BR Starts Encourages Weapon Variety

The BR is by FAR a better weapon than the AR. It also has a higher skill ceiling and skill variance than the AR. This is why BR starts are default in ranked and not in social.

A team of 4 average BR users is better than a team of 4 average skilled AR users.

Consider the sandbox too. A team of 4 BR users have a much easier time dealing with power weapons because of the versatility and effective range. As such - power weapons and basic weapon pickups actually become less valuable.

Social should remain with AR starts, it is better for noobs and low skilled players and if you really want one you can pick one up. Low skilled players will just keep whatever they spawn with and, if this is a BR, they’ll play even worse.

That’s not fun for the average gamer so I still fail to understand why you’re pushing this so hard. It’s not going to happen because it simply does not encourage weapon variety. That statement is utterly false.

Your argument would be valid if people worked as a team in this game consistently. Even in a stack of 4 people you know personally, it’s hard to find people that know how to teamshot. Whether it’s AR or BR starts it’s the same problem.

BR starts objectively encourages weapon variety. It’s been proven and well documented.

If it didn’t, then no weapons would be on maps in BR starts at all. Instead, there’s a clear reasoning behind everything in the sandbox and when and how to use it.

haha - so you see this as an argument? Well that explains ALOT!

But I thought all of your “proof” hinged upon LUCID being PRO, and therefore everyone switches weapons because the top halo player does?

Oh Wait - HAHA - your argument DID hinge on LUCID…because you posted a youtube video of LUCID swapping weapons around to support what you want - BR, starts

LOL - there are weapons on the map regardless of weapon start (AR/BR speaking). You’re literally contradicting yourself…It’s an arena shooter, having weapons on the map with different benefits is how you encourage people to pick weapons up. Maybe they shuold just give everyone a pulse rifle or plasma pistol to start because that makes every other weapon on map viable - LOL

Lets be honest. You just want BR, starts because you prefer BR starts. It has nothing to do with “weapon variety” because a pro switching weapons does not indicate increased weapon variety. Furthermore - myself and numerous other posters on here have given you reasons as to why AR over BR has a place in the game and you just come back with the same old stuff.

With respect - I think this “conversation” is over.

I agree with this. Imo, AR starts perhaps just promotes more map traversal between players because you can’t really form a set up if people don’t have precision weapons at hand. Its also part of the social aspect too though. Sorta like…more running and gunning, chaotic moments of players just playing loosly. Not that the goal isn’t to win, but idk I just see it this way. Weapons still get picked up, but the AR is just easy to use, and fundamentally better for players who struggle with their aim.

For BR starts, players are encouraged to pick up weapons for their niche role on the map. The team shot aspect brought up…I mean we’re playing a game that rewards precision and positioning when it comes to skill. That can’t ever be looked at from a negative perspective. Every single weapon on the maps are pretty solid though man. The difference between why someone does or doesn’t pick up alternative weapons imo is very simple.

  • your starting weapon and its effectivenes, reliability, and ease of use vs weapons on map.

AR is easier to use than the BR, and in a match where everyone spawns with the AR, the team shot aspect (as far as a player feeling at a disadvantage holding an AR vs an opponent with a BR diminishes because its maybe only 1 or 2 players using a BR or commando for example. Then at this point players would think…AR or commando? Man commando is hard to use. I’ll stick with AR. AR or sentinel beam? Man sentinel beam is hard to use. Pulse carbine? I dont understand this weapon. AR or BR? Well the synergy between the 2 feels good, and truthfully the BR is easier to use then a commando and for some, perhaps a sidekick as well.

Meanwhile in ranked…most players know commando is insane if you can aim, and I’ve seen players win against the BR. Sentinel beam melts. Pulse carbines hold this combo is great. Etc etc. Everything feels good to pick up. I mean…I even pick up the AR. Why not? That things ridiculous at its range .

For ranked though, it’s understood that the team should control the weapons. Pretty much as many as they can. They don’t want to be caught at a disadvantage. Idk about social. The AR fits the bills for a lot. So…I guess thats kind of the point you’re also making right? That for some players they wont feel encouraged to pick up other weapons since in that game settings, it fits most case scenarios…which tbh is probably designed that way for a reason though. It cant be so bad that everything feels too good in comparison. Idk

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Yes, I showed evidence that the best player in the world uses more weapons regularly than people who like AR starts.

My point is proven by you admitting you just want to use the AR.

Your arguments about people not all being as good as pros is valid. Because generally the people who aren’t good at Halo are the ones that consistently prefer AR starts.

Thus people who don’t understand the game won’t worry about picking up weapons in the first place, and just use what they’re given. That’s what AR starts is all about.

I think I’ve won this argument time and again but people still think it’s about opinion instead of data.

[quote=“M1STA_WU1FY, post:125, topic:540212, full:true”]

And I told you to google a bell curve and work out where the majority of the halo infinite population reside

I told you in an earlier post I prefer BR.
My point is proven that you will argue for the sake of it.

And therefore it is not a problem having AR starts.
Way to prove me right.

It’s exactly about your opinion because you are looking at an extreme datapoint (LUCID) to form an argument that affects a population that mostly resides in plat 3

See from my experience this turns out to be the opposite. Maybe at extreme low skill level the AR might discourage other weapon use because people don’t know how to use other weapons but that same thing would happen with a BR start.

I think as skill levels rise the BR has vastly more situations in which it is useful when compared to an AR. As i stated the AR has a pretty slim window in which it is the ideal gun. Most if not all close range map weapons outkill it within their range and then all long range guns outrange it.

With AR starts by default you will have to get closer to people to kill them. So this gives all those close range weapons more instances of being used. BR starts push out the range each player is capable of. This makes it less likely you will be getting in close range because if you only have a BR its not in your best interests to get close and if an enemy is trying to push you you will try to keep distance or if you are trying to push the enemy and they only have a BR they will try to keep their distance.

The BR is the best weapon to use for consistent descoping as well. This will limit how often people use other ranged weapons now. Often i think, “why push to get a marginally better weapon (for the situation not TTK) when i could instead ignore most ranged weapons on the map to push a better sightline that i can shoot from with a BR anyway?”

So now that we know the BR, simply by being the easiest to use ranged weapon, has a play style that keeps you out of effective range of shorter range weapons while helping you to easily counter and overpower ranged weapons and also lessing the desire to go grab most ranged weapons because you already have one that is the easiet to use and can descope better than any of the others and has more ammo than the others.

This is why the BR promotes less map weapon use by design and is the experience i have always had. Again this is only bad if you want more diversity. But if you want to lessen the effect of map weapons to mitigate the risk of someone with a map weapon being able to use it to great effectiveness then this lower diversity is great. This is where both sides differ: Do you like how BR or AR starts play more?

It’s a huge problem to be stuck with an AR if you actually want to win and do well in a team game.

The best player in the game uses more weapon variety than you do.

Learn to be better by doing the same.

This is just a minor point but people try to hard scope too much in this game. Getting the hang of using all the weapons without relying on ADS is a big help.

If you want to win try getting good with all the weapons at your disposal.

I already switch all my weapons around - that’s why my argument is targeting the people who don’t.

Like you.

Pick up a BR and use it instead of making everyone dumber with flawed logic

I find that the better I get the more i can rely on the BR and just ignore map weapons for the most part. Because i know to stay out of close range and i can bob and weave while shooting to descope and outkill ranged weapons in most encounters. I feel actively discouraged to use more weapons when i can be as good as i am with the BR. Im not saying i am the best player ever i am just saying for my skill level as i get better and better the BR seems to become more and more useful and i end up seeing others use less and i use less weapons.

Obviously you don’t know who I am. I have literally advocated for people to use weapons they overlooked since Halo 3. I had a whole series of videos about the Brute Shot before people even thought the weapon was worth picking up.

No. You don’t. You like AR starts. I guarantee if this game tracked kills you would have AR, Sidekick, Grenades, and Melees as your most used TOD’s.

You’re not picking up the Ravager and getting overkills. You probably don’t even pick up most of the weapons. It’s clear that your only goal is to spawn, rush, kill one guy, die, and repeat the process over and over without thinking about the minutiae.

Now this is true and from what i see from pros the best way to use a sniper is to hip fire, break shields, and either swap to the BR for the kill or hope you team gets them. This is part of what i don’t like. The sniper should be trying to force people to engage at longer ranges and outrange people not being used as a better Plasma Pistol. I like hard weapon roles and the reason i dont like BR starts is because it covers so many rolls so easily.

It’s mostly the problem with the stupid scope glint. If you’re not no scoping or quick scoping you might as well not be using any of the scoped weapons in a real match

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Let me guess…you’re diamond V and the max rank you have been is low onyx - let’s say 1500-1510 - and you’ve gotten there by playing with a team of golds/platinums?

Well I’ve never heard of you, which means you’re probably nowhere near pro level. Just some kid capturing an overkill whilst using a power weapon.

So grenades and melees aren’t viable weapons then?

No - I certainly don’t use the ravager. There are more effective weapons to pick up. Would you like to know which ones XD

No, it just means your first halo was probably 5. The proof of course is that you don’t know what a power weapon is.

The Ravager is currently one of the strongest weapons in the game. You’d know that if you used something besides the AR.

So you admit it

My brother in Didact, you’re a plat 4

Halo 2

Lol. It had a buff to the single shot.
It’s nowhere near the strongest weapon.

I admit that im better than you.

Why don’t you post your stats?

And you hate the BR? Just plain odd.

I mean, it actually objectively is. It’s a two shot kill with a huge melee bonus and a tactically powerful secondary fire ability. It’s practically overpowered now.

Probably with the AR sure. But in the game itself no.

I don’t want to make you look worse than you’re making yourself look already. Maybe it’s best you quit trying to punch up.

All those stats are better than yours lol, what are you trying to prove

What other close range weapons are you referencing by saying the AR consequently gets you into those haory situations by needing to be closer? It actually has a decent range tbh though. Its not like the old halos where it was bad. So i don’t get this comment. You mean weapons that are on longer timers where only 1 player out of the 8 will even be holding such weapon? That perspective doesn’t hold well when you consider that. Help me understand this.

Its all situational and depends on settings. This is why I outlined things like team shots, set ups vs not set ups taking places because in social how many players will have a BR in comparison to each player spawning in with the AR?

I prefer ranked because there is no motion tracker, and it rewards precision, positioning, and all that other stuff that makes someone good. I can list it all out but I would imagine you know most that stuff if you’ve played halo long enough.

I feel like I said everything I need to in my first reply though. I will say though…that AR starts to me by desigh is meant to lower the skill gap amongst players, and create a place where you don’t have to be exceptionally good at using a precision weapon. This is why it gets hold for so long and not swapped out.

BR starts is 2 fold though. 1 is that yes, other weapons are very useful. 2, is that you start only with 1 weapon. Its recommended to pick up a secondary regardless, though that point itself doesn’t nullify that the map spawned weapons are very useful in their purpose on the map.

I may reread what you wrote and add more in another reply in case i missed anything or you think i perhaps should comment on feel free to let me know and I can when I have more time. These 10 min breaks at work are quite short.

Yes, you have a lower rank in every playlist, a lower win percentage, a lower kd, and most other stats.

If you worked on your BR skills and didn’t use the AR so much you might get out of Plat 4