Bosses spawning inside the core room are OP

Every other boss in firefight is easy to kill because they usually spawn in easy to access areas. But the ones which spawn in the core room on round 5 are far too overpowered.

First off you only have 1 point of access to kill them which is from the front gate, your entire team is forced to bottle neck down a tiny corridor to reach the bosses which all have explosive weapons, and when you die you have 30 seconds to respawn. 30 seconds would be fine but you respawn half a mile away.

That added to the fact the bosses that spawn there are huge bullet sponges, which i would not mind if you weren’t forced to bottle neck down 2 thin corridors. Sure you could go in through the roof but you can only do that if you have an air vehicle. The primary base was designed for Spartans to hold out in the core room itself not for bosses to hold out at the back pelican bay.

I agree. Getting three Legendary+ bosses spawning at the back of the base is extremely punishing since they’re almost completely hidden from all heavy vehicles. Very, very few teams will be able to take all three down in the time limit with infantry weapons only. Compared to the bosses that spawn just outside the base on Dispatch, the three that spawn inside the base on other maps feel artificially difficult.

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> Every other boss in firefight is easy to kill because they usually spawn in easy to access areas. But the ones which spawn in the core room on round 5 are far too overpowered.
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> First off you only have 1 point of access to kill them which is from the front gate, your entire team is forced to bottle neck down a tiny corridor to reach the bosses which all have explosive weapons, and when you die you have 30 seconds to respawn. 30 seconds would be fine but you respawn half a mile away.
>
> That added to the fact the bosses that spawn there are huge bullet sponges, which i would not mind if you weren’t forced to bottle neck down 2 thin corridors. Sure you could go in through the roof but you can only do that if you have an air vehicle. The primary base was designed for Spartans to hold out in the core room itself not for bosses to hold out at the back pelican bay.

I agree they need to move the spawns