Boosters

Dear Tashi,
I repeatedly get stuck with booster accounts for teammates, along with quitters. The boosters as I’m sure you’re aware create an account try to get terrible rankings that way they can get lower level opponents so their teammates have an easier path to a win and to level up. This is absolutely ruining the ranking systems. I have a suggestion that you have a In game option where you can vote to boot the player and that it only would take 2 yes votes to boot in case they have a buddy. I love halo but this ranking system and the multiple ways people are exploiting it has got to be dealt with… quitters should get more severe penalties as well. Also I believe all champions should be reviewed on how they made it to champion, look at there teammates rankings in the matches that got them there… back in the day it was the lag switch and host, now it’s exploitation of the game. Please help a brother start having fun again while also being a fair competition.

As much as I would like to be able to remove these players, the system you are suggesting does not work. Rainbow Six: Siege used to have that type of vote to kick system and it was exploited very often. Luckily they changed their system so now your entire team needs to vote in unison to remove someone which works much better. The major flaw with your proposed system is that it only takes 2 people to remove you from a match. You say this is incase the boosting players have a friend with them, but it works both ways. These boosting players can just as easily remove real players from the match. Also people will exploit this feature by kicking you for taking the sniper or other power weapons instead of betraying you. I’ve had too many matches of Siege where I was kicked while leading my team or because my teammates didn’t something I did even though it had no real effect on the outcome of the match. It would be a shame to see Halo go in that direction. Voting to kick also makes it harder for real new players to get started because they will often be kicked just for being bad at the game. If a voting system is to be put into place, it should have to be a unanimous vote otherwise it will be exploited.

This boosting issue has already been addressed. People with these boosting players gain little to no CSR.

> 2533274848704527;3:
> This boosting issue has already been addressed. People with these boosting players gain little to no CSR.

That’s a lie. Because losing to these types of teams still drops your team 25-30 points. If they only gain a few for winning, you should only lose a few for losing. Same concept as regular matches. But it isnt.

> 2533274795739611;4:
> > 2533274848704527;3:
> > This boosting issue has already been addressed. People with these boosting players gain little to no CSR.
>
> That’s a lie. Because losing to these types of teams still drops your team 25-30 points. If they only gain a few for winning, you should only lose a few for losing. Same concept as regular matches. But it isnt.

Do you have any proof of this?

That makes sense, wondered at times why someone ranked in the 20 range was owning people like a pro

> 2533274843634673;2:
> As much as I would like to be able to remove these players, the system you are suggesting does not work. Rainbow Six: Siege used to have that type of vote to kick system and it was exploited very often. Luckily they changed their system so now your entire team needs to vote in unison to remove someone which works much better. The major flaw with your proposed system is that it only takes 2 people to remove you from a match. You say this is incase the boosting players have a friend with them, but it works both ways. These boosting players can just as easily remove real players from the match. Also people will exploit this feature by kicking you for taking the sniper or other power weapons instead of betraying you. I’ve had too many matches of Siege where I was kicked while leading my team or because my teammates didn’t something I did even though it had no real effect on the outcome of the match. It would be a shame to see Halo go in that direction. Voting to kick also makes it harder for real new players to get started because they will often be kicked just for being bad at the game. If a voting system is to be put into place, it should have to be a unanimous vote otherwise it will be exploited.

You should only be able to vote if somebody is say negative 5

> 2533274848704527;3:
> This boosting issue has already been addressed. People with these boosting players gain little to no CSR.

But what about the people that can’t level up… and I’m talking people creating a booster account… they go super negative so they level down and start off with silver accounts then play with they’re onyx buddies so they can get a easy W… an easy W with little csr is better than a loss with negative csr

> 2533274848704527;5:
> > 2533274795739611;4:
> > > 2533274848704527;3:
> > > This boosting issue has already been addressed. People with these boosting players gain little to no CSR.
> >
> > That’s a lie. Because losing to these types of teams still drops your team 25-30 points. If they only gain a few for winning, you should only lose a few for losing. Same concept as regular matches. But it isnt.
>
> Do you have any proof of this?

I’ll send you a screen shot

> 2533274863353258;7:
> > 2533274843634673;2:
> > As much as I would like to be able to remove these players, the system you are suggesting does not work. Rainbow Six: Siege used to have that type of vote to kick system and it was exploited very often. Luckily they changed their system so now your entire team needs to vote in unison to remove someone which works much better. The major flaw with your proposed system is that it only takes 2 people to remove you from a match. You say this is incase the boosting players have a friend with them, but it works both ways. These boosting players can just as easily remove real players from the match. Also people will exploit this feature by kicking you for taking the sniper or other power weapons instead of betraying you. I’ve had too many matches of Siege where I was kicked while leading my team or because my teammates didn’t something I did even though it had no real effect on the outcome of the match. It would be a shame to see Halo go in that direction. Voting to kick also makes it harder for real new players to get started because they will often be kicked just for being bad at the game. If a voting system is to be put into place, it should have to be a unanimous vote otherwise it will be exploited.
>
> You should only be able to vote if somebody is say negative 5

In theory the game removes players before they get to that point.

> 2533274863353258;8:
> > 2533274848704527;3:
> > This boosting issue has already been addressed. People with these boosting players gain little to no CSR.
>
> But what about the people that can’t level up… and I’m talking people creating a booster account… they go super negative so they level down and start off with silver accounts then play with they’re onyx buddies so they can get a easy W… an easy W with little csr is better than a loss with negative csr

Same thing applies.

Can you guarantee that there would never be one single instance where two players voted to boot another player just because they didn’t like that players emblem? Spartan Company affiliation? Voice, gender, race, attitude? Or maybe, just maybe, you might have two players go into a playlist together and always vote off their own teammates. Thus always playing 4v2. Thus always losing. There are a couple of reasons why players might do this but one of the best reasons would be the one you’re trying to stop in the first place. Irony?

> 2533274873843883;12:
> Can you guarantee that there would never be one single instance where two players voted to boot another player just because they didn’t like that players emblem? Spartan Company affiliation? Voice, gender, race, attitude? Or maybe, just maybe, you might have two players go into a playlist together and always vote off their own teammates. Thus always playing 4v2. Thus always losing. There are a couple of reasons why players might do this but one of the best reasons would be the one you’re trying to stop in the first place. Irony?

snickerdoodle votes to kick me in L4D2 for taking a garden gnome.

> 2533274843634673;10:
> > 2533274863353258;7:
> > > 2533274843634673;2:
> > > As much as I would like to be able to remove these players, the system you are suggesting does not work. Rainbow Six: Siege used to have that type of vote to kick system and it was exploited very often. Luckily they changed their system so now your entire team needs to vote in unison to remove someone which works much better. The major flaw with your proposed system is that it only takes 2 people to remove you from a match. You say this is incase the boosting players have a friend with them, but it works both ways. These boosting players can just as easily remove real players from the match. Also people will exploit this feature by kicking you for taking the sniper or other power weapons instead of betraying you. I’ve had too many matches of Siege where I was kicked while leading my team or because my teammates didn’t something I did even though it had no real effect on the outcome of the match. It would be a shame to see Halo go in that direction. Voting to kick also makes it harder for real new players to get started because they will often be kicked just for being bad at the game. If a voting system is to be put into place, it should have to be a unanimous vote otherwise it will be exploited.
> >
> > You should only be able to vote if somebody is say negative 5
>
> In theory the game removes players before they get to that point.

Dude… I’ve literally had teammates going negative 15… can we just get the reports of the boosters actually dealt with… I report quitters and obvious boost accounts all the time and haven’t got not one single notification that action was taken in response to a recent complaint of mine…but let me call somebody a -Yoink- for this behavior in a message and I’m getting Com banned in a matter of minutes. Which also means that only my message is being looked at for bad words but they can’t look at the game stats and behavior to see if maybe the dude really is a -Yoink-.

> 2533274873843883;12:
> Can you guarantee that there would never be one single instance where two players voted to boot another player just because they didn’t like that players emblem? Spartan Company affiliation? Voice, gender, race, attitude? Or maybe, just maybe, you might have two players go into a playlist together and always vote off their own teammates. Thus always playing 4v2. Thus always losing. There are a couple of reasons why players might do this but one of the best reasons would be the one you’re trying to stop in the first place. Irony

It will take some tweaking as far as getting data on maybe damage not being dealt to the opposing team and damage being dealt to fellow teammates. And maybe a monitoring system where 343 reviews the games and implements a harsh ban for players boosting or if they was booted unfairly a heavy ban for that as well… Point being start giving heavy bans or something to detour such -Yoink-… also maybe if an onyx is rolling with golds match them with Champion,Onyx, or at least Diamond. Also how about a option where you search for mic’d players? I’ve literally talked to somebody in the loading game lobby on several occasions we the only 2 with mics running solo and we end up on opposite teams. I’ve also noticed if you do get a fireteam of four together you end up matching against another full squad that will be onyx and diamonds against gold and platinums.

> 2582197822075686;13:
> > 2533274873843883;12:
> > Can you guarantee that there would never be one single instance where two players voted to boot another player just because they didn’t like that players emblem? Spartan Company affiliation? Voice, gender, race, attitude? Or maybe, just maybe, you might have two players go into a playlist together and always vote off their own teammates. Thus always playing 4v2. Thus always losing. There are a couple of reasons why players might do this but one of the best reasons would be the one you’re trying to stop in the first place. Irony?
>
> snickerdoodle votes to kick me in L4D2 for taking a garden gnome.

Bro I’ve had games where I would absolutely have won shorthanded. I also feel maybe the solution is to change the ranking system from win or lose csr to where going positive no matter win or lose you level up. Basing CSR off of wins makes no sense when it stands for Competitive Skill Ranking… Maybe base CSR off of damage dealt and K/D and then give a win bonus…and if you get carried going negative and get a win how about you reward there backpack ride with not losing csr?

> 2533274863353258;15:
> > 2582197822075686;13:
> > > 2533274873843883;12:
> > > Can you guarantee that there would never be one single instance where two players voted to boot another player just because they didn’t like that players emblem? Spartan Company affiliation? Voice, gender, race, attitude? Or maybe, just maybe, you might have two players go into a playlist together and always vote off their own teammates. Thus always playing 4v2. Thus always losing. There are a couple of reasons why players might do this but one of the best reasons would be the one you’re trying to stop in the first place. Irony?
> >
> > snickerdoodle votes to kick me in L4D2 for taking a garden gnome.
>
> Bro I’ve had games where I would absolutely have won shorthanded. I also feel maybe the solution is to change the ranking system from win or lose csr to where going positive no matter win or lose you level up. Basing CSR off of wins makes no sense when it stands for Competitive Skill Ranking… Maybe base CSR off of damage dealt and K/D and then give a win bonus…and if you get carried going negative and get a win how about you reward there backpack ride with not losing csr?

And quit punishing solo que players for not having a squad