Breaking down the problem that is H5's campaign

For me, the most sickening thing about Halo 5 is that the events of the campaign are, like all the others, set in stone. Unless 343 decide to retcon the campaign (and Escalations by extension, which is something I highly doubt they will do), then we are faced with a storyline that has been tainted by this farce. I don’t care if the topic gets locked for this, but Brian Reed has effectively ruined Halo’s narrative like Halo 5’s multiplayer ruined the social aspect of the franchise. It is because of the events of Halo 5 that Halo 6’s campaign looks set to be a war against Cortana (who was confirmed KIA multiple times until now), her army of Created (which should not even exist because there was never any tension between AIs and humans to begin with) and the Guardians (which are just plot devices. Let’s face it.).

Furthermore, I was reading another topic on the forum when I saw something in the text. “Arbiter was just a cameo. He was never integral to the plot.”

This confirms my worst fear of Halo 5. Arbiter’s appearance in the campaign was merely to appease the demands of whatever part of the fanbase they answer to. Neither he nor his Swords of Sanghelios played any serious role in the campaign, other than beating back the Storm to allow Osiris to get through to the Guardian. 343 are deliberately tarnishing the Sangheili by taking the focus off of their culture and their code of honour, and by changing their appearance to make them look like monsters one would want to kill on sight. Finally, as seen in the opening cutscene of Halo 5’s campaign, 343 are also making the Elites inferior to the Spartans in terms of combat. The original Halo games portrayed the Elites as fierce and very well-trained warriors. Now they are little more than bloodthirsty barbarians who only exist to kill all humans. For me, this is particularly angering as I have grown to love the Sangheili, especially the Arbiter. He had changed from being a mindless slave of the Prophets to a powerful and inspiring leader. Now under 343, he has faded into the background.

As for Cortana, the only thing that comes to mind here is that her return was a combination of the will of the fanboys who suffered a heart attack after Halo 4, and 343’s “good thinking”. As many before me have speculated, I believe Cortana’s heel turn was for little more than shock value. It makes her sacrifice in Halo 4 meaningless, and for everything that 343 said about her death and how Chief would have to go on without her, it makes them outright liars. Furthermore, I just cannot being to comprehend this whole “Created hating on Creators” idea. Where in the name of God did that come from? And I’m pretty sure this wasn’t in the comics/books either. The Didact would’ve made the perfect villain for this game, but he was killed in Escalations. Remember how 343 thought it was a good idea to tie the games more closely to the lore? Yeah, not so good now is it? Thanks to Escalations, which saw the Didact killed and the Janus Key taken out of the picture completely, Halo 5 was left nothing to work with, so I imagine 343 were stuck in a quagmire of sorts. Combined with key members of staff leaving, they were left with only one option: Brian Reed.

Which brings me to my next point; ONI. All that build-up, all of that surmising Hunt The Truth put out there, and it turns out ONI was not the Big Bad after all. isn’t that just well and good? No it’s bloody not. I was expecting a storyline where ONI wanted Locke to bring Chief in using a double meaning. The UNSC ordered that Chief be arrested for the events on Biko, to which ONI responded. But the truth behind their deploying Locke was to ensure he couldn’t get to Halsey, because if he knew that ONI tried to assassinate his mother figure, he would probably retaliate. After all, Halsey wanted revenge for Palmer shooting off her arm (which was somehow magically resolved before Halo 5), setting up the possibility of a side story running alongside the main narrative. I was actually looking forward to fighting ONI. Instead we get this.

To conclude, there is Blue Team. I will not lie; I did not read the books, but I was aware at the time of Halo 5’s release (and even before that) that Chief and his fellow Spartans in Blue Team were very close. Their debutant cutscene did well to show off their intelligence and prowess in combat, but that was where the buck stopped (No pun intended).
For the rest of the game, they operated like a hivemind. Whatever Chief wanted, they followed without question. Fred did well to question Chief’s mentality at first, but again, that was all 343 had to show for their promises. Cortana’s death was shown to have affected Chief from deep within his ironclad helmet, instead 343 leaves him be the machine. They had such a marvellous opportunity to truly put the sting into the Chief’s normally stoic character, but they decide it’s better off that instead of showing that even the strongest among us can be broken, he should remain robotic and silent. Blue Team were supposed to fill the void of Cortana, while also creating tension between them as regards Chief’s mentality. What was he looking for? Why did he suddenly go rogue? A complete waste of opportunity. Nothing more, nothing less.

Something definitely happened before the game shipped out. I can’t imagine what though. The bottom line is that I am NOT satisfied with the end product, following three years of development, and they had the gall to call Halo 4 a flop? By all accounts, Halo 4 was way better than this steaming pile of Yoink!.

1 Like

I am in agreement.

-Ryan

> 2533274876821891;1:
> For me, the most sickening thing about Halo 5 is that the events of the campaign are, like all the others, set in stone. Unless 343 decide to retcon the campaign (and Escalations by extension, which is something I highly doubt they will do), then we are faced with a storyline that has been tainted by this farce. I don’t care if the topic gets locked for this, but Brian Reed has effectively ruined Halo’s narrative like Halo 5’s multiplayer ruined the social aspect of the franchise. It is because of the events of Halo 5 that Halo 6’s campaign looks set to be a war against Cortana (who was confirmed KIA multiple times until now), her army of Created (which should not even exist because there was never any tension between AIs and humans to begin with) and the Guardians (which are just plot devices. Let’s face it.).
>
> Furthermore, I was reading another topic on the forum when I saw something in the text. “Arbiter was just a cameo. He was never integral to the plot.”
>
> This confirms my worst fear of Halo 5. Arbiter’s appearance in the campaign was merely to appease the demands of whatever part of the fanbase they answer to. Neither he nor his Swords of Sanghelios played any serious role in the campaign, other than beating back the Storm to allow Osiris to get through to the Guardian. 343 are deliberately tarnishing the Sangheili by taking the focus off of their culture and their code of honour, and by changing their appearance to make them look like monsters one would want to kill on sight. Finally, as seen in the opening cutscene of Halo 5’s campaign, 343 are also making the Elites inferior to the Spartans in terms of combat. The original Halo games portrayed the Elites as fierce and very well-trained warriors. Now they are little more than bloodthirsty barbarians who only exist to kill all humans. For me, this is particularly angering as I have grown to love the Sangheili, especially the Arbiter. He had changed from being a mindless slave of the Prophets to a powerful and inspiring leader. Now under 343, he has faded into the background.
>
> As for Cortana, the only thing that comes to mind here is that her return was a combination of the will of the fanboys who suffered a heart attack after Halo 4, and 343’s “good thinking”. As many before me have speculated, I believe Cortana’s heel turn was for little more than shock value. It makes her sacrifice in Halo 4 meaningless, and for everything that 343 said about her death and how Chief would have to go on without her, it makes them outright liars. Furthermore, I just cannot being to comprehend this whole “Created hating on Creators” idea. Where in the name of God did that come from? And I’m pretty sure this wasn’t in the comics/books either. The Didact would’ve made the perfect villain for this game, but he was killed in Escalations. Remember how 343 thought it was a good idea to tie the games more closely to the lore? Yeah, not so good now is it? Thanks to Escalations, which saw the Didact killed and the Janus Key taken out of the picture completely, Halo 5 was left nothing to work with, so I imagine 343 were stuck in a quagmire of sorts. Combined with key members of staff leaving, they were left with only one option: Brian Reed.
>
> Which brings me to my next point; ONI. All that build-up, all of that surmising Hunt The Truth put out there, and it turns out ONI was not the Big Bad after all. isn’t that just well and good? No it’s bloody not. I was expecting a storyline where ONI wanted Locke to bring Chief in using a double meaning. The UNSC ordered that Chief be arrested for the events on Biko, to which ONI responded. But the truth behind their deploying Locke was to ensure he couldn’t get to Halsey, because if he knew that ONI tried to assassinate his mother figure, he would probably retaliate. After all, Halsey wanted revenge for Palmer shooting off her arm (which was somehow magically resolved before Halo 5), setting up the possibility of a side story running alongside the main narrative. I was actually looking forward to fighting ONI. Instead we get this.
>
> Something definitely happened before the game shipped out. I can’t imagine what though. The bottom line is that I am NOT satisfied with the end product, following three years of development, and they had the gall to call Halo 4 a flop? By all accounts, Halo 4 was way better than this steaming pile of Yoink!.

Narrative wise, yes. Halo 4 was much better. Gameplay wise? Halo 5 takes the cake. At least for me that is.

Narrative wise, I would have to say I’m disappointed with both of 343s campaigns. But they definitely nailed the gameplay with Halo 5.

Halo 4 gave us beautiful back round artwork. The spaces felt real and breathtaking. New characters were given personalities. Some we like and some we don’t. Halo 5 had bland backgrounds and 8 main people in which none were developed more at all. Everyone we already knew in other games were shoved into the background. Palmer, Lasky, Arbiter, even Halsey.

Ok, yeah. I don’t mind the gameplay. That’s all fine and dandy with me. But the campaign is just unbelievably bad. There’s something else I forgot to mention as well. The Warden Eternal. Who in their right mind would think it would be fun to fight that metallic son of a yoink! 10 times?! Adding to that, even he doesn’t serve a purpose in the narrative other than to protect Cortana at all costs.

Why is every one so hung up on Cortana dying in H4? She never officially died. Just because you interrupted it that way doesn’t mean that is what happened. At the end of H4 Cortana simply said she wasn’t going with him this time. Also it was pretty clear something strange was happening when she was the size of a human. Also as far as there was never any tension between AIs and humans who is to say there is? Cortana is just offering them a way to never die of course odds are they will side with her. Who is to say they will agree to an actual war? We will just have to wait for H6 which hopefully will be written by some one else other than Brian Reed, yeah I don’t like his scripts either.

Yeah fighting warden eternal so many times was lame, along with the “missions” of just walking and talking.

To me i think the biggest obstacle that Halo’s story faced was that Bungie effectively concluded the saga in 2007 at the end of Halo 3. They placed the universe in a state of resolution, and left the Master Chief in what I believe they intended to be his final resting place. The only exception was Halo 3’s Legendary ending, where a Forerunner planet was shown, though I personally think this was done out of fear that one day MS would push to revive the franchise, which they did. As a result of trying to restore the universe into a state of conflict that Master Chief would once again have to fix, 343 had to haphazardly invent new villains and plot devices that otherwise just don’t make sense.

I see why it was necessary for the franchise. But for our characters, their development was destroyed.

> 2533274816788253;7:
> Why is every one so hung up on Cortana dying in H4? She never officially died. Just because you interrupted it that way doesn’t mean that is what happened. At the end of H4 Cortana simply said she wasn’t going with him this time. Also it was pretty clear something strange was happening when she was the size of a human. Also as far as there was never any tension between AIs and humans who is to say there is? Cortana is just offering them a way to never die of course odds are they will side with her. Who is to say they will agree to an actual war? We will just have to wait for H6 which hopefully will be written by some one else other than Brian Reed, yeah I don’t like his scripts either.

Except there’s at least 3 different official sources that list Cortana as being dead. One being the description of Halo 4’s epilogue. And I believe another being the Halo Encyclopedia.

“Sickening.” “Tainted.” “Ruined.” Well, somebody had a pretty bad time in campaign. I’m genuinely sorry that you were so disappointed. I hope that you’re less disappointed next time. I hope that you stick around long enough to find out if you’re going to be disappointed again. I wasn’t disappointed, which I’m sure makes me some kind of simple-minded low-brow. But on that point you are also entitled to an opinion. Have a nice day.

“Halo 5 ruined the social aspect of halo”

>12 man teams
> spartan companies

> 2533274816788253;7:
> Why is every one so hung up on Cortana dying in H4? She never officially died. Just because you interrupted it that way doesn’t mean that is what happened. At the end of H4 Cortana simply said she wasn’t going with him this time. Also it was pretty clear something strange was happening when she was the size of a human. Also as far as there was never any tension between AIs and humans who is to say there is? Cortana is just offering them a way to never die of course odds are they will side with her. Who is to say they will agree to an actual war? We will just have to wait for H6 which hopefully will be written by some one else other than Brian Reed, yeah I don’t like his scripts either.

I don’t remember the name of the video and im not going to waste time looking it up to prove something to someone on the internet who can look it up them selfs but 343 stated she was dead…

did cortana die in halo 4? yes, as much as an AI can die.
Is she back in halo 5? yes.
Are these two occurrences contradictory or mutually exclusive? no.
is it at all surprising that they brought cortana back? absolutely not. its an obvious move.

> 2533274873843883;11:
> “Sickening.” “Tainted.” “Ruined.” Well, somebody had a pretty bad time in campaign. I’m genuinely sorry that you were so disappointed. I hope that you’re less disappointed next time. I hope that you stick around long enough to find out if you’re going to be disappointed again. I wasn’t disappointed, which I’m sure makes me some kind of simple-minded low-brow. But on that point you are also entitled to an opinion. Have a nice day.

Halo 5 campaign was bad. I’m not saying you cant like it but that doesn’t change the fact it was bad. If Dr.Halsey was here he/she would steam roll this thread. He/she made a massive wall of text pointing out everything that was bad about halo 5. He/she could explain it better and more detailed then I ever could.

> 2533274855279867;14:
> did cortana die in halo 4? yes, as much as an AI can die.
> Is she back in halo 5? yes.
> Are these two occurrences contradictory or mutually exclusive? no.
> is it at all surprising that they brought cortana back? absolutely not. its an obvious move.

Though I think it could be argued that it was a move made far too early. Had she only been revealed as the one pulling the strings towards the end, then it might’ve been a bit more shocking and have that “wow” factor. But instead we learn about her survival right away in mission 2. And that ends up feeling very lackluster.

> 2533274899748630;15:
> > 2533274873843883;11:
> > “Sickening.” “Tainted.” “Ruined.” Well, somebody had a pretty bad time in campaign. I’m genuinely sorry that you were so disappointed. I hope that you’re less disappointed next time. I hope that you stick around long enough to find out if you’re going to be disappointed again. I wasn’t disappointed, which I’m sure makes me some kind of simple-minded low-brow. But on that point you are also entitled to an opinion. Have a nice day.
>
>
> Halo 5 campaign was bad. I’m not saying you cant like it but that doesn’t change the fact it was bad. If Dr.Halsey was here he/she would steam roll this thread. He/she made a massive wall of text pointing out everything that was bad about halo 5. He/she could explain it better and more detailed then I ever could.

And I as well. I’m only writing what I felt needed to be wrote. Maybe it’s because I’m such an avid Halo fan and have been into it since Combat Evolved. To tell you all the truth, I didn’t mind the campaign at first, but having read how other people felt, my own mind changed too.

> 2533274866682248;12:
> “Halo 5 ruined the social aspect of halo”
>
> >12 man teams
> > spartan companies

Does the phrase “lack of content” ring a bell?
How about CTF? Infection? Action Sack? Oddball? KOTH? Any of those come to mind?

> 2533274866682248;12:
> “Halo 5 ruined the social aspect of halo”
>
> >12 man teams
> > spartan companies

12 man teams are only relevant in warzone though, and while spartan companies were a good idea, they were integrated into the game so poorly that they may as well not exist. Seriously, 343: a simple menu in the fireteam menu for your spartan company to see who is online and invite people with two button presses. Write down that little hot tip.

Though it’s not entirely relevant to the topic at hand. Halo 5 can be best summed up as the plot that never was. Nothing really happened until Cortana kidnapped blue team. Yeah, Maridia or whatever the hell that planet was called got pretty borked, but we already knew that this was happening from the conversation on Infinity. Yeah, we killed a glorified turret alongside the arbiter, but we saw no consequences to that. I guess my question is, does this mashup of cliche, fanservice, and largely reactive story progression have a right to exist?

Anyone else hate the god awful friendly ai? They were so annoying when they tried to pick you up. On legendary they were basically useless and only made it harder.