Anyone else remember that glitch in halo 2/3 where you were firing your BR in swat, and you quickly switch to your pistol only to shoot yourself in the back of the head?
If not, breif tutorial. Fire BR 3 times, on the fourth fire, before it shoots, switch weapons, you have now killed youself with a back of the headshot (swat.)
Anyone think that its a possibility that such a glitch might accidentally work its way into halo 4, just like previous games? I think it would be unsettling to many people, what would your reactions be?
> I don’t think they are going to bring back a glitch that can kill you or do damage to you in anyway.
I’m not asking them too… Its not like Bungie put it in on purpose. The problem was, when you pulled the trigger the gun had to shoot, so if you switched weapons a fraction of a second after you pulled the trigger, the gun would end up on your back, killing you.
I am simply speculating whether or not it will return, or if 343i has found some way around this.
> I think this happened to me once in Halo 2. They probably are using the Reach engine, so I doubt it would be a problem.
But we had no way to test if it worked in reach. For all we know it still could. The problem was the weapons were to slow firing to be able to check if it worked…
For all we know it still could…
On a side note, Yeah, i did this to myself alot (on purpose). Since i didnt have live, i began exploring glitches and easter eggs a lot… This just happened to be one that i found… by accident.
They’ve already conirmed that Halo 4 will be running on the Halo 3 engine, so it’s very likely that the glitch will be there as I can’t really think of a way to patch a glich like this.
Well, it’s no real problem so it could be left anyhow, old engine and they got more important stuff to fix, but it would look bad if they fail to fix a several years old glitch, no matter how useless it is.
After all, I see no reason to include it anyhow ^^
> They’ve already conirmed that Halo 4 will be running on the Halo 3 engine, so it’s very likely that the glitch will be there as I can’t really think of a way to patch a glich like this.
This is false. The game is being built around a completely reworked and heavily modified Reach engine, which is a heavily modified Halo 3 engine, and so on and so forth.
> They’ve already conirmed that Halo 4 will be running on the Halo 3 engine, so it’s very likely that the glitch will be there as <mark>I can’t really think of a way to patch a glich like this</mark>.
Just because you can’t find a way to fix a glitch does not mean professional programmers can’t.
Besides, usually glitches has nothing to do with what engine you are using.