Boss battles? (Jul and the Promethean)

So, that Promethean that attacked locke certainly looks like someone we may have to fight in the story.

Another thing, slow down the campaign video after the promethean shoots locke with his face. You can see locke fighting Jul, so this may another indication of boss battles.

I think this may very well be a possibility. I would like them if they were related to metroid 's boss battles using certain weapons to take them down instead of having them be meat shields.

They better not be like the Destiny boss battles.

AKA: Keep shooting at it constantly for 10 minutes to kill it!

> 2533274810945725;3:
> They better not be like the Destiny boss battles.
>
> AKA: Keep shooting at it constantly for 10 minutes to kill it!

Lets hope not

> 2533274976108236;2:
> I think this may very well be a possibility. I would like them if they were related to metroid 's boss battles using certain weapons to take them down instead of having them be meat shields.

That would be cool. I personally would like them to be somewhat like zelda’s boss battles, find a weak spot in a pattern before you can attack ,of course on a more difficult scale. Maybe having your team focus on different parts of an enemy to expose a high damage point to the player and other things like that.

> 2533274810945725;3:
> They better not be like the Destiny boss battles.
>
> AKA: Keep shooting at it constantly for 10 minutes to kill it!

For all we know, with the inclusion of team mates, everyone may have a part in fighting the boss besides just gunning them down; which lets face, shooting them is going to happen during the fights, which isn’t a bad thing by any means.

On the comment on Destiny, I don’t know how they could have made the boss fights any better in say, a strike, but for story missions they probably could have done better. The boss attacks could have been better in that game however.

Nevertheless, I can’t wait to fight bosses once again in an Halo game! (Even though I did love the final boss fight in Halo: Spartan Assault)

I wouldn’t mind the boss battles to be like how it was in Halo 4 with the Didact, but much more immersive.

> 2533274824216729;6:
> I wouldn’t mind the boss battles to be like how it was in Halo 4 with the Didact, but much more immersive.

What boss fight? QTEs don’t really count.