Bosses in warzone are stressful

I am just up to my limit when it comes to bosses in warzone. The enemy team only has to kill one to reach the req level to steal all the others. There is literally no reason bosses should be in warzone. I demand a bossless warzone, where the only way to win is to either kill 1000 people or destroy the enemy core. All I want is to use a phaeton, complete the commendation, and then probably never play it again.

If you argue that bosses are the only way to turn the tide of the game, you are sorely mistaken. Tell me, when you’re fighting the last boss in the match, worth 200 points, will you and three other top people, with your wraiths, be able to beat the entire opposing team, who have tanks, to the boss? My team never does.

The most stressful is Battle Of Noctus. Those Banshees… and there is noooo reason for a Mythic Boss to spawn INSIDE your base and continue to spawn YOU next to said boss

> 2535449076192416;1:
> If you argue that bosses are the only way to turn the tide of the game, you are sorely mistaken. Tell me, when you’re fighting the last boss in the match, worth 200 points, will you and three other top people, with your wraiths, be able to beat the entire opposing team, who have tanks, to the boss? My team never does.

Umm…I dont really think anyone would argue that. Bosses just add more chaos to the warzone and is supposed to add options. The point is to give you an option of either farming them to level up, and then taking down players? Or should you charge ahead and capture the points while preventing the other players from leveling up?
The bosses add more dynamic to the game, and while I agree on how some of them are just a load of -yoink-, well thats just how it is.

Without any of the AI bosses, its literally just a bigger Big team Battle.

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> > 2535449076192416;1:
> > If you argue that bosses are the only way to turn the tide of the game, you are sorely mistaken. Tell me, when you’re fighting the last boss in the match, worth 200 points, will you and three other top people, with your wraiths, be able to beat the entire opposing team, who have tanks, to the boss? My team never does.
>
>
> Umm…I dont really think anyone would argue that. Bosses just add more chaos to the warzone and is supposed to add options. The point is to give you an option of either farming them to level up, and then taking down players? Or should you charge ahead and capture the points while preventing the other players from leveling up?
> The bosses add more dynamic to the game, and while I agree on how some of them are just a load of -yoink-, well thats just how it is.
>
> Without any of the AI bosses, its literally just a bigger Big team Battle.

But wasn’t that the idea? Bigger team battle?

> 2535449076192416;4:
> > 2535462398696491;3:
> > > 2535449076192416;1:
> > > If you argue that bosses are the only way to turn the tide of the game, you are sorely mistaken. Tell me, when you’re fighting the last boss in the match, worth 200 points, will you and three other top people, with your wraiths, be able to beat the entire opposing team, who have tanks, to the boss? My team never does.
> >
> >
> > Umm…I dont really think anyone would argue that. Bosses just add more chaos to the warzone and is supposed to add options. The point is to give you an option of either farming them to level up, and then taking down players? Or should you charge ahead and capture the points while preventing the other players from leveling up?
> > The bosses add more dynamic to the game, and while I agree on how some of them are just a load of -yoink-, well thats just how it is.
> >
> > Without any of the AI bosses, its literally just a bigger Big team Battle.
>
>
> But wasn’t that the idea? Bigger team battle?

The idea was to add a more dynamic gamemode, which gives players a more diverse playing style. It also brings something different from the classic playlist options.

> 2535449076192416;1:
> I am just up to my limit when it comes to bosses in warzone. The enemy team only has to kill one to reach the req level to steal all the others. There is literally no reason bosses should be in warzone. I demand a bossless warzone, where the only way to win is to either kill 1000 people or destroy the enemy core. All I want is to use a phaeton, complete the commendation, and then probably never play it again.
>
> If you argue that bosses are the only way to turn the tide of the game, you are sorely mistaken. Tell me, when you’re fighting the last boss in the match, worth 200 points, will you and three other top people, with your wraiths, be able to beat the entire opposing team, who have tanks, to the boss? My team never does.

Play warzone assault then. If they remove bosses then winning would be a matter of turtling with more bases which just creates a stale game. Bosses add map flow and encourage movement. Without bosses pretty much having the central base nets you a win like I does in Attack On Sanctum. That map is not balanced.

> 2535416070030373;2:
> The most stressful is Battle Of Noctus. Those Banshees… and there is noooo reason for a Mythic Boss to spawn INSIDE your base and continue to spawn YOU next to said boss

I AGREE also those PHANTOMS!!!

While I disagree with the OP I wouldn’t mind a war zone with no bosses and just have covies and promeatheans spawn in the match from time to time. I recommended a btb similar to that.