Bottom Line

ok, listen people: the following is my belief and I believe it strongly.

halo 4, if it’s anything like reach will not have the population past halos had. AA’s need to go. They are not good for the game. They had many people leave reach (look at initial pop v. present day). If you want AA’s then fine, we can have separate playlists.

However, and i stress this, bringing old school halo back (1 2 + 3) will get the rest of those who left back or at least many of them.

Sprint must not return for these classic playlists. AA’s must not return either. Bloom needs to def go. Melee needs to return to two of them to kill. There must be bleedthrough.

We need classic playlists and yes that is plural. Not one. Many. Doubles BTB Slayer etc.

This adapt or we can’t go backwards mentality is in my mind a bad arguement. Adapting to a game we don’t feel like adapting to will not motivate us to play. I sucked in halo 3 compared to many but i loved it. It made me want to get better. Why don’t I adapt to knitting or badmitton. Because I just dont like the game in the first place. Going backward is actually just what many of us want. This is not going back = a bad thing. It’s a good thing to go back to the original formula that was fun for people like me.

343, Please, You have the formula. It was the same as the first three games. It’s right there. We, people like me, just want that game back. Dont get all crazy just bring that gameplay back. Its the formula that had us join the halo hype and also stay with you guys through the years and through 1-3.

Empire

I think 343i is listening to us. They know we are not enjoying Reach as much as we could be due to a number of things. I am confident in 343i but we need to see more.

I would also love it if trick jumping and button combos came back.

> ok, listen people: the following is my belief and I believe it strongly.
>
> halo 4, if it’s anything like reach will not have the population past halos had. AA’s need to go. They are not good for the game. They had many people leave reach (look at initial pop v. present day). If you want AA’s then fine, we can have separate playlists.
>
> However, and i stress this, bringing old school halo back (1 2 + 3) will get the rest of those who left back or at least many of them.
>
> Sprint must not return for these classic playlists. AA’s must not return either. Bloom needs to def go. Melee needs to return to two of them to kill. There must be bleedthrough.
>
> We need classic playlists and yes that is plural. Not one. Many. Doubles BTB Slayer etc.
>
> This adapt or we can’t go backwards mentality is in my mind a bad arguement. Adapting to a game we don’t feel like adapting to will not motivate us to play. I sucked in halo 3 compared to many but i loved it. It made me want to get better. Why don’t I adapt to knitting or badmitton. Because I just dont like the game in the first place. Going backward is actually just what many of us want. This is not going back = a bad thing. It’s a good thing to go back to the original formula that was fun for people like me.
>
> 343, Please, You have the formula. It was the same as the first three games. It’s right there. We, people like me, just want that game back. Dont get all crazy just bring that gameplay back. Its the formula that had us join the halo hype and also stay with you guys through the years and through 1-3.
>
> Empire

Took the words right out of my mouth…

I honestly don’t see anything wrong with armor abilities and to tell ya the truth, if we went back to no shields and hunting down health, I’d only suck that much worseand only drive me to not want to play it that much so, so no thank you. However, I feel that there coulda beena swap-out sorta deal in play for MM with amror abilities (say if you die and decide to change amor ability due to choice of loadout) like you coud do in the campaign, although the whole idea of it probably woulda driven right back to how Halo 3 felt, with the exception of not really even knowing where you could pick em up. So as far as “moving abckwards” I simply sday save it for ther appropriate playlists, such as swat or whatever it’s called, not the game as a whole.

This post has been edited by a moderator. Please do not flame or attack other users.

Yo Empire, Your so right. 343 are currently listening to the community for Halo 4 we think, but there is little they can do until the release.

Unless Halo 4 plays like CoD then it will never reach a higher player count.

This post has been edited by a moderator. Please do not flame or attack other users.

> Unless Halo 4 plays like CoD then it will never reach a higher player count.

uh, no people are hating COD, It’s got a 3.2 average user review. Just wait for Halo 4 you’ll see what it will do if its as good as we expect.

Also, I just wanna point out that I have in fact been playing Halo since Combat Evolved, because there would be no point in my saying how I’d suck that much worse “if we went back (Yeah, that’s right, that word was in my last post. Somebody needs their inflated ego pin popped and to learn how to read.) to no shields and hunting down health”. Seriously, playing Reach 1st then getting scared not finding armor lock in Halo 3?? What are you,an 11? What a weak-a** and pathetic attempt… nice try “kid”. Also, why would I even bother going back to Halo 3 again knowing full well the further additions awaiting me in Reach?? Or halo 4 for that matter since that’swhat we’re really talking about.

Yes. We need to go back to what made Halo the phenomenon it was.

Halo 3 however… No.

> > Unless Halo 4 plays like CoD then it will never reach a higher player count.
>
> uh, no people are hating COD, It’s got a 3.2 average user review. Just wait for Halo 4 you’ll see what it will do if its as good as we expect.

GAMERS hate CoD. The kids, frat boys and bro gamers will always love short killtimes and being given a cookie for every little thing they d.

While I agree we need to go back a more classic Halo experice (1-50 and all that), to believe that Reach being different is the cause for Reach’s smaller population is naive at best.

More competition is the main reason(from other games). There is no denying this. “Competitive” Halo players never have, and never will make up the majority of the population.

I admit that this (and a lack of a focus on Ranked gameplay) HAS drove some players away, it is by no means the biggest reason. At all.

Also, AA’s should stay as Forgable objects, to allow more variety for Custom Games.

> Unless Halo 4 plays like CoD then it will never reach a higher player count.

COD has like an average of at least 200k> Players average and I don’t think Halo can compete to that player count. Well that really depends If Halo 4 can outsell COD :slight_smile:

> Also, I just wanna point out that I have in fact been playing Halo since Combat Evolved, because there would be no point in my saying how I’d suck that much worse “if we went back (Yeah, that’s right, that word was in my last post. Somebody needs their inflated ego pin popped and to learn how to read.) to no shields and hunting down health”. Seriously, playing Reach 1st then getting scared not finding armor lock in Halo 3?? What are you,an 11? What a weak-a** and pathetic attempt… nice try “kid”. Also, why would I even bother going back to Halo 3 again knowing full well the further additions awaiting me in Reach?? Or halo 4 for that matter since that’swhat we’re really talking about.

What’s wrong with going back to Halo 3? I mostly play Reach, but I sometimes go back on Halo 3 and play :slight_smile:

> I think 343i is listening to us. They know we are not enjoying Reach as much as we could be due to a number of things. I am confident in 343i but we need to see more.

I think they are listening to us. Well, they recently released Halo: Combat Anniversary and they did a very good job in keeping the ORIGINAL gameplay and revise it with new graphics. And If they didn’t keep the Halo CE feeling, then no one will buy It. We’ll see about Halo 4. Pretty much we should give 343i a chance since they are now developing It instead of Bungie :slight_smile:

> > Unless Halo 4 plays like CoD then it will never reach a higher player count.
>
> COD has like an average of at least 200k> Players average and I don’t think Halo can compete to that player count. Well that really depends If Halo 4 can outsell COD :slight_smile:

Every CoD game is basically CoD 4 (but worse in my eyes when it comes to gameplay)

CoD 4 is one of the greatest FPS games of all time. Since then we’ve just seen poor imitations. Hell, the graphics are barely different, except maybe the game is more detailed, textures are slightly different.

One of the funniest things in MW3 is how they go back to CoD 4 in a flashback scene and you can barely tell the difference in graphics, other than the grey and brown colour palette.

But graphics obviously don’t really matter to us. We want good gameplay.

Now Halo 2 shook things up a bit from the legendary Halo: CE but it was a resounding success, more so then CE dare I say. Not so popular with the competitive crowd but it still took console “pro” gaming on a higher level. Xbox Live has never had a better game than it, though CoD 4 came close.

Halo 3 and Reach however strayed too far away from what made Halo a success in the first place.

That’s one of the reasons in my opinion why CoD is so popular. It stuck to what made it popular. Halo didn’t. There’s more reasons of course but I’m not writing an essay. But that’s the main reason in my opinion.