What could have been amazing was salaries…
Let’s look at the facts,
I’m playing a 18 gb game… that costs one-half billion dollars.
Why?
I hate to say it, but I could as a creative person put together more with much less. And I’m not even trying to complain. I have a business degree and other stuff and banking experience. The question is-how did you plan on recouping one half billion dollars.
Facts - the campaign is free, the multiplayer is free, the engine is free… so what-populations of f2p and 20 $ armor coatings equals one half billion dollars? … I’m smarter than the average bear but you are lost in corporate salaries. And that’s where it all went. 200k salaries over 6 years + equals your budget.
Where do you go from here… ?
I can only say what I would do!
Basically, you gave a cocktail to an alcoholic. And now a 29.99 dlc with 9 new maps, server selection, FPS boost, and all that the people want, a couple skins and… full playlists. Another one in two months 9 more maps, online tournaments (passes to play and purchases to play tourneys modeled after PokerStars or whatever) for 29.99 more. Next, forge, new playlists and maps for 19.99$.
And this should require a max 25 % of workforce hours while… the remainder of 32.5% on new campaign and finally the remainder on infinite 2 multiplayer dlc…
Anyway, I’m out mic drop
Hire me any time for infinite 2
Guaranteed profit 150% and population increase 1000%
