
After that point, you were considered a noob for using an Elite because it gave you a disadvantage.
Then in Halo 3, there was alot of speculation about Brutes making their way into MP too, it was kind of a disappointment that they did it, especially with all these new armor permutations they could have used from campaign. There was also disappointment over Halo 2 Elite favorites like Honor Guards, and Heretics, not becoming available armor, instead we saw a bunch of new “multiplayer only” permutations we will probably never see actively in the actual fiction of Halo, short Assault.
At this point in time, it was decided Elites had an ADVANTAGE in Halo 3, therefore you were a Noob for using an Elite because you wouldn’t play as a Spartan, and have a disadvantage. (Funny how people just take what they don’t want and make up a reason why it is bad, huh?)
After constant immature excuse after immature excuse for why Elites are bad in multiplayer, none of which actually held real validity, Bungie became convinced they were better off just leaving Elites out of general gameplay. But to “please” Elite fans they decided we can SOMETIMES play with them, by using custom games, or gimmick gametypes like Invasion and Elite Slayer, it was more a slap in the face than anything.
The point of this thread? IGNORE THE IMMATURE WHINERS. Elites were FINE in MM, in both Halo 2 and 3. I don’t think I ever felt I won or lost a game that would have turned out differently had I, or the other team, changed their player model. Ultimately those screwed up headshots were ultimately the fault of the player, or in some cases, BR spread/lag. One theme I noticed is that against Elites it was always “oh it took 8 shots to kill because of Elite heads!”, but against Spartans it was always “oh it took 8 shots to kill because of BR inconsistency!” There was no damn difference.
Now it must be admitted that there was that hole in the neck in Halo 3. But that was the result of a GLITCH and cannot be taken into account when judging how the Elite model would affect a future game, which is probably not going to suffer the same problem.
But look I’ve strayed off the point. The point is: There is NO LEGITIMATE REASON not to have Elites, and hopefully some other Spartan-like species’ playable in Halo 4. If worse comes to worst just look at some of the things Bungie actually did wrong, and fix them. For instance, instead of bending an Elite to look the size of a Spartan, and making them shaped a little different. Why not just leave Elites standing tall, but scale them down, so they are both shaped the same as a Spartan, AND are the same size?
Ultimately a player should be able to choose what he wants to look like in multiplayer, otherwise you are just taking features AWAY from the game and progressing backwards.