Here are a few balance suggestions that I would love to see in the next balance update:
General Quality of Life Fixes (thanks metaloidmonkey for these ideas)
Increase scroll speed. - Remove lag when switching between control groups.General Banished changes
Marauder: Decrease cost to 350 supply. Slight increase to move speed and attack speed. - Banshee: Decrease cost to 250-260 supply. - Chopper: Decrease damage of Shrapnel rounds, increase amount of damage the Chopper receives from ramming. Chopper’s can now decapture Power Nodes. - Wraith: Increase damage received from air units.General UNSC changes
Marines: Slight increase to the damage of grenade throw. - Warthog: Decrease cost to 300-280 supply. Slight increase to damage. - Hornet: Decrease cost to 300 supply. - Kodiak: Increase damage to buildings. - Scorpion: Increase damage received from air units. Slight reduction in AOE from Canister ShellColony Changes:
Increase cooldown on Hunter’s Brand - Goliaths: Increase damage to buildings, slight increase in health.Shipmaster Changes:
Teleport now requires LOS, increase cooldown. - Displacement now takes time to activate and the opposing player can see the area being affected. I was thinking it’s time to cast would be similar to MAC Blast.Anders Changes:
Sentinels: Increase damage to units. (But not buildings)Forge Changes:
Grizzles: Increase damage of Rocket BarrageThank you for your time. Feel free to discuss and suggest other changes that might me on your wishlist! Please be civil.
I have no qualms really with any of this as to me it all makes since. Particularly the cost of Banshees/Hornets. I have a hard time buying either of those units because I just don’t feel the return is justified in the cost.
I also would like to see the Warthog improved, I think it is very useless right now - and that is coming from a Banished main.
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> I have no qualms really with any of this as to me it all makes since. Particularly the cost of Banshees/Hornets. I have a hard time buying either of those units because I just don’t feel the return is justified in the cost.
>
> I also would like to see the Warthog improved, I think it is very useless right now - and that is coming from a Banished main.
I did my best to think of ways the UNSC early and mid game could be improved. Just hard because I never play them…lol
But yes, air units just cost too much for little return, especially against tanks.
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> > 2695457991280734;2:
> > I have no qualms really with any of this as to me it all makes since. Particularly the cost of Banshees/Hornets. I have a hard time buying either of those units because I just don’t feel the return is justified in the cost.
> >
> > I also would like to see the Warthog improved, I think it is very useless right now - and that is coming from a Banished main.
>
> I did my best to think of ways the UNSC early and mid game could be improved. Just hard because I never play them…lol
>
> But yes, air units just cost too much for little return, especially against tanks.
Maybe the Mantis will give Johnson players some more mid game viability as UNSC but I feel ya man. I really don’t fear UNSC players TOO much anymore unless its a cutter I am playing simply because I know in most scenarios I can probably close the game by 8-10 minutes simply because my tech 2 units are better then theirs.
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> > 2533274927740213;3:
> > > 2695457991280734;2:
> > >
> >
> > I did my best to think of ways the UNSC early and mid game could be improved. Just hard because I never play them…lol
> >
> > But yes, air units just cost too much for little return, especially against tanks.
>
> Maybe the Mantis will give Johnson players some more mid game viability as UNSC but I feel ya man. I really don’t fear UNSC players TOO much anymore unless its a cutter I am playing simply because I know in most scenarios I can probably close the game by 8-10 minutes simply because my tech 2 units are better then theirs.
My thoughts exactly, I just don’t fear UNSC until they get Scorpions.
Goliath buff? Get outta here - Scorpions JUST became worthwhile. No need for a nerf - Choppers are already the best opener. They shouldn’t be able to capture points for obvious reasons. - Hunter’s brand, as is is VERY effective.
I really don’t know why they didn’t give Johnson Acc. Assembly like the other vehicle oriented leaders. The Colossus takes an eternity to build and costs an arm and a leg, more than a scorpion, and stomp can’t even compare to canister shell.
I think they should move mech overcharge to T3, remove pelican transport, and replace it with Acc. Assembly as a new T4.
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> LOL, Goliath buff? Get outta here
I actually think it’s desperately needed. They’re a pretty terrible unit. I’d much prefer Jump Brutes over Goliaths.
Choppers de-capturing power nodes was what I meant to say. All other scouts can do it. Plus my suggested nerfs to Choppers would hopefully bring them in line.
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> > 2533274913112450;6:
> > LOL, Goliath buff? Get outta here
>
> I actually think it’s desperately needed. They’re a pretty terrible unit. I’d much prefer Jump Brutes over Goliaths.
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> > 2533274927740213;8:
> > > 2533274913112450;6:
> > > LOL, Goliath buff? Get outta here
> >
> > I actually think it’s desperately needed. They’re a pretty terrible unit. I’d much prefer Jump Brutes over Goliaths.
>
> They are actually very good, for their purpose
I guess we can agree to disagree. I find them waaaay to fragile for their price and not nearly effective enough against buildings. Your experience might be different than mine.
Love the list!!!
I still think AA needs a buff. Hear me out lol. Damage is fine but a buff to movement speed and fire rate on both sides is needed to justify cost especially if air becomes cheaper.
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> I really don’t know why they didn’t give Johnson Acc. Assembly like the other vehicle oriented leaders. The Colossus takes an eternity to build and costs an arm and a leg, more than a scorpion, and stomp can’t even compare to canister shell.
>
> I think they should move mech overcharge to T3, remove pelican transport, and replace it with Acc. Assembly as a new T4.
Pelican transport is pretty useful for Johnson tbh
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> Love the list!!!
> I still think AA needs a buff. Hear me out lol. Damage is fine but a buff to movement speed and fire rate on both sides is needed to justify cost especially if air becomes cheaper.
I can agree with this, currently AA is fine in my opinion. But they could be buffed in this way to prevent mass air dominance