I wonder if anybody thought about this, but my friends and I were having a discussion about the awesome new weapon additions, and I was especially excited when I realized that I could have a BR, AND a DMR, at the SAME time. Then my friend was like, “I could have a shotgun, AND a shotgun, at the SAME time TOO.”
Fantastic right?? But then we thought about it and started to wonder, whats the difference? Its almost, but not really like having both a gravity hammer and an energy sword, and its definitely not like having a Mauler and a Shotgun.
One of my friends thought that this would be kind of like CoD, everything is the same in each class, but certain weapons are obviously better than others, but for no apparent cost , or hindered by any balancing issues.
I was particularly worried about the BR vs. DMR. I watched some gameplay videos and realized that ‘hot damn, the BR is awesome like brownies’, mainly because Spartans were dispatched in four short bursts. Of course, thats almost no different from what it was in Halo 3, but the problem is that the DMR now has to compete with it, and the BR also got a boost in effectiveness with its lack of bloom and fast firerate.
The DMR also got a boost, which i’m also worried about. Better bloom means faster firerate, contrary to the pacing that it required in Reach. Its like putting Halo on 1.15x speed boost, encouraging trigger spamming, and sprinting (, sprinting everywhere).
Im also afraid that noobs, or less skilled players would prefer the BR over the DMR in all cases (like the Fuel Rod Gun in Firefight [aggh the freekin’ fuel rod gun]), possibly turning the BR into a ‘noob-tube’ weapon in Halo 4, which wouldn’t make sense at all since its the trademark marksmen rifle of Master Chief and Halo 3. One of my friends said that it would more likely be that the BR would be more effective at close range and the DMR would be prefered for mid-long range (maybe not even mid).
I hope that happens (to a lesser extent) so the DMR and the BR get their own niches, so they don’t compete in balance that much.
For the Scattershot vs. Shotgun, i’m questioning the balance. The scattershot fires 6 thingies, sure, and the shotgun fires high spread and air resistant pellets, sure, but they are pretty much identical due to the fact that they are both basically shotguns, the close range skirmisher weapon.
Whats the difference? I loved the Shotgun vs. Energy Sword rivalry that started way back. There are clear reasons why a person would choose either side, but what about for the Scattershot vs. Shotgun? Cause its Forerunner? Cause its cooler? Cause its (oh crud) better?
For both the BR vs. DMR and Scattershot vs. Shotgun, I was hoping you guys would have some insight on this. It would be great to hear what other people think of this.
Am I crazy, wrong, or presenting plausible assumptions/concerns?
Thank you for taking the time for reading and possibly replying to this post, this thought has been nagging me for a bit. I have high expectations for Halo 4, I hope they aren’t ruined by a simple balancing problem (like the freekin’ Fuel Rod Gun [ugh the freekin’ Fuel Rod Gun])!

and Scattershot > Shotgun