BR vs. DMR in Halo 4.....

hopefully they will be balanced properly, and one will not over power the other, albeit the BR can put more rounds down range more quickly the the DMR but should be slightly more inaccurate than the its counter part, while the DMR is more accurate at range, it should be less effective at cqb… any thought from the populous.

Agreed. From what I’ve heard, they are nothing alike. DMR is said to be better at long range while BR at shorter, close combat situations. Not sure how it could play out, but there is a chance one could overpower the other. Which could cause problems. But then again, like everything else, it’s too soon to make any conclusion before we’ve played the game ourselves.

The BR is less accurate and fires a three round burst. the DMR is more accurate. so at closer range the BR could do better then the DMR.

Even if it is worse at close range I like the DMR more.

> hopefully they will be balanced properly, and one will not over power the other, albeit the BR can put more rounds down range more quickly the the DMR but should be slightly more inaccurate than the its counter part, while the DMR is more accurate at range, it should be less effective at cqb… any thought from the populous.

No, just no. The DMR fires the superior 7.62 NATO round wich is far superior to the 5.56 NATO round the BR fires. The BR should always be inferior to the BR so it will just be a weapon of skill to humiliate people.

And also Realism >>>>>>> Balance

/rant

I’m hoping they do work out. I don’t want the answer to the BR, or any other gun in this game, to have a learning curve of, “Dump the weapon in a trash bin, and use this gun all the time.”

i agree it is to soon but if awareness is presented early on it might help prevent such a problem. but the issue is the both rifles fire a very similar round, for instance its like the difference between the 7.62x 51 nato and the 7.62x39 round albeit very similar in size, they act alittle differently when fired form different rifles. it’s the same situation here, being that both roth BR and DMR fire a similar round but should behave slightly different because of how the rifle is meant to be used…

> > hopefully they will be balanced properly, and one will not over power the other, albeit the BR can put more rounds down range more quickly the the DMR but should be slightly more inaccurate than the its counter part, while the DMR is more accurate at range, it should be less effective at cqb… any thought from the populous.
>
> No, just no. The DMR fires the superior 7.62 NATO round wich is far superior to the 5.56 NATO round the BR fires. The BR should always be inferior to the BR so it will just be a weapon of skill to humiliate people.
>
> And also Realism >>>>>>> Balance
>
>
> /rant

accually they both use a 7.62 round but the DMR uses the 51mm nato and the BR uses the 39mm half jacket… and if you want realism play BF3, this is sifi some realism yes but not completely

> > hopefully they will be balanced properly, and one will not over power the other, albeit the BR can put more rounds down range more quickly the the DMR but should be slightly more inaccurate than the its counter part, while the DMR is more accurate at range, it should be less effective at cqb… any thought from the populous.
>
> No, just no. The DMR fires the superior 7.62 NATO round wich is far superior to the 5.56 NATO round the BR fires. The BR should always be inferior to the BR so it will just be a weapon of skill to humiliate people.
>
> And also Realism >>>>>>> Balance
>
>
> /rant

A videogame where punching is more lethal than shooting.

That 500+ years from now we still rely on ballistics weapons.

Its a game that built on purely entertainment. Not realism.

> The BR is less accurate and fires a three round burst. the DMR is more accurate. so at closer range the BR could do better then the DMR.
>
> Even if it is worse at close range I like the DMR more.

Same with me. The DMR’s reticle looks better and more modern as well.

> > > hopefully they will be balanced properly, and one will not over power the other, albeit the BR can put more rounds down range more quickly the the DMR but should be slightly more inaccurate than the its counter part, while the DMR is more accurate at range, it should be less effective at cqb… any thought from the populous.
> >
> > No, just no. The DMR fires the superior 7.62 NATO round wich is far superior to the 5.56 NATO round the BR fires. The BR should always be inferior to the BR so it will just be a weapon of skill to humiliate people.
> >
> > And also Realism >>>>>>> Balance
> >
> >
> > /rant
>
> accually they both use a 7.62 round but the DMR uses the 51mm nato and the BR uses the 39mm half jacket… and if you want realism play BF3, this is sifi some realism yes but not completely

and to be honest i was wrong the BR55 doesn’t fire a 7.62 round at all, it’s really 9.5x40mm…

> > hopefully they will be balanced properly, and one will not over power the other, albeit the BR can put more rounds down range more quickly the the DMR but should be slightly more inaccurate than the its counter part, while the DMR is more accurate at range, it should be less effective at cqb… any thought from the populous.
>
> No, just no. The DMR fires the superior 7.62 NATO round wich is far superior to the 5.56 NATO round the BR fires. The BR should always be inferior to the BR so it will just be a weapon of skill to humiliate people.
>
> And also Realism >>>>>>> Balance
>
>
> /rant

Glad you can use wikipedia.

> hopefully they will be balanced properly, and one will not over power the other, albeit the BR can put more rounds down range more quickly the the DMR but should be slightly more inaccurate than the its counter part, while the DMR is more accurate at range, it should be less effective at cqb… any thought from the populous.

Straight from the horses mouth. go to 15:15 min http://www.podtrac.com/pts/redirect.mp3/halo.xbox.com/Content/assets/en-us/Podcast/343Sparkast_012.mp3

Heres how i see it. Enemy team using DMRs? Switch to DMR. Vice versa. Seems simple. Thats why i like the idea of the custom loudouts. It actually adds more possibilities of a strategy in my opinion.

> The BR is less accurate and fires a three round burst. the DMR is more accurate. so at closer range the BR could do better then the DMR.
>
> Even if it is worse at close range I like the DMR more.

I love the DMR more than the BR too. If you can handle it well and get a 5 shot most of the time you’ll probably be able to outshoot a BR in close range too. :slight_smile:

Single shot precision > 3 shot burst

I imagine that when a DMR and BR go head to head that the DMR will be trying to increase the distance between him and his opponent wielding the BR whilst the BR guy will be trying to close up the gap. Should be interesting to see two distinct utility weapons go head to head.

Variety is good.

> No, just no. The DMR fires the superior 7.62 NATO round wich is far superior to the 5.56 NATO round the BR fires. The BR should always be inferior to the BR so it will just be a weapon of skill to humiliate people.
>
> And also Realism >>>>>>> Balance
>
> /rant

Reference: http://www.halopedia.org/

Search for:

  1. “BR” or “Battle Rifle”
  2. “DMR” or “Designated Marksman Rifle”
  3. “AR” or “Assault Rifle”
  4. “Covenant Carbine”

The BR fires 9.5x40mm. 3-burst. Rate of fire is very high during burst. The burst-fire recovers at about the same rate as the DMR does with semi-auto.

The DMR fires 7.62x51mm. Semi-auto. Fires slowly. Very accurate.

The Assault Rifle fires 7.62x51mm (just like DMR). Full-auto. Fires quickly. Despite what the games portray, the AR, according to the novels (and Halo: Combat Evolved), fires 900 rp/m instead of 500-600rp/m in the games. It is much more accurate than in-game due to futuristic recoil reduction tech and it’s shear weight countering it. The BR and DMR have the same tech and similar weight, but are more so accurate. The Covenant Carbine is also more accurate.

The Covenant Carbine fires 8.7x60mm. Fires moderately quick. The Covenant Carbine fires a radioactive metal projectile that leaves a neon-green trail. One may conclude from this that the Carbine uses an explosive gel (it is more likely that the propellant is solid), similar to what is found in the Fuel Rod Cannon’s bombs, in it’s propellant. That would classify as nuclear ballistics.
Not all of the propellant in the bullet is the same because the bullet has a mini-rocket ability, using some kind of slow burning rocket fuel, accelerating the projectile as it travels. (I am not sure about the “rocket bullet” design I said here. I was just trying to be realistic because I thought the description of the Carbine on halopedia.org/ was not entirely logical.)
A link to a modern-day firearm design that will help you to understand the “mini-rocket bullet” is below.
http://en.wikipedia.org/wiki/Gyrojet
Not to mention the bullet is an extremely toxic, radioactive metal, [OR] coated in a poison. You would die in minutes if not dead already.
At close inspection of the Carbine’s barrel, one may deduce that it uses an electromagnetic rail-gun design (like the Railgun weapon in Halo 4, but at a smaller scale). This would further accelerate the projectile.
Since the Storm Rifle’s barrel is similar to the Carbine’s, it may very well benefit the same way (you may have noticed the plasma bolts are significantly faster than plasma weapons from previous games, meaning that the graphical redesign wasn’t just for looks or as a gimmick).

In realism, I would rank the weapons like this:
CQC:

  1. Assault Rifle
  2. Covenant Carbine
  3. Battle Rifle
  4. Designated Marksman Rifle

Mid-range:

  1. Assault Rifle
  2. Covenant Carbine
  3. Battle Rifle
  4. Designated Marksman Rifle

Long-range:

  1. Covenant Carbine (the rocket-bullet has reached full speed, dealing extra damage)
  2. Designated Marksman Rifle
  3. Battle Rifle
  4. Assault Rifle

The Covenant Carbine is the clear all round winner.

In the novels, the UNSC won nearly every ground battle, but lost most space battles. The Covenant is more advanced at slip-space and has superior ship weapons so they would win in space. Although the Covenant Carbine is far superior, plasma weapons are their staple (as we know, plasma is slower than ballistic bullets so is not as good), so they lost on ground.

But again, this is a game. The realism is full of it.