BPR
Could BPR be implemented into Halo 4 as it’s ranking system? BPR seems like a pretty accurate overall for a player because it sums up Kills, Deaths, Wins, and Losses.
Would you accept BPR as a Ranking System for 4 or would you rather see the 1-50 return which was mainly focused on winning?
Ranked Playlist
I believe that Halo 3 had a good separation with Ranked and Social Playlist. If Halo 4 could reenact the Halo 3 system for playlist, it would make it much more easier to satisfy competitive players and casual players.
Ranked Playlist will not include armor abilities such as sprint. “Perks” will not be affect the player in Ranked Playlist.
Social Playlist will include armor abilities and armor that affects your player.
This way we will satisfy both competitive players who do not support sprint and the casual players who really don’t care and just want Halo to be fun.
To sum it up, would you guys welcome the BPR as a ranking system for Halo 4 and accept my idea for the Ranked and Social Playlist.
Edit
There seems to have been a misunderstandment. The BPR will be determined for each Ranked Playlist. For those who read my full post, you will understand. No Living Dead will be in the ranked playlist.
Example:
Ranked Playlist
Team Slayer - 82 BPR
MLG - 47 BPR
Free For All - 63 BPR
Team Objective - 76 BPR
Once again, easy playlist will not be under Ranked Playlist such as living dead and Grifball
Still Looking for A Complete Answer
) i just wanted to explain the halo 3 system to you because it didn’t sound like you understood.