Bomb In Match Making ( Look Here )

My friend made a bomb game type for Halo 4

> I have recreated (as best as I can) popular gametypes that were in previous Halo games that I found personally very fun and believe have potential to be competitive. These gametypes are called Neutral Bomb and One Bomb. I have also made maps that can play these gametypes and were created based on the CTF version of those maps
>
> Here’s the list of the current Gametypes and Maps:
> Gametypes:
> One Bomb
> Neutral Bomb
>
> One Bomb Maps:
> Abandon
> Complex
> Daybreak
> Exile
> Outcast
> Perdition
> Ragnarok
> Vertigo
> Vortex
> Wreckage
>
> Neutral Bomb Maps:
> Daybreak
> Harvest
> Meltdown
> Outcast
> Ragnarok
> Shatter
> Settler
> Vortex
>
> There are a few important things I want people to note about both Neutral Bomb and One Bomb.
>
> 1) In both gametypes, you are able to throw the ball wherever you please, however unlike Ricochet, you cannot score the ball by throwing it in the opposing team’s hill; instead, you must RUN the ball into the opposing team’s score in order to get score, NOT THROW it in. Besides this particular setting, Neutral Bomb and Ricochet are essentially the same.
>
> 2) I have also taken the waypoint above the ball carrier off because now you can’t just throw the ball into the goal and will actually lead to more strategy involved in the game.
>
> 3) The One Bomb gametype can only be played on the maps that I have provided so far because the gametype will not work properly if it is done on a map that has neutral bomb or ricochet settings.
>
> I want the Community to really check these settings out and hopefully be put into Matchmaking in the near future. I can see this gametype having a lot of potential competitively and keep the matchmaking experience fresh. If this does become integrated into matchmaking, I strongly recommend that it should be in Big Team Battle because BTB can really use this gametype.
>
> I would also like to say that I will continue to make more maps to support these settings in the near future but this is what I have so far.

Nice! I wonder if it would be possible to Forge Mt. Lam Lam from Reach. I liked it as an Assault map.

Is that gametype using the 4sk BR settings?

Sad to say, but it’s impossible to create a classic assault gametype simply because there’s no disarm timer. Why did 343 create an entire new gametype (ricochet) but not complete this tiny piece of programming that would allow people to play assault? Very discouraging.

> Nice! I wonder if it would be possible to Forge Mt. Lam Lam from Reach. I liked it as an Assault map.

Yeah some one could make a better / fixed lam lam would be great

> Sad to say, but it’s impossible to create a classic assault gametype simply because there’s no disarm timer. Why did 343 create an entire new gametype (ricochet) but not complete this tiny piece of programming that would allow people to play assault? Very discouraging.

They want to at least somewhat showoff what they can do. I love Ricochet. Wouldn’t mind having both!

> Is that gametype using the 4sk BR settings?

Yes

As is all of MM at the moment.

And I love it