Wouldn’t it be great if the warzone bosses like defended their area in map by taking cover in certain strategic places and viciously attacking anyone who dares to attack them for points. It would be much better than just standing there and waiting to die
They kinda already do that. Having Warzone bosses be too dynamic can have the potential of ruining game flow. Still it will be interesting to see the differences in engaging the various bosses (the red hunter pair in particular).
Well all the enemies are being redesigned with new AI of SOME kind, so we’ll see. I don’t expect anything drastic, but this would definitely be cool to see.
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> Wouldn’t it be great if the warzone bosses like defended their area in map by taking cover in certain strategic places and viciously attacking anyone who dares to attack them for points. It would be much better than just standing there and waiting to die
exactly my thoughts. bullet sponger are neither challenging nor fun to fight.
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> > 2535469530912033;1:
> > Wouldn’t it be great if the warzone bosses like defended their area in map by taking cover in certain strategic places and viciously attacking anyone who dares to attack them for points. It would be much better than just standing there and waiting to die
>
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> exactly my thoughts. bullet sponger are neither challenging nor fun to fight.
From what I’ve seen from Warzone they are indeed bullet sponges…
A friend of mine got to play it and told me that especially the knight is just standing there and dies after x shots, he told me that the knights wingmen were even more dangerous than him.
Additionally the elites seem to be standing around just waiting to die.
But to bring a pro comment in, from what I saw the red baron elite boss seems to be deadly
Both would be great.
This is actually a case when I believe a bullet sponge is somewhat acceptable. Ihe health of the boss forces it to take more time to capture much like territories with a timer to capture it for the points. More health for the boss would then equal more time on a timer. Would allow for easy balancing as well later on.
i am not against more difficult bosses if they have special abilities though. Anything that mixes things up, and adds more gameplay. At least they can’t be bigger bullet sponges than those in Destiny.
I wished this to be the case for campaign, but I guess they just went with buffing AI damage/health instead. Seriously though, they do just stand there 9 times out of 10.
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> I wished this to be the case for campaign, but I guess they just went with buffing AI damage/health instead. Seriously though, they do just stand there 9 times out of 10.
This
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> > > 2535469530912033;1:
> > > Wouldn’t it be great if the warzone bosses like defended their area in map by taking cover in certain strategic places and viciously attacking anyone who dares to attack them for points. It would be much better than just standing there and waiting to die
> >
> >
> > exactly my thoughts. bullet sponger are neither challenging nor fun to fight.
>
>
> From what I’ve seen from Warzone they are indeed bullet sponges…
> A friend of mine got to play it and told me that especially the knight is just standing there and dies after x shots, he told me that the knights wingmen were even more dangerous than him.
> Additionally the elites seem to be standing around just waiting to die.
> But to bring a pro comment in, from what I saw the red baron elite boss seems to be deadly
343i has already confirmed that they dumbed down the AI for E3 and Gamescom so that new players at the convention wouldnt get frustrated with the AI. Supposedly that means they’ll be smarter and deadlier in the final version.