BR starts are great, AR starts are boring!

English is not my native language please excuse any spelling or grammar errors

We need both AR spawns and BR spawns

I’ve seen allot of people complain about BR starts and i have even seen people say that they should be removed as starting weapon.
Halo should have AR and BR starts for the reason that Allot of people like BR starts and allot of people like AR starts. Seeing the amount of people who vote for BR start in MCC and How many people would veto for BR in H3 its a popular starting weapon.

The reasons i like BR start

A much larger skill gap.
With BR starts a 1 on 1 kill is like a battle, That the more skill full player will win most of the time. where as the AR “Battles” are much closer to who shoots who first and spray and pray (although not completely)
Team shooting and Map control, The BR is a weapon that is made for team shooting, You can shoot your enemies from different angles making map control essential.
BR starts allow the more skilled and coordinated teams to win consistently, aka creates a skill gap.

A Fighting chance and better flow
in the scenario that the enemy gets map control with AR starts, You’ll be facing enemies with Power weapons and BR, where as you have an AR, You make it very difficult to get back in to the game meaning you have to pick up BR’s or DMR’s, to have a change, Killing the flow of the game. its a great balance between individual skill and map control/teamwork skill.
When you have a BR you can gain back the map control if you are more skilled with that weapon, Do to low aim assist the BR is quite skillful.
I’ve heard claims that the BR kills the need to pick up other weapons
THIS IS NOT TRUE, The SMG beats the BR at close range and the AR (while being beatable) Is still a Superior weapon at close range (unless you can’t strafe and run in a straight line).
But the BR ought to be able to beat the AR at close range, Since skill is taking in consideration when balancing weapons, And lets be honest the AR takes no skill to use.
The Light rifle and DMR beat the BR at long range, (Although the BR is a better all around weapon).
Then they’re also power weapons and semi-power weapons (Shotgun, SMG)

The BR is a popular starting weapon loved by many many many players, And Semi automatic’s has ALWAYS been a classic spawning weapon.
The pistol in Halo CE, The BR in halo 2 and Halo 3, The DMR in Halo reach, And The BR in utility and competitive setting in H4.
But so has the AR been a starting weapon in Every halo (SMG in halo 2). So we always had both, Although BR spawns seemed to be a popular vote among players (From my own experience)
Why i don’t like AR starts as much.
Its quite boring, a low skill gap, that quickly becomes a Spray fest and its close to being who shoots who first due to the lack of skill of the AR, Auto rifle gamplay feels very generic, BR starts allow the more skilled and coordinated teams to win consistently, aka creates a skill gap.

The fact is, Halo needs BOTH
We need Team Slayer
AR and BR, Because they’re fans of both. A large group of people likes the BR spawn and some people prefer spawning with the AR.
Just because you don’t like spawning the BR does not mean you get to disappoint everyone else who does like it. You have to think about other people.

#I will not buy Halo 5
https://www.halowaypoint.com/en-us/forums/6e35355aecdf4fd0acdaee3cc4156fd4/topics/i-will-not-buy-halo-5/b414827f-3aaa-4d41-bc6e-a756dd99e717/posts

> 2535445390271381;2:
> #I will not buy Halo 5
> https://www.halowaypoint.com/en-us/forums/6e35355aecdf4fd0acdaee3cc4156fd4/topics/i-will-not-buy-halo-5/b414827f-3aaa-4d41-bc6e-a756dd99e717/posts

Hello incompetent internet gangster could you please stop posting pointless links to other threads and go back to instagay, thanks

ON topic: I’d like to have Team BR’s and normal slayer with ar starts to vote for. I think that would please most players

I think the community is so divided on this that there just simply needs to be two playlists for slayer. AR slayer and BR slayer.

I hate BR slayer and disagree with all points made by the OP. Map flow is ruined, there is no weapon variety, and the game is based around which team can stick together and teamshot the most.

I think my frustration with BR starts is more with the weapon itself. I think it is far too easy to use. It has the fastest rate of fire out of any BR in Halo history and has very high bullet magnetism along with headshot hit boxes that start at around the chest line for the Spartan models (meaning that if the reticle is centered on the chest, you will get a headshot).

> 2533274820441404;3:
> > 2535445390271381;2:
> > #I will not buy Halo 5
> > https://www.halowaypoint.com/en-us/forums/6e35355aecdf4fd0acdaee3cc4156fd4/topics/i-will-not-buy-halo-5/b414827f-3aaa-4d41-bc6e-a756dd99e717/posts
>
>
> Hello incompetent internet gangster could you please stop posting pointless links to other threads and go back to instagay, thanks
>
> ON topic: I’d like to have Team BR’s and normal slayer with ar starts to vote for. I think that would please most players

The BR Haters are most definitely a loud minority, Team Slayer playlist with Both and having it based upon vote is what is most fair.

> 2771858342094810;4:
> I think the community is so divided on this that there just simply needs to be two playlists for slayer. AR slayer and BR slayer.
>
> I hate BR slayer and disagree with all points made by the OP. Map flow is ruined, there is no weapon variety, and the game is based around which team can stick together and teamshot the most.
>
> I think my frustration with BR starts is more with the weapon itself. I think it is far too easy to use. It has the fastest rate of fire out of any BR in Halo history and has very high bullet magnetism along with headshot hit boxes that start at around the chest line for the Spartan models (meaning that if the reticle is centered on the chest, you will get a headshot).

There is no need for 2 playlist what we need is Both AR and BR starts in team slayer, Done by vote
Objective game types can differ per map and game types like in every other halo (besides 4)
The BR battles are more skill depended then the AR battles that is a fact.
Teamwork, Teamshooting and mapcontrol are a skill and should be heavily rewarded. Its what makes halo so great!
That map control and Team shooting and communication are just as important if not more important then individual skill.

Halo was always a good game because of the skill involved and the BR battle’s to me make it more original then all the other shooters.

> But the BR ought to be able to beat the AR at close range

I stopped paying attention at this point.

Each weapon ought to have its own role in which it is decent. Making a weapon that loses in all roles is completely pointless and I’d rather see the AR removed than have to put up with Reach levels of awfulness. Halo 4 and 5 have finally brought the AR to where it is supposed to be.

Also not everything is about the skill gap. Though it is important, the people here seem to think that the higher it is the better without limit. If its too high it puts casuals off from buying the game who are an important part of its playerbase. I’m a casual now simply due to no longer having the time to play. If the game is too hard to pick up with limited playtime then its not worth getting.

> 2678703528372666;5:
> > 2533274820441404;3:
> > > 2535445390271381;2:
> > > #I will not buy Halo 5
> > > https://www.halowaypoint.com/en-us/forums/6e35355aecdf4fd0acdaee3cc4156fd4/topics/i-will-not-buy-halo-5/b414827f-3aaa-4d41-bc6e-a756dd99e717/posts
> >
> >
> >
> > Hello incompetent internet gangster could you please stop posting pointless links to other threads and go back to instagay, thanks
> >
> > ON topic: I’d like to have Team BR’s and normal slayer with ar starts to vote for. I think that would please most players
>
>
> The BR Haters are most definitely a loud minority, Team Slayer playlist with Both and having it based upon vote is what is most fair.

Yes they are. In lobbies BR starts are voted for over AR starts nearly every single time which means vast majority likes BR starts

> 2678703528372666;1:
> The reasons i like BR start
>
> A much larger skill gap.
> I don’t understand/agree with this reasoning at all. Skill gap with AR/pistol starts = Positioning and awareness to get into AR range, precision skill with the pistol and knowing when to use or switch to it, map knowledge for where the mid-range weapons are and control and effective use of those weapons.
>
> BR starts = Good with BR? You’ve mastered 90% of the game. Good job. Go get power weapons I guess.
> A Fighting chance and better flow
>
> Yes, everyone starting with a BR gives them a better chance at surviving against every other weapon, including power weapons, because the BR itself is a pickup, not a starting weapon. If you’re finding yourself in a situation where the other team has map and weapon control, your team has failed Step 1 of the game: the initial rush. BR starts pretty much negates that because you can just drop anyone by team shooting them across the map, as opposed to AR starts where you’d have to actually outsmart and outplay the other team to turn the tide and give yourself an advantage; again dumbing the game down and lowering the skill gap.
>
> And the map flow pretty much dies with BR starts. Any open areas are suicide to walk into when the other team spawns with mini snipers, so most games turn into ring around the rosy with some occasional Whack-a-Mole. The traditional “Halo Trinity” is Gun, Grenades, Melee. Starting with a mid-range weapon destroys most CQC altogether, and using grenades is diluted as well since firefights take place at such a distance and usually so close to cover that it’s super easy to eat a grenade and turtle until you recover; chasing is a bad idea because it opens you up to everyone else playing the long game. It turns the formula into “guns”… or more accurately: “gun”.
>
> I’ve heard claims that the BR kills the need to pick up other weapons
>
> Yep. I mean you could pick up better close range/long range weapons, but getting close enough to use them essentially means the other player failed twice; they let you get that close, and then they beat you before you could put them down with the BR anyway, which isn’t useless close range. Unless you have a power weapon using anything other than BR as a primary is silly.
>
> The BR is a popular starting weapon loved by many many many players, And Semi automatic’s has ALWAYS been a classic spawning weapon.
>
> Not quite. Halo CE had the pistol, but let’s be honest: as great as it is it was an oversight to start people off with a dominating weapon. A fun mistake, but it’s still a broken, unbalanced game. Halo 2 had SMG starts, Halo 3 and Reach had AR starts. It wasn’t for some time in those games’ lifespans that BR/DMR starts were introduced, mostly due to Pro feedback, catering to a group of players who need the game as barebones and simple as possible… which is fine, but the pinnacle of game design for these players would be a one gun game in a square white map; as sterile and boring as possible, but “fair” and “skillful”…
>
> Halo 4 had loadouts so that’s a whole different discussion.
>
> The fact is, Halo needs BOTHI 100% agree. Keep the BR starts in SWAT and some other Pro Playlist, and keep traditional Slayer with AR/pistol starts. Should keep everyone happy.